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Search: Posts Made By: WraithLord
Forum: Multiplayer and AARs April 20th, 2011, 04:26 PM
Replies: 14
Views: 4,841
Posted By WraithLord
Re: LlamaServer issue aftermath

Yeap, it ain't hosting games.
Forum: Dominions 3: The Awakening April 16th, 2011, 02:39 AM
Replies: 35
Views: 9,785
Posted By WraithLord
Re: Making leadership matter

I agree. Seducers/Assassins that can do other useful stuff are way better since they can do that useful stuff and every so often take advantage of an opportunity to seduce/assassin.
Forum: Dominions 3: The Awakening April 15th, 2011, 04:53 PM
Replies: 35
Views: 9,785
Posted By WraithLord
Re: Making leadership matter

It's difficult to explain in a single sentence. Since this conclusion is based on many other concepts, facts and underlying strategic principals. The essence of it is basically an attempt to inspect...
Forum: Multiplayer and AARs April 15th, 2011, 04:57 AM
Replies: 340
Views: 71,286
Posted By WraithLord
Forum: Scenarios, Maps and Mods April 14th, 2011, 03:42 AM
Replies: 10
Views: 8,428
Posted By WraithLord
Re: Order of Hermes for MA and LA

Looks cool. I'll give a try and see I can come by with some feedback.
Forum: Multiplayer and AARs April 13th, 2011, 10:27 AM
Replies: 312
Views: 128,413
Posted By WraithLord
Re: ANDalusian Sun: Anonymous LA Game for experienced players. (Submit Pretenders)

Ossa, thank you for the explanation. I admit I was puzzled, to say the least, by all this.

You should probably make a habit of writing down any specific game rules on a note or something, or just...
Forum: Dominions 3: The Awakening April 8th, 2011, 04:58 PM
Replies: 35
Views: 9,785
Posted By WraithLord
Re: Making leadership matter

Good point.
They would still be useful for passing cursed items and, if minimally equipped can also deal with normal commanders, even with a few body guards.

Besides, none is saying that...
Forum: Dominions 3: The Awakening April 8th, 2011, 06:01 AM
Replies: 35
Views: 9,785
Posted By WraithLord
Re: Making leadership matter

regular assassins are pretty worthless anyway.
Forum: Dominions 3: The Awakening April 7th, 2011, 04:16 AM
Replies: 35
Views: 9,785
Posted By WraithLord
Re: Making leadership matter

Yeap. This is what I had in mind :)
Forum: Multiplayer and AARs April 6th, 2011, 05:33 AM
Replies: 340
Views: 71,286
Posted By WraithLord
Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

bravo :clap:

Keep up this pace and who knows?- we may all drop dead from the numerous hits you inflict upon us and the world.

That, or your fat hot sexy mamma goes down first ;)
Forum: Dominions 3: The Awakening April 5th, 2011, 03:08 PM
Replies: 35
Views: 9,785
Posted By WraithLord
Re: Making leadership matter

I repeat my suggestion, perhaps clearer. To make it worth while to recruit national commanders give them a retinue upon recruit. It's not a novel idea, I saw it in one of WH mods. It's a nice perk...
Forum: Dominions 3: The Awakening April 5th, 2011, 03:42 AM
Replies: 35
Views: 9,785
Posted By WraithLord
Re: Making leadership matter

sourdust, I concur with your observation but not so sure about the solution you present.
I tend to favor more iRFNA suggestion re. commands/placement but doubt that it's doable.
So, perhaps good...
Forum: Multiplayer and AARs April 4th, 2011, 01:55 PM
Replies: 312
Views: 128,413
Posted By WraithLord
Re: ANDalusian Sun: Anonymous LA Game for experienced players. (Submit Pretenders)

Does that mean that pretenders need to be recreated?- Hopefully the answer is no :)
Forum: Multiplayer and AARs April 3rd, 2011, 04:09 PM
Replies: 498
Views: 103,069
Posted By WraithLord
Re: YARG2 , 24 players EA RAND game [8/24 players left]

GG Isokron. Thank you for playing.
Oh and until this one is over you're still the reigning YARG champion :)
Forum: Multiplayer and AARs April 3rd, 2011, 02:18 PM
Replies: 498
Views: 103,069
Posted By WraithLord
Re: YARG2 , 24 players EA RAND game [8/24 players left]

Another titan has fallen. Come forward please, you who have led mighty Atlantis thus far.
Forum: Multiplayer and AARs March 31st, 2011, 09:50 AM
Replies: 312
Views: 128,413
Posted By WraithLord
Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

how much time do we have to test builds?

Oh and when creating pretenders should we be careful re. order of enabling mods?- as in CBM 1.84,Holy War: Lesser Edition and last - Expanded Nations Pack 2
Forum: Multiplayer and AARs March 31st, 2011, 01:19 AM
Replies: 312
Views: 128,413
Posted By WraithLord
Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

But, but wait a sec. If ENP is used then can we choose mod nations from it?- I was working under the assumption that only the 2 mod nations Amhazair suggested were available.
Forum: Scenarios, Maps and Mods March 30th, 2011, 05:38 AM
Replies: 33
Views: 16,903
Posted By WraithLord
Re: LA Oceania - seas of blood

I 2nd Squirrelloid feedback.

I think UW blood hunt is not thematic. blood hunt is about getting and sacrificing human virgins, not cat fish, mergirls or what not.

Using this exploit in MP is...
Forum: Multiplayer and AARs March 29th, 2011, 06:08 PM
Replies: 312
Views: 128,413
Posted By WraithLord
Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

hehe, just one of you three is enough to trump my opinion ;)

8 VPs are cool :)
Option 2 (2 - VP marked capitals with preset starts done by someone ) is most preferable to me though the others are...
Forum: Scenarios, Maps and Mods March 29th, 2011, 04:57 AM
Replies: 35
Views: 30,198
Posted By WraithLord
Re: Expanded Nations Packs released!

Or in two turns if you have 10 castles and are too short on gold to recruit much else (Mid-End game ).
Forum: Scenarios, Maps and Mods March 29th, 2011, 04:27 AM
Replies: 35
Views: 30,198
Posted By WraithLord
Re: Expanded Nations Packs released!

fair enough. though 10g would have been enough IMO.
This way you could blood hunt like crazy with 20 scouts costing like one normal scout.
Forum: Scenarios, Maps and Mods March 28th, 2011, 04:25 PM
Replies: 35
Views: 30,198
Posted By WraithLord
Re: Expanded Nations Packs released!

Oh, I thought there were meant to be more or less balanced against normal nations.
Forum: Multiplayer and AARs March 28th, 2011, 03:56 PM
Replies: 312
Views: 128,413
Posted By WraithLord
Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

I prefer riverlands, 9VPs, marked as capitals and no hold for X turns clause.

I'm sorry, I tried anonymous VPs in GoTM and I find it to be too much of a hassle. It's my personal taste but I think...
Forum: Scenarios, Maps and Mods March 28th, 2011, 12:06 PM
Replies: 35
Views: 30,198
Posted By WraithLord
Re: Expanded Nations Packs released!

Yeoman outrider costs 1g. got to be a mistake.
Forum: Multiplayer and AARs March 28th, 2011, 11:16 AM
Replies: 176
Views: 36,476
Posted By WraithLord
Re: New MA Mod Combined Game - Testing Grounds - Sign Ups

Oh man, I would have so loved to join this one, if only Amhazair had not snared me with Andalusian sun game first :re:

Have fun guys.
Showing results 476 to 500 of 500

 
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