The Official e-Store of Shrapnel Games
This Month's Specials
The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 20 of 20
«
First
<
10
18
19
20
Showing results 476 to 500 of 500
Search took
2.97
seconds; generated 97 minute(s) ago.
Search:
Posts Made By:
cleveland
Forum:
Dominions 3: The Awakening
August 2nd, 2008, 03:45 PM
Replies:
7
Healing lifeless beings in battle
Views:
2,697
Posted By
cleveland
Re: Healing lifeless beings in battle
Zeldor was able to heal a golem in-battle during one of our fights. I think it was with Healing Light? Z?
<font color="brown">EDIT: Just looked up the battle, I was mistaken, he wasn't being...
Forum:
Dominions 3: The Awakening
August 1st, 2008, 04:44 PM
Replies:
74
LA Atlantis - frozen death from all directions
Views:
35,176
Posted By
cleveland
Re: LA Atlantis - frozen death from all directions
I'd guesstimate that they kill ~5% of the population per turn. Not bad if it's an enemy capital... http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Dominions 3: The Awakening
August 1st, 2008, 04:20 PM
Replies:
74
LA Atlantis - frozen death from all directions
Views:
35,176
Posted By
cleveland
Re: LA Atlantis - frozen death from all directions
Sure. But most Death nations don't have much raiding capability. Similarly, most raiding nations don't have much castle-breaking capability.
I'm presupposing that a "raiding nation" is one which...
Forum:
Dominions 3: The Awakening
August 1st, 2008, 02:08 PM
Replies:
74
LA Atlantis - frozen death from all directions
Views:
35,176
Posted By
cleveland
Re: LA Atlantis - frozen death from all directions
Awesome guide Baalz, as usual.
I'd like to point out one neat trick that few apart from LA Atlantis (and some of the Heims) can pull off. I'll preface it by mentioning that most raiding nations...
Forum:
Dominions 3: The Awakening
August 1st, 2008, 01:38 PM
Replies:
18
Unrest Generating Sites
Views:
3,947
Posted By
cleveland
Re: Unrest Generating Sites
Also possible is that it was hit with the Monster Boar event (or similar) early on as an indy.
If it is the Devil's Den, then too bad it's not Kingmaker...I've got a hilarious picture in my head...
Forum:
Dominions 3: The Awakening
July 31st, 2008, 11:32 AM
Replies:
51
Guide:
Unit Buffs Quick reference
Views:
28,292
Posted By
cleveland
Re: Unit Buffs Quick reference
Sure. (http://www.shrapnelcommunity.com/threads/download.php?Number=559948)
Forum:
Multiplayer and AARs
July 30th, 2008, 10:34 PM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
183,753
Posted By
cleveland
Re: Ermor Falls to Just Fires
? (http://www.shrapnelcommunity.com/threads/showthreaded.php?Number=600793)
Forum:
Multiplayer and AARs
July 30th, 2008, 10:19 PM
Replies:
106
KingMaker Trading House now open!
Views:
18,170
Posted By
cleveland
Re: KingMaker Trading House now open!
MA Eriu selling Astral gems 1-1 for Air gems.
Status: <font color="red">CLOSED </font>
Forum:
Dominions 3: The Awakening
July 29th, 2008, 01:28 PM
Replies:
33
Population Resets to Zero
Views:
7,863
Posted By
cleveland
Re: Population Resets to Zero
With Growth-3 and no bad events...about 950.
Forum:
Dominions 3: The Awakening
July 29th, 2008, 01:18 PM
Replies:
43
Death vs. Fire bless
Views:
8,414
Posted By
cleveland
Re: Death vs. Fire bless
Gotcha. Sorry for misinterpreting.
An interesting, lesser known effect of the D9 bless is that Death Weapons cause disease directly. The weapon "bless death" (wpn #448) calls its own secondary...
Forum:
Dominions 3: The Awakening
July 29th, 2008, 09:02 AM
Replies:
43
Death vs. Fire bless
Views:
8,414
Posted By
cleveland
Re: Death vs. Fire bless
How can I be right about the 1st and wrong about the 2nd?
I said that the secondary F9/D9 effect is only called upon a successful Attack roll of the primary weapon. If the primary weapon is not...
Forum:
Dominions 3: The Awakening
July 29th, 2008, 12:00 AM
Replies:
43
Death vs. Fire bless
Views:
8,414
Posted By
cleveland
Re: Death vs. Fire bless
Are you certain about this? I was under the impression that the F9/D9 effects were secondary weapon effects, so only were applied upon a successful strike of the primary weapon. In other words, the...
Forum:
Dominions 3: The Awakening
July 28th, 2008, 09:33 AM
Replies:
51
Guide:
Unit Buffs Quick reference
Views:
28,292
Posted By
cleveland
Re: Unit Buffs Quick reference
Check out DrPraetorious's spell database, online courtesy of Snoddasmannen:
http://www2.onyx.nu/pb/dom3/spells.html
Enter 9 for all levels of magic, then scan down the right column looking for...
Forum:
Multiplayer and AARs
July 27th, 2008, 11:04 AM
Replies:
816
Alexandria - battle for balanced glory [TC wins!]
Views:
67,376
Posted By
cleveland
Re: Let the Ascension War End!
Pan's last turn. Maybe not a great representation considering I'd staled turn 69. Enjoy.
Forum:
Multiplayer and AARs
July 27th, 2008, 10:48 AM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
183,753
Posted By
cleveland
Re: LA Utgard Theme Song
Not at all what Eriu said. Ulm broke it's NAP with Eriu by providing arms to Utgard. Though Eriu would have been legally justified to attack Ulm on the spot, we instead opted to strip them of the...
Forum:
Dominions 3: The Awakening
July 26th, 2008, 08:49 AM
Replies:
4
LA Argatha - what to do with Iron Ancestor ?
Views:
1,642
Posted By
cleveland
Re: LA Argatha - what to do with Iron Ancestor ?
Take advantage of that 0-encumbrance and natural protection of 19:
-Get him some heavy armor (black steel full plate)
-Get him a decent shield (charcoal)
-Toss in a fire-brand for good measure...
Forum:
Multiplayer and AARs
July 26th, 2008, 08:34 AM
Replies:
816
Alexandria - battle for balanced glory [TC wins!]
Views:
67,376
Posted By
cleveland
Re: Let the Ascension War End!
All that remains is for DC to record his success in the annals of the Victorious Nations thread. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Dominions 3: The Awakening
July 25th, 2008, 09:34 PM
Replies:
23
Prophetizing during siege
Views:
4,280
Posted By
cleveland
Re: Prophetizing during siege
You'd think so. (http://www.shrapnelcommunity.com/threads/showthreaded.php?Number=576968)
Forum:
Dominions 3: The Awakening
July 25th, 2008, 03:01 PM
Replies:
46
LA Tien Chi: Barbarian Kings Strategy Guide 2.0
Views:
34,215
Posted By
cleveland
Re: LA Tien Chi: Strategy for the Battle Mage Nati
This guide was likely crafted by enslaved manikins...
Brilliant guide DC. Recommend highlighting TC's remote assassination abilities; I lost sleep trying to figure out how to counter both Earth...
Forum:
Multiplayer and AARs
July 25th, 2008, 02:56 PM
Replies:
816
Alexandria - battle for balanced glory [TC wins!]
Views:
67,376
Posted By
cleveland
Re: Let the Ascension War End!
Ha! I had this brilliant plan to send in a huge number of Blood mages scripted for Hell Power, and a huge number of Astral mages scripted for Astral Geyser...except your damn Armageddon killed all...
Forum:
Multiplayer and AARs
July 25th, 2008, 09:50 AM
Replies:
816
Alexandria - battle for balanced glory [TC wins!]
Views:
67,376
Posted By
cleveland
Re: Let the Ascension War End!
Well thank you Omni, thats very kind. But I must conceed that in a head-to-head matchup, TC would beat me. My strategy has relied too heavily on huge armies and not enough SCs...consequently, I can...
Forum:
Multiplayer and AARs
July 24th, 2008, 01:56 AM
Replies:
816
Alexandria - battle for balanced glory [TC wins!]
Views:
67,376
Posted By
cleveland
Let the Ascension War End!
We'll be waiting at both. Be it known that Stay Puft has explicitly banned his troops from any and all "Whole Battlefield" or "Mass XYZ" spells...Pangaea will not lower herself to such base tactics....
Forum:
Multiplayer and AARs
July 24th, 2008, 12:56 AM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
183,753
Posted By
cleveland
Re: TFtF: Eriu Inside - true story
Then Eriu will not ascend.
Forum:
Multiplayer and AARs
July 23rd, 2008, 10:17 PM
Replies:
816
Alexandria - battle for balanced glory [TC wins!]
Views:
67,376
Posted By
cleveland
Re: Indy Mages
You were gearing up for war? Us too!
I'd be able to launch a very strong attack at Pastenna (West of Babylon). If you'd prefer to attack, I could put up a substantially more potent defense at...
Forum:
Multiplayer and AARs
July 23rd, 2008, 07:15 PM
Replies:
816
Alexandria - battle for balanced glory [TC wins!]
Views:
67,376
Posted By
cleveland
Re: Indy Mages
Awesome.
DC, considering you've got the teleporting capabilities, how's about we rumble outside of the gates of Pangaea herself. Province #258: I'll leave the Army of Lead & Fog Warriors at...
Showing results 476 to 500 of 500
Page 20 of 20
«
First
<
10
18
19
20
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
10:04 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.