.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 51 to 65 of 65
Search took 0.00 seconds; generated 112 minute(s) ago.
Search: Posts Made By: Alphasite
Forum: Scenarios and Mods October 25th, 2007, 04:31 PM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds *** Now 1.00

I noticed in 1.01 you removed the Corrupted Tan Ru. I ran into them a couple of times. Each time I caught up with the first fleet at the Tan Ru homeworld and there were so many normal Tan Ru I...
Forum: Scenarios and Mods October 25th, 2007, 04:28 PM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds *** Now 1.00

Well, since it didn't work I was a bit disappointed, but it was funny.
Forum: Scenarios and Mods October 24th, 2007, 11:47 PM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds *** Now 1.00

I forgot to mention I also found the Combobulator.
Forum: Scenarios and Mods October 24th, 2007, 11:45 PM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds *** Now 1.00

I ran into a Cambrian fleet on the second game.

I also ran into the Sphyrna on the third game.
Forum: Scenarios and Mods October 24th, 2007, 04:43 PM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds *** Now 1.00

I'll play with it for a couple of days and see if I notice anything.
Forum: Scenarios and Mods October 24th, 2007, 02:27 AM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds *** Now 0.99

I haven't yet seen a Cambrian fleet with 0.99.
Forum: Scenarios and Mods October 24th, 2007, 02:26 AM
Replies: 8
Views: 4,382
Posted By Alphasite
Re: minor bug in 1.22 patch

I agree with Sgqwonkian. The Bottomless Chasms of Muul are just crying out to be used (like the Brood Towers earlier).
Forum: Scenarios and Mods October 2nd, 2007, 12:27 AM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds 0.90

I've seen the ships adjusting themselves, but this is different. Rather than:

vvvv

I sometimes (very rarely) get:

vvv^

And the "^" will immediately spin 180 degrees so it's pointing the...
Forum: Scenarios and Mods October 1st, 2007, 01:56 PM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds 0.90

They spin 180 degrees at the start. If you can figure out a way to specify ships in the fleet to enter facing backwards and stay that way it would be very useful (as would a rear-facing weapon on...
Forum: Scenarios and Mods September 30th, 2007, 05:41 PM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds 0.90

Just last night I ran into the same thing with the Zorg freighter.
Forum: Scenarios and Mods September 29th, 2007, 11:49 AM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds 0.90

I had a really funny thing happen with this mod yesterday. I hired the Bloodfang, and every time I went into combat the Bloodfang was pointed backwards and had to turn 180 degrees.

I don't know...
Forum: Scenarios and Mods September 22nd, 2007, 11:35 PM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds 0.90

I just had a weird games with Even Weirder Worlds 0.90. I was playing a medium length game with the frigate and the Klakar ship didn't appear. I did find the Klakar homeworld early in the game.
...
Forum: Scenarios and Mods September 20th, 2007, 04:42 PM
Replies: 130
Views: 68,783
Posted By Alphasite
Re: Mod: Even Weirder Worlds 0.85

I'm really enjoying this mod. I've noticed a couple of issues in the latest version:

1) The description for the tactical attack drones is incorrect.
2) The description for the telepathic ooze...
Forum: Weird Worlds: Return to Infinite Space August 13th, 2007, 08:10 PM
Replies: 26
Views: 13,138
Posted By Alphasite
Re: Weird Worlds Mac OS X patch for testing

Hopefully Apple will get around soon to responding to the problem.

Right now my MacBook Pro gets really hot playing WW and I was hoping a Universal binary would help as Rosetta wouldn't be...
Forum: Weird Worlds: Return to Infinite Space August 10th, 2007, 03:13 PM
Replies: 26
Views: 13,138
Posted By Alphasite
Re: Weird Worlds Mac OS X patch for testing

Will there be a Universal binary soon?
Showing results 51 to 65 of 65

 
Forum Jump

All times are GMT -4. The time now is 08:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.