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Search: Posts Made By: frightlever
Forum: Space Empires: IV & V November 15th, 2006, 07:33 PM
Replies: 18
Views: 2,251
Posted By frightlever
Re: OT: I need eveyones help

Hell yeah. If you're going to have to have a **** up your *** you may as well know why.
Forum: Space Empires: IV & V November 15th, 2006, 07:22 PM
Replies: 26
Views: 2,892
Posted By frightlever
Re: TNZ Small Flag Mod *DELETED*

Post deleted by Mindi
Forum: Space Empires: IV & V November 15th, 2006, 07:17 PM
Replies: 18
Views: 2,251
Posted By frightlever
Re: OT: I need eveyones help

Almost? You didn't vote HARD enough.
Forum: Space Empires: IV & V November 15th, 2006, 07:07 PM
Replies: 26
Views: 2,892
Posted By frightlever
Re: TNZ Small Flag Mod *DELETED*

Post deleted by Mindi
Forum: Space Empires: IV & V November 15th, 2006, 06:29 PM
Replies: 26
Views: 2,892
Posted By frightlever
Re: TNZ Small Flag Mod

I like the mods sub-forum. I probaly wouldn't have tried either TNZ or the Government mod without it.

TNZ is pretty much essential for me now. I know SJ had a mod out earlier but this does more in...
Forum: Space Empires: IV & V November 15th, 2006, 05:45 PM
Replies: 18
Views: 2,251
Posted By frightlever
Forum: SEV Scenarios and Mods November 15th, 2006, 05:40 PM
Replies: 11
Views: 5,898
Posted By frightlever
Re: Governments Mod

Heh, the difficulty for me was choosing between those two. I went Machine species and dubbed myself the Insectobots...

Interesting but I'm still suffering from the turn times. Obviously yeah I...
Forum: Space Empires: IV & V November 15th, 2006, 05:22 PM
Replies: 18
Views: 2,251
Posted By frightlever
Forum: Space Empires: IV & V November 15th, 2006, 05:21 PM
Replies: 18
Views: 2,251
Posted By frightlever
Re: OT: I need eveyones help

Jesus. Okay I voted. That was an experience. Not my cup of tea but less so than the others.
Forum: SEV Scenarios and Mods November 13th, 2006, 04:32 PM
Replies: 11
Views: 5,898
Posted By frightlever
Re: Governments Mod

Heh, that sorted it out. I like the expanded Govt types for RP reasons. I also hate Intelligence. (there's a custom made quote for you.)
Forum: Space Empires: IV & V November 13th, 2006, 04:11 PM
Replies: 68
Views: 9,046
Posted By frightlever
Re: SE5 gets some... \"recognition\"

"And don’t forget the Complete Dicks comment too.

And don’t defend yourself here by saying “He started it”! Atrocities wasn’t even talking to you unless you’re Dingbat too. Even then Dingbat...
Forum: Space Empires: IV & V November 13th, 2006, 03:56 PM
Replies: 43
Views: 7,229
Posted By frightlever
Re: Balance Mod to become Stock SEV Petition

Let Kwok do his thing unhindered or burdened by the "offical line". It's not like it's going to be difficult to incorporate the Balance Mod into other mods. You start making CK's mod the "offical" AI...
Forum: Space Empires: IV & V November 13th, 2006, 10:13 AM
Replies: 68
Views: 9,046
Posted By frightlever
Re: SE5 gets some... \"recognition\"

Good call on Defcon.


As for my rent-a-shill comments - I stand by them. Who posts a review virtually on release day saying SE5 is the best game ever? Who defends a comment like that?

And I'm...
Forum: Space Empires: IV & V November 11th, 2006, 08:16 PM
Replies: 68
Views: 9,046
Posted By frightlever
Re: SE5 gets some... \"recognition\"

Looks like an accurate review to me.

The metacritic summary of reviews so far:

http://www.metacritic.com/games/platforms/pc/spaceempires5?q=space%20empires

The user ratings look like typical...
Forum: SEV Scenarios and Mods November 11th, 2006, 08:05 PM
Replies: 11
Views: 5,898
Posted By frightlever
Re: Governments Mod

Wanted to try it out but couldn't get a game to start after two trys. Standard game is starting fine though. There was an error message I should have written down about unknown goverment type Tyranny...
Forum: Space Empires: IV & V November 11th, 2006, 07:38 PM
Replies: 61
Views: 8,904
Posted By frightlever
Re: Fixing the Horrid UI

Slick, I mean turn on the autosave option so it'll automatically overwrite the oldest save. No need to delete any saves then. Other than the autosaves I'll only keep one save for when I'm about to...
Forum: Space Empires: IV & V November 11th, 2006, 01:32 PM
Replies: 61
Views: 8,904
Posted By frightlever
Re: Fixing the Horrid UI

Slick why not just autosave every turn? The game will keep the last ten turns processed as autosaves that way.
Forum: Space Empires: IV & V November 11th, 2006, 01:27 PM
Replies: 10
Views: 2,225
Posted By frightlever
Re: OT: City of Heroes and Villains

I played COH at launch. In a party it's a blast but solo it's pretty boring after a while (though I'm allergic to grind levelling after playing EQ for about three years on and off). At one point they...
Forum: Space Empires: IV & V November 11th, 2006, 01:14 PM
Replies: 60
Views: 8,100
Posted By frightlever
Re: SE5 Patch 1.13 Out

"We just don't have any inputs that can easily specify six degrees of freedom across tens to hundreds of ships."

Or even thousands. Which Homeworld didn't have to contend with.

I wonder if the...
Forum: Space Empires: IV & V November 8th, 2006, 06:54 PM
Replies: 60
Views: 8,100
Posted By frightlever
Re: SE5 Patch 1.13 Out

The whole game is 2D. The 3D is all pseudo.
Forum: Space Empires: IV & V November 8th, 2006, 06:47 PM
Replies: 61
Views: 8,904
Posted By frightlever
Re: Fixing the Horrid UI

May God have mercy on your soul...
Forum: Space Empires: IV & V November 6th, 2006, 08:09 PM
Replies: 43
Views: 7,342
Posted By frightlever
Re: GameSpot Review Posted Online

and recently started selling Space Rangers 2.

Good company Stardock. Brad's a dick to the community though. Muwhahahaha.
Forum: Space Empires: IV & V November 2nd, 2006, 08:24 PM
Replies: 44
Views: 6,984
Posted By frightlever
Forum: Space Empires: IV & V October 29th, 2006, 04:59 PM
Replies: 5
Views: 1,431
Posted By frightlever
Re: SE5 Challenge Scenario I

Or he got bored and/or frustrated.
Forum: Space Empires: IV & V October 26th, 2006, 09:48 AM
Replies: 17
Views: 2,985
Posted By frightlever
Re: Organic & Crystal vehicle differences?

"Back in the last days of SE4..."

It hasn't gone anywhere.
Showing results 51 to 75 of 140

 
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