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Search: Posts Made By: scorpio_rocks
Forum: WinSPWW2 November 30th, 2016, 08:29 AM
Replies: 14
Views: 5,511
Posted By scorpio_rocks
Re: Move all

I only really use it to move "waves" of landing craft
Forum: WinSPWW2 November 30th, 2016, 08:28 AM
Replies: 13
Views: 6,816
Posted By scorpio_rocks
Re: Bug? AAA fire from emplacements

I hope you set the morale, experience, art command, fire control, range finder, weapon range, etc and (possibly) those of the aircraft to the same, and used same size aircraft before running "tests"...
Forum: WinSPWW2 November 28th, 2016, 08:27 PM
Replies: 12
Views: 6,163
Posted By scorpio_rocks
Re: Molotov price

The "points cost" is based on combat effectiveness not how expensive the "money cost" of the weapon is.

It doesn't matter whether it's a few pennies for a bottle of petrol, or millions of...
Forum: WinSPWW2 November 23rd, 2016, 05:04 PM
Replies: 2
Views: 2,763
Posted By scorpio_rocks
Re: Targeting

Did a bit of research-

from the mobhack manual:
So sorry you are right - adjacent firers don't get hull down adjustment.
Forum: WinSPWW2 November 23rd, 2016, 04:55 PM
Replies: 2
Views: 2,763
Posted By scorpio_rocks
Re: Targeting

Not at all...

Because the tank is on a higher elevation it will be "hull-down" meaning most if not all hits will be to the turret.
Forum: WinSPWW2 November 18th, 2016, 03:57 PM
Replies: 9
Views: 7,522
Posted By scorpio_rocks
Re: SAL error

I guess you didn't see this sticky thread (http://forum.shrapnelgames.com/showthread.php?t=50556)...
Forum: Campaigns, Scenarios & Maps November 16th, 2016, 01:22 PM
Replies: 25
Views: 11,197
Posted By scorpio_rocks
Re: Preventing AI Suicide?

You should purchase infantry & vehicles separately. In the Editor, reduce speed of vehicles (use Pyro's tutorial in advanced waypoints) and position the vehicles approximately. Then, apply waypoints....
Forum: Campaigns, Scenarios & Maps November 16th, 2016, 04:08 AM
Replies: 25
Views: 11,197
Posted By scorpio_rocks
Re: Preventing AI Suicide?

That may be the brilliantly simple way of preventing the AI from separating infantry and vehicles! It may also not be too impossible to code?
Forum: TO&Es November 15th, 2016, 10:47 AM
Replies: 718
Views: 393,753
Posted By scorpio_rocks
Re: Jets & Planes but no UAV's here.

Firefox, Kaspersky, Win 10, etc - I see the site no problem
Forum: WinSPMBT November 13th, 2016, 07:58 AM
Replies: 1
Views: 3,175
Posted By scorpio_rocks
Re: How missile guidance systems work

That really cleared it up, Thank you! :D
Forum: WinSPWW2 November 9th, 2016, 10:55 PM
Replies: 2
Views: 2,936
Posted By scorpio_rocks
Re: Smoke ammo

From Manual:

Oft asked question - 'How do I add N smoke rounds to my unit, like I can in the Scenario Editor?' - the answer is that the number of smoke rounds given out to a unit is...
Forum: WinSPMBT November 9th, 2016, 07:58 AM
Replies: 11
Views: 5,259
Posted By scorpio_rocks
Re: Down

"Enjoy" Don - hope it goes well without too much pain.
Forum: WinSPMBT October 15th, 2016, 10:56 PM
Replies: 32
Views: 20,508
Posted By scorpio_rocks
Re: Your Favorite Movie Quotes

http://www.c3iopscenter.com/currentops/wp-content/uploads/2011/01/Quotes-Patton-War.jpg (http://www.c3iopscenter.com/currentops/wp-content/uploads/2011/01/Quotes-Patton-War.jpg)
Forum: Campaigns, Scenarios & Maps September 19th, 2016, 02:09 AM
Replies: 40
Views: 26,888
Posted By scorpio_rocks
Re: The Tank is dead

Isn't the answer to ATGM under armour for the UK already available with the export warrior / desert warrior with its TOWs?

Or is the thought that the Exactor (NLOS Spike) can provide the facility...
Forum: WinSPWW2 September 15th, 2016, 02:00 AM
Replies: 7
Views: 3,800
Posted By scorpio_rocks
Re: Mouse Double Click

There is no game effect when you "double-click a unit, option key, etc" so how would this become annoying?
Forum: Mods September 13th, 2016, 05:07 AM
Replies: 34
Views: 47,857
Posted By scorpio_rocks
Re: Modder's Toolkit?

For a battle could you not just turn off training & set it in preferences[/quote]

As I understand it this would also take no account of formation modifiers, so your guards, sf, paras, whatever...
Forum: Mods September 13th, 2016, 01:09 AM
Replies: 34
Views: 47,857
Posted By scorpio_rocks
Lightbulb Modder's Toolkit?

For me and, I am sure, many others two of the things that make this game so great are the unceasing efforts of the developers to improve and add to the game and the ability to change so much...
Forum: TO&Es September 13th, 2016, 01:05 AM
Replies: 10
Views: 5,890
Posted By scorpio_rocks
Re: T-14 Armata

This video clearly shows 3 men getting into and manning the 3 seats

https://www.youtube.com/watch?v=Yz0bLY7hXxI
Forum: Mods September 12th, 2016, 08:57 PM
Replies: 484
Views: 283,364
Posted By scorpio_rocks
Re: WinSP MBT: Das Reich

I use it in it's entirety when playing with Das Reich.

I use a customised sound set for my "standard" SPMBT which is based on Cross' original mod with additions from yours, Oche's, the default and...
Forum: TO&Es September 8th, 2016, 05:48 AM
Replies: 16
Views: 10,596
Posted By scorpio_rocks
Re: British Paratroops in WWII

Note, however that, that figure includes reloads for tank smoke dischargers.
Forum: TO&Es September 6th, 2016, 06:55 PM
Replies: 718
Views: 393,753
Posted By scorpio_rocks
Re: Jets & Planes but no UAV's here.

Probably because at an Air Show everyone and their brother has a camera, whereas a crash in the middle of nowhere ...[/quote]

...that and the fact they tend to be doing difficult manoeuvrers close...
Forum: TO&Es September 6th, 2016, 06:51 PM
Replies: 204
Views: 193,998
Posted By scorpio_rocks
Re: Helo News game related.

Seems a bit galling when they have allowed Israel access to the code and helped IAI and Elbit to develop Israel's own electronic warfare, missile guidance systems and helmet mounted displays for the...
Forum: WinSPWW2 September 4th, 2016, 08:20 PM
Replies: 16
Views: 7,649
Posted By scorpio_rocks
Re: AP use confusion

APCalc uses the same code from the game so of course they are "on the same page"

Don wrote: HERE (http://forum.shrapnelgames.com/showthread.php?t=50622)

There is a discussion of how APCalc...
Forum: WinSPWW2 September 3rd, 2016, 11:23 AM
Replies: 16
Views: 7,649
Posted By scorpio_rocks
Re: AP use confusion

Using the utility "WW2_APCalc2" we find that:

the 57mm Type 90 #204 at 50m "Best" AP is 4 the same as the HE value - it's liable to use either...

the 37mm L36 Type 94 #13 has much better stats...
Forum: WinSPWW2 September 3rd, 2016, 10:58 AM
Replies: 16
Views: 7,649
Posted By scorpio_rocks
Re: AP use confusion

Because they will fire whichever ammo has the best chance of penetration.

Remember AP ammo performance(penetration) "drops off" over range whilst HE doesn't.

the 57mm with 2 HE and 3 AP pen...
Showing results 476 to 500 of 500

 
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