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Search: Posts Made By: Uh-Nu-Buh
Forum: Dominions 3: The Awakening December 22nd, 2006, 05:50 PM
Replies: 35
Views: 6,076
Posted By Uh-Nu-Buh
Re: Scenario: 300 Van versus 1 Million C\'Tisians

http://www.300themovie.com/

goto-->Enter Site-->Media-->Trailers

Two different traliers--sneak preview, and theatrical preview.
Forum: Dominions 3: The Awakening December 22nd, 2006, 05:41 PM
Replies: 35
Views: 6,076
Posted By Uh-Nu-Buh
Re: Scenario: 300 Van versus 1 Million C\'Tisians

Sorry. I have added additional URLs.
Forum: Dominions 3: The Awakening December 22nd, 2006, 05:34 PM
Replies: 35
Views: 6,076
Posted By Uh-Nu-Buh
Scenario: 300 Van versus 1 Million C\'Tisians

I had to change the code to Dom III a bit to handle this many units. Made my own map. Rewrote the battle display so it is 3D. Redid the graphics a bit. Also made the C'Tisian army a little...
Forum: Scenarios, Maps and Mods December 21st, 2006, 12:09 AM
Replies: 10
Views: 2,839
Posted By Uh-Nu-Buh
Re: HoneyBadger\'s Watercolor Translation and Gener

That's a good tip, Gandalf. But unfortunately you didn't write in a pink, ochre, teal (sp), or combo-color font so unless HoneyBadger overrules me, you are Bumped.
Forum: Scenarios, Maps and Mods December 20th, 2006, 11:23 PM
Replies: 10
Views: 2,839
Posted By Uh-Nu-Buh
Re: HoneyBadger\'s Watercolor Translation and Gener

I hate to do this, but just in case:

;-)
Forum: Scenarios, Maps and Mods December 20th, 2006, 11:22 PM
Replies: 10
Views: 2,839
Posted By Uh-Nu-Buh
Re: HoneyBadger\'s Watercolor Translation and Gener

I am so excited!!

More colors we can use in the project:

--pink
--ochre
--teal (spelling?)

I like those colors.
Forum: Scenarios, Maps and Mods December 20th, 2006, 11:21 PM
Replies: 10
Views: 2,839
Posted By Uh-Nu-Buh
HoneyBadger\'s Watercolor Translation and Generator

This is an exciting project. I will be project manager.

Ok, assignations.

HoneyBadger, you have the priority action items of:
--migrate present sprites to Watercolor versions
--create...
Forum: Scenarios, Maps and Mods December 20th, 2006, 11:13 PM
Replies: 13
Views: 1,935
Posted By Uh-Nu-Buh
Re: Need help: Images

I am moving the watercolor project to another thread. Too much is happening too quickly in this project for this thread to handle it. Look for it as

HoneyBadger's Watercolor Translation and...
Forum: Scenarios, Maps and Mods December 20th, 2006, 11:12 PM
Replies: 13
Views: 1,935
Posted By Uh-Nu-Buh
Re: Need help: Images

HoneyBadger, sounds great. Get to work. Get us something! I want a mod that transforms all sprites to watercolor versions, plus gives us a watercolor map generator, and maybe a random sprite...
Forum: Scenarios, Maps and Mods December 20th, 2006, 10:56 PM
Replies: 3
Views: 1,374
Posted By Uh-Nu-Buh
Forum: Scenarios, Maps and Mods December 17th, 2006, 10:03 AM
Replies: 27
Views: 20,246
Posted By Uh-Nu-Buh
Re: Mod: Mushroom Kingdom

Fun Mod! I can't wait to see your serious ones.
Forum: Dominions 3: The Awakening December 14th, 2006, 10:29 PM
Replies: 24
Views: 3,211
Posted By Uh-Nu-Buh
Re: Will Oceanians ever lose \"poor amphib.\" on lan

I did, couldn't see what the $$$$ you were blathering about, but was trying to be polite and assume I was just being stupid or dense.

I guess I will just take the high road here though, and not...
Forum: Scenarios, Maps and Mods December 14th, 2006, 05:01 PM
Replies: 25
Mod: Magoserium
Views: 6,821
Posted By Uh-Nu-Buh
Re: New Mod: Magoserium

The latest version will from now on be locatable in the first post of this thread, as per your quite logical request.

I have a couple of small changes I might make, but the mod is mostly done I...
Forum: Dominions 3: The Awakening December 14th, 2006, 04:58 PM
Replies: 24
Views: 3,211
Posted By Uh-Nu-Buh
Re: Will Oceanians ever lose \"poor amphib.\" on lan

What penalties does pooramphibian give a unit on land?
Forum: Dominions 3: The Awakening December 13th, 2006, 04:19 PM
Replies: 394
Views: 50,364
Posted By Uh-Nu-Buh
Re: Will Vanheim Ever Become Spayed?

I'm not sure this thread is profitable any more. People are letting their emotions get the better of them, I'm afraid. Two points of view, both valid. Neither are going to agree. Big deal, so...
Forum: Dominions 3: The Awakening December 13th, 2006, 02:23 PM
Replies: 394
Views: 50,364
Posted By Uh-Nu-Buh
Re: Will Vanheim Ever Become Spayed?

I personally like having a range of nations, some of which are weaker than the average, and some of which are stronger. I like it that some nations are harder to play with than others. I like it...
Forum: Dominions 3: The Awakening December 12th, 2006, 11:54 PM
Replies: 11
Views: 2,705
Posted By Uh-Nu-Buh
Re: ANNOUNCEMENT: B0rsuk is new Prophet

Mine are. Don't worry, UninspiredName, you can be my next prophet (after B0rsuk gets smashed by one of my numerous enemies on the forum, we'll have to wait a few turns, then I will make the...
Forum: Dominions 3: The Awakening December 12th, 2006, 11:52 PM
Replies: 49
Views: 6,473
Posted By Uh-Nu-Buh
Re: Glamour is incredibly tough to contend with

Sounds like you are having fun!

No, the game is not balanced in the paper-rock-scissors way of thinking or the each-nation-has-equivalent-troops manner either. They ARE balanced in that there are...
Forum: Dominions 3: The Awakening December 12th, 2006, 11:43 PM
Replies: 11
Views: 2,705
Posted By Uh-Nu-Buh
ANNOUNCEMENT: B0rsuk is new Prophet

I hereby announce to the world that B0rsuk, greatest Hero in the world, slaughterer of the beast, Sorceror of the Necronomicon, is the Prophet of Uh-Nu-Buh.

Good work, my dark jedi.

This will...
Forum: Scenarios, Maps and Mods December 12th, 2006, 11:14 PM
Replies: 25
Mod: Magoserium
Views: 6,821
Posted By Uh-Nu-Buh
Re: New Mod: Magoserium

Earth Servant sprite is done! Very nice, too, I think.

Working on a 32X32 canvas is really hard. I much prefer the 64x64 or 128x128 pictures. A lot more detail, better color choice, more...
Forum: Dominions 3: The Awakening December 12th, 2006, 03:14 PM
Replies: 3
Views: 1,395
Posted By Uh-Nu-Buh
Re: check out a BIG game

How long did it take to generate the map? I assume you used the random (large) map generator?
Forum: Scenarios, Maps and Mods December 12th, 2006, 11:24 AM
Replies: 25
Mod: Magoserium
Views: 6,821
Posted By Uh-Nu-Buh
Re: New Mod: Magoserium

Earth Servant Sprite: I need to start completely over on it. I'll take a good look at it tonight and hope for inspiration. I like the current one very well, but it doesn't compress down in size...
Forum: Scenarios, Maps and Mods December 11th, 2006, 11:34 PM
Replies: 25
Mod: Magoserium
Views: 6,821
Posted By Uh-Nu-Buh
Re: New Mod: Magoserium

Changes in this version:

--shock bolt uses better special effects
--fire carpet uses better special effects
--Spectral Servant is slightly nerfed: susceptible to fire, is a poor amphibian, and...
Forum: Scenarios, Maps and Mods December 11th, 2006, 04:46 PM
Replies: 25
Mod: Magoserium
Views: 6,821
Posted By Uh-Nu-Buh
Re: New Mod: Magoserium

BTW, what do you think of the other servants? Particularly the holy servants?
Forum: Scenarios, Maps and Mods December 11th, 2006, 04:45 PM
Replies: 25
Mod: Magoserium
Views: 6,821
Posted By Uh-Nu-Buh
Re: New Mod: Magoserium

The Skeleton Servants are the weakest of the servants, no doubt. They have two pros: they count separately under leadership, and they do not rout. This might not be enough. They are supposed to be...
Showing results 51 to 75 of 274

 
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