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Posts Made By:
Cohen
Forum:
Multiplayer & AARs
June 18th, 2004, 10:25 AM
Replies:
85
MP Game - Modded nations only
Views:
18,198
Posted By
Cohen
Re: MP Game - Modded nations only
I'd like to play my knightly mod.
If it is impossibile due to unbalance, I'd like to try the Knights of Light mod.
Forum:
Dominions 2: The Ascension Wars
June 18th, 2004, 10:22 AM
Replies:
78
MP Game - Humans High Gems Low Magic
Views:
12,480
Posted By
Cohen
Re: MP Game - Humans High Gems Low Magic
C'tis is anonimous.
HI you have to design your pretender, click on Network, put the infos in the text boxes (1st: www.mosehansen.dk (http://www.mosehansen.dk) - 2nd(port): 2262), the you'll have...
Forum:
Dominions 2: The Ascension Wars
June 17th, 2004, 11:11 PM
Replies:
78
MP Game - Humans High Gems Low Magic
Views:
12,480
Posted By
Cohen
Re: MP Game - Humans High Gems Low Magic
Blizzard can allow such a big server because it really hosts only the chatrooms and the ladder games.
Other games (those created by user) are hosted by the user creating them, and battlenet is only...
Forum:
Dominions 2: The Ascension Wars
June 17th, 2004, 07:16 PM
Replies:
78
MP Game - Humans High Gems Low Magic
Views:
12,480
Posted By
Cohen
Re: MP Game - Humans High Gems Low Magic
Because the server does calculation only when a turn hosts ^^ ptherwise it has only to store and send the turns.
Forum:
Dominions 2: The Ascension Wars
June 17th, 2004, 02:54 PM
Replies:
78
MP Game - Humans High Gems Low Magic
Views:
12,480
Posted By
Cohen
Re: MP Game - Humans High Gems Low Magic
Well if someone wants to create a game, tell me and I'll stop that game in creation right now.
Forum:
Dominions 2: The Ascension Wars
June 17th, 2004, 01:08 AM
Replies:
22
Mercenary Idea
Views:
3,462
Posted By
Cohen
Re: Mercenary Idea
I believe this could mess up National balance a lot.
But if Diplomacy is enhanced, it should be a good idea to be able to dispatch troops (moving in map however) in the ally territory without...
Forum:
Dominions 2: The Ascension Wars
June 16th, 2004, 11:31 PM
Replies:
78
MP Game - Humans High Gems Low Magic
Views:
12,480
Posted By
Cohen
Re: MP Game - Humans High Gems Low Magic
Done ^^
Upload the right pretender
Forum:
Dominions 2: The Ascension Wars
June 16th, 2004, 10:23 PM
Replies:
8
How does works the "capturing" item sys?
Views:
2,097
Posted By
Cohen
Re: How does works the "capturing" item sys?
True ... sadly I was very sad when I found Satina in a province, and when I got it the robe was disappeared (I didn't found it).
Forum:
Dominions 2: The Ascension Wars
June 16th, 2004, 09:29 PM
Replies:
8
How does works the "capturing" item sys?
Views:
2,097
Posted By
Cohen
Re: How does works the "capturing" item sys?
It's almost pointless that ^^ in the battle you can see every item there's, and you know what you receive.
Probably you should take all the items you can carry on, since they stay in the corpses...
Forum:
Dominions 2: The Ascension Wars
June 16th, 2004, 08:14 PM
Replies:
78
MP Game - Humans High Gems Low Magic
Views:
12,480
Posted By
Cohen
MP Game - Humans High Gems Low Magic
On Mosehansen. Port: 2262
House Rules:
Scale Drain 3 is mandatory (you've to take Drain 3, if you want a theme that needs magic, you cannot take it.)
You've to take a Human (10 point per new...
Forum:
Dominions 2: The Ascension Wars
June 16th, 2004, 07:31 PM
Replies:
8
How does works the "capturing" item sys?
Views:
2,097
Posted By
Cohen
How does works the "capturing" item sys?
When you slay someone else having magic items, you got some of them.
Which criteria/formula follows that plunder of corpses?
I've noticed only a little percentage of the items are effectively...
Forum:
Dominions 2: The Ascension Wars
June 16th, 2004, 06:29 PM
Replies:
22
Mercenary Idea
Views:
3,462
Posted By
Cohen
Re: Mercenary Idea
Well, that one you can already create by giving to one of your mercs leader the item ... and don't hire them anymore and hope someone else will recruit them.
Forum:
Dominions 2: The Ascension Wars
June 16th, 2004, 01:06 AM
Replies:
8
Flying underwater
Views:
2,478
Posted By
Cohen
Re: Flying underwater
I believe there should be "acquatic" + "flying" ... because flying amphibians don't fly in water.
Forum:
Dominions 2: The Ascension Wars
June 15th, 2004, 07:25 PM
Replies:
20
Mountain Citadel vs. Dark Citadel
Views:
4,610
Posted By
Cohen
Re: Mountain Citadel vs. Dark Citadel
Perhaps he was referring to the Mountain Citadel ...
However it's too poor in Admin, so you cannot gather properly resources from neighbouring provinces, in a 5 player Urgaia map ... and I...
Forum:
Dominions 2: The Ascension Wars
June 15th, 2004, 02:22 PM
Replies:
6
Eternal Struggle MP Game - Tournament Idea
Views:
1,719
Posted By
Cohen
Re: Eternal Struggle MP Game - Tournament Idea
I'd suggest a wrap around map, so everyone is in the middle of others, while maps like Aran could be not very well suited for the ppl starting in the middle of the map.
If the players are 6, a map...
Forum:
Dominions 2: The Ascension Wars
June 15th, 2004, 12:06 PM
Replies:
20
Mountain Citadel vs. Dark Citadel
Views:
4,610
Posted By
Cohen
Re: Mountain Citadel vs. Dark Citadel
I don't believe that those "32" firing points make real difference when you come under siege, and you'ren't able to break siege by sallying forth or sending troops from neighbouring provinces.
If...
Forum:
Dominions 2: The Ascension Wars
June 15th, 2004, 06:48 AM
Replies:
20
Mountain Citadel vs. Dark Citadel
Views:
4,610
Posted By
Cohen
Re: Mountain Citadel vs. Dark Citadel
Yes they're difficult to storm, but with cost 750 and 5 turns to build you can have very few of them compared to other castles type, and won't give you many money and resources as other castles.
Forum:
Dominions 2: The Ascension Wars
June 15th, 2004, 06:44 AM
Replies:
6
Eternal Struggle MP Game - Tournament Idea
Views:
1,719
Posted By
Cohen
Re: Eternal Struggle MP Game - Tournament Idea
I believe this is a very nice idea, because take in considerations many aspects of Dom2 that aren't considered on 1vs1 games.
And these are trade and diplomacy.
The problem of the house rule is...
Forum:
Dominions 2: The Ascension Wars
June 14th, 2004, 10:10 PM
Replies:
7
Solaris who?
Views:
1,795
Posted By
Cohen
Re: Solaris who?
Those items cannot be forged by anyone, but they can be wished for (even if I suppose they're pretty weak to waste a wish, except the sword that could results worthy in certain cases)
Forum:
Dominions 2: The Ascension Wars
June 14th, 2004, 12:59 PM
Replies:
15
Pesky Deathmatch
Views:
3,726
Posted By
Cohen
Re: Pesky Deathmatch
Well, an Immobile pretender has easy access to Soul Slay with high astral path.
However I agree with the fact your pretender has to go at every death match ... and this weaken it a lot since the...
Forum:
Dominions 2: The Ascension Wars
June 14th, 2004, 06:56 AM
Replies:
5
Clash of Arms, Mosehansen New Game
Views:
1,529
Posted By
Cohen
Re: Clash of Arms, Mosehansen New Game
Well, there's still Marignon ^^ and Marignonites armies are taking all my land, so I'm almost out.
I believe to have little voice in that decision.
Forum:
Dominions 2: The Ascension Wars
June 13th, 2004, 05:49 PM
Replies:
25
Abysya Help Request.
Views:
5,834
Posted By
Cohen
Re: Abysya Help Request.
Moloch isn't very good really, I tried it. Blessing it's nice but not so strong considering you can recruit only few Lava Warriors.
I found interesting playing with an Air9 Virtue (60 pts...
Forum:
Dominions 2: The Ascension Wars
June 13th, 2004, 05:05 PM
Replies:
10
Power of Astral Corruption
Views:
2,955
Posted By
Cohen
Re: Power of Astral Corruption
I don't know the chance exactly, but on about 20 mages casting/forging in a turn, I got 3-5 attacked.
I had only 2 experience with that spell, as victim ^^
Forum:
Dominions 2: The Ascension Wars
June 13th, 2004, 04:48 PM
Replies:
5
Purgatory Power
Views:
1,917
Posted By
Cohen
Re: Purgatory Power
It's very effective, but only against Undead, IIRC. In a game I've burned about 650-700 PanCW undead in the first turn I casted the spell. The more they're in your dominion, the more get struck.
It...
Forum:
Dominions 2: The Ascension Wars
June 13th, 2004, 09:54 AM
Replies:
23
Crusader MoD
Views:
3,662
Posted By
Cohen
Re: Crusader MoD
The real problem is the capitol only unit, that I've to wait for site modding, or to replace Jotun capitol only troops, but dunno if it works, how is coded the site.
I'll change PD, since footmen...
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