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  #1  
Old October 25th, 2007, 04:28 PM

Alphasite Alphasite is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.00

Quote:
Phlagm said:
How'd you like the combobulator? I was so sad when the THIF flag didn't work. My original intention was to make 4 or 5 of them, only one would load per game.
Well, since it didn't work I was a bit disappointed, but it was funny.
  #2  
Old October 25th, 2007, 04:31 PM

Alphasite Alphasite is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.00

I noticed in 1.01 you removed the Corrupted Tan Ru. I ran into them a couple of times. Each time I caught up with the first fleet at the Tan Ru homeworld and there were so many normal Tan Ru I didn't even have to fight them.

The second time I found the Core soon after they showed up, but the second time I didn't find them until quite a bit of time after they made it to Glory. Was a warning that they reached Glory supposed to be sent, and was there supposed to be a time limit before they converted Glory?
  #3  
Old October 25th, 2007, 05:26 PM

ExplorerBob ExplorerBob is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.01

In 1.00, I was using a pirate corvette, the Photosynthesis, and had two weapons -- I believe, the hydra missile launcher and the euachilid spike (the Cambrian rear-firing weapon).

When we decided to attack some Muktian fighters, those weapons didn't fire at all. What gives?

Also:
What with the Corrupted Tan Ru, the Yellow Kawangi ship doesn't seem all that intimidating in actual combat, but it can fly around blowing up stars on the main map. I think it'd be cool if it (and possibly the Prometheus station) were boosted, so as to make for more interesting battles, and to preserve their status as the ultimate threats in-game.
  #4  
Old October 26th, 2007, 04:43 AM

Phlagm Phlagm is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.01

RE ExplorerBob: Hmm... I should make the hydra missile fire at small ships maybe. But lots of the larger slow weapons don't target fighters. So if you arm yourself with large-damage long-range missiles, you get shredded by little fighters.

I think the Kawangi may still be okay. It does, however, take two of them to break even in combat with the Megacluster. I should upgrade the station, though. You're right. And now that you mentioned that, I have an idea.
  #5  
Old October 27th, 2007, 05:57 AM

Caylin Caylin is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.01

Hi, I just downloaded this mod and its great, I think I may switch to it entirely over vanilla. My favorite thing about it is the amount of higher end equipment. The thing that bothered me about the vanilla game was it was really hard for me to make any other ship in my flotilla have any survivability because decent equipment was so hard to come by.

Also: I noticed a text overrun in the little popcorn looking thing, it was some sort of sludge beast I think. I don't remember the exact name, but in the text it said it was hard to capture but didn't' say what it did to you if you installed it.
  #6  
Old October 27th, 2007, 06:47 AM

Caylin Caylin is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.01

Also: I don't seem to see the stellar cannon firing, does it have extreme close range?
  #7  
Old October 27th, 2007, 10:37 AM

ExplorerBob ExplorerBob is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.01

Yeah, it is.

I get varying mileage with the stellar cannon; one time I used it and a nova cannon on my cloaking pirate corvette, and it worked beautifully for close-range combat. I prefer a PVC over both, though, when I can get one. The nova cannon does sweet damage, but it has a horrible range.

I rarely ever play vanilla WW nowadays; usually I load up Even Weirder Worlds, or Drives 'R Us when I'm in the mood for neptunium tridents.

One feature Drives had that I liked was the planet not having just alternate weapons; you could buy all kinds of higher-grade equipment there.

I'm always paranoid about Esmeralda stealing or destroying my high-end stuff, and wish there was a way to kill her or otherwise evade her with skill; perhaps even have the ability to chase her down and get back all the stuff she stole.

Anyhow, I'm rambling, so I'll submit this post right about now.
  #8  
Old November 4th, 2007, 11:28 PM

mantari mantari is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.01

Quote:
Caylin said:
Hi, I just downloaded this mod and its great, I think I may switch to it entirely over vanilla.
When I'm looking for a generic game of Weird Worlds to play, this mod is always it. I never play Vanilla anymore. This mod is also my #1 choice for a "standard" game. Would love to see this one developed even more!
  #9  
Old November 5th, 2007, 12:00 AM

Phlagm Phlagm is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.01

haha. Thanks. Well if I can get the bugs worked out, I'll have a new patch soon. Maybe with two mainquests, but certainly with one. And I should have a few other nice surprises in there as well. Okay, some may not be so nice
  #10  
Old November 5th, 2007, 12:00 AM

mantari mantari is offline
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Default Re: Mod: Even Weirder Worlds *** Now 1.01

I'm by no means an expert on this game, but I noticed something odd with the .ini files of the things that were having problems.

Specifically, some lines seem to be missing carriage return / linefeeds. You'll see this if you bring it up in Windows notepad.

Example from corruptedX.ini:
CONDITION 1TYPE fleetleavePAR0 -1END CONDITIONCONDITION 2TYPE fleetarrivePAR0 -1END CONDITION

Instead of:
CONDITION 1
TYPE fleetleave
PAR0 -1
END CONDITION

CONDITION 2
TYPE fleetarrive
PAR0 -1
END CONDITION

There is something similar going on in various places of game.ini, like the hulls:
gar_sprcgar_frg
zor_frtzor_sta
cam_clmcam_art
crp_mgcdol_desdol_crvodd_mnssph_crvsph_desone_crv1 one_crv2

I don't know if this is the root cause of any of your problems or not, but I saw the possibility that the game may be reading the line incorrectly like Windows notepad does, when it expects a carriage return/linefeed combo, and does not see it.

Is this of any value?
 

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