The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 3 of 20
<
1
2
3
4
5
13
>
Last
»
Showing results 51 to 75 of 500
Search took
0.04
seconds; generated 97 minute(s) ago.
Search:
Posts Made By:
DavidG
Forum:
Space Empires: IV & V
February 25th, 2004, 02:32 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
Atrocities. Did you test your capturable tech using a Full tech start? I just tried that and I see what you mean. Seems like you found a bug in SE4. I'm just testing it but I think it will work...
Forum:
Space Empires: IV & V
February 25th, 2004, 02:17 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">David I tried this and unfortunately the technology shows up in other races component lists.
[/b]</font><hr /></blockquote><font size="2"...
Forum:
Space Empires: IV & V
February 24th, 2004, 11:42 PM
Replies:
44
[POLL] A Tough Poll To Conduct (or vote in):
Views:
6,532
Posted By
DavidG
Re: [POLL] A Tough Poll To Conduct (or vote in):
I see DavidG is still going strong at 0 votes. Of course this is not surprising since as far as I know you won't find a player with the name DavidG on PBW. ...
Forum:
Space Empires: IV & V
February 24th, 2004, 12:20 PM
Replies:
22
OT - Original Star Wars trilogy out THIS YEAR!!!
Views:
2,774
Posted By
DavidG
Re: OT - Original Star Wars trilogy out THIS YEAR!!!
Am I missing something or has not the StarWars been out for many years on VHS? Or are you brainwashed suckers now getting excited about the privilage of paying to 'upgrade' to DVD?? ...
Forum:
Space Empires: IV & V
February 24th, 2004, 03:18 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">The trick here I think would be to make whatever the component is that can be captured usefull enough so that people will actually research it and put...
Forum:
Space Empires: IV & V
February 24th, 2004, 12:56 AM
Replies:
4,045
Are you tough enough to be the "King of the Hill"?
Views:
380,027
Posted By
DavidG
Re: Are you tough enough to be the "King of the Hill"?
<font size="2" face="sans-serif, arial, verdana">Getting lucky is fun. http://forum.shrapnelgames.com/images/icons/icon7.gif Oh well guess I'm the only one who liked the kinder gentler KOTH of...
Forum:
Space Empires: IV & V
February 23rd, 2004, 07:19 PM
Replies:
4,045
Are you tough enough to be the "King of the Hill"?
Views:
380,027
Posted By
DavidG
Re: Are you tough enough to be the "King of the Hill"?
<font size="2" face="sans-serif, arial, verdana">Try this and see how much fun it is when you win. http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: IV & V
February 23rd, 2004, 07:14 PM
Replies:
4,045
Are you tough enough to be the "King of the Hill"?
Views:
380,027
Posted By
DavidG
Re: Are you tough enough to be the "King of the Hill"?
<font size="2" face="sans-serif, arial, verdana">'investing time' Gees you make it sound like a chore. Isn't investing time supposed to be the fun part? win or lose. [/b]</font><hr...
Forum:
Space Empires: IV & V
February 23rd, 2004, 05:33 PM
Replies:
4,045
Are you tough enough to be the "King of the Hill"?
Views:
380,027
Posted By
DavidG
Re: Are you tough enough to be the "King of the Hill"?
<font size="2" face="sans-serif, arial, verdana">'investing time' Gees you make it sound like a chore. Isn't investing time supposed to be the fun part? win or lose.
Forum:
Space Empires: IV & V
February 22nd, 2004, 02:58 AM
Replies:
277
Post 1.84 beta history
Views:
25,534
Posted By
DavidG
Re: Post 1.84 beta history
<font size="2" face="sans-serif, arial, verdana">Why so passionate about this? Don't we already have engine targeting weapons? Having to design ships with a whole bunch of specific weapons sounds...
Forum:
Space Empires: IV & V
February 22nd, 2004, 02:44 AM
Replies:
15
TCP/IP not working
Views:
2,598
Posted By
DavidG
Re: TCP/IP not working
<font size="2" face="sans-serif, arial, verdana">Yea we tried it both ways. I forget exactly but I think each time the host saw the other players name appear in the player list but then he got an...
Forum:
Space Empires: IV & V
February 22nd, 2004, 02:18 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">An excellent idea that a few have mentioned before. unfortunately it is not doable in SE4. There is no way to make the warp disappear.
Forum:
Space Empires: IV & V
February 22nd, 2004, 02:03 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">Ooops Sorry didn't know you were waiting for me.
BTW Enterprise is the best thing to happen to Trek since TOS. I can't understand why anyone would...
Forum:
Space Empires: IV & V
February 21st, 2004, 09:40 PM
Replies:
15
TCP/IP not working
Views:
2,598
Posted By
DavidG
Re: TCP/IP not working
<font size="2" face="sans-serif, arial, verdana">Have to try it I think. I have a router and with the DMZ on I could succesfully connect to someone without a router just not with another friend who...
Forum:
Space Empires: IV & V
February 21st, 2004, 03:01 PM
Replies:
15
TCP/IP not working
Views:
2,598
Posted By
DavidG
Re: TCP/IP not working
<font size="2" face="sans-serif, arial, verdana">Personally I doubt you'll find one. This is the exact same problem I had except we didn't have XP. Both computers connect through a router and have...
Forum:
Space Empires: IV & V
February 21st, 2004, 02:49 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">Huh? The mod is in no way broken. most of the comments I've seen represent at best minor tweeaks which you could put or leave out and it would make...
Forum:
Space Empires: IV & V
February 20th, 2004, 09:48 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">I find this particularly funny with Trek fans since so many Trek episodes are non-cannon. http://forum.shrapnelgames.com/images/icons/icon10.gif ...
Forum:
Space Empires: IV & V
February 19th, 2004, 01:03 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">Hope what I said made sense. What I should have said was to change "Racial Area :=5" under Federation Weapons in the TechArea.txt file to "Racial...
Forum:
Space Empires: IV & V
February 18th, 2004, 01:09 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">Actually the Trek mod is already setup nicely to allow stealable tech (I've done it myself). The reason being that most racial weapons require a...
Forum:
Space Empires: IV & V
February 18th, 2004, 02:36 AM
Replies:
27
OT - SPOILER - gollum discussion'
Views:
2,789
Posted By
DavidG
Re: OT - SPOILER - gollum discussion\'
What a bizare thing to argue about. http://forum.shrapnelgames.com/images/icons/confused.gif
Forum:
Space Empires: IV & V
February 18th, 2004, 02:29 AM
Replies:
24
PBW-New Koth Maps
Views:
2,190
Posted By
DavidG
Re: PBW-New Koth Maps
<font size="2" face="sans-serif, arial, verdana">Hmmm maybe i'll get back into KOTH. http://forum.shrapnelgames.com/images/icons/icon7.gif Did you make a series of 'crazy' maps so we could...
Forum:
Space Empires: IV & V
February 18th, 2004, 02:24 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
293,997
Posted By
DavidG
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">Birth of the Federation. PC Game.
Forum:
Space Empires: IV & V
February 15th, 2004, 11:46 PM
Replies:
21
se4 modder - found bug.
Views:
3,043
Posted By
DavidG
Re: se4 modder - found bug.
<font size="2" face="sans-serif, arial, verdana">Yup. I'll upload it shortly. Anymore little bugs? ie has anyone an example of where the program still hates Tabs? (in ver 1.75 that is)...
Forum:
Space Empires: IV & V
February 15th, 2004, 03:04 PM
Replies:
21
se4 modder - found bug.
Views:
3,043
Posted By
DavidG
Re: se4 modder - found bug.
<font size="2" face="sans-serif, arial, verdana">I don't understand, does it not do this already?
[/b]</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Ah i think i see what...
Forum:
Space Empires: IV & V
February 15th, 2004, 03:02 PM
Replies:
21
se4 modder - found bug.
Views:
3,043
Posted By
DavidG
Re: se4 modder - found bug.
<font size="2" face="sans-serif, arial, verdana">Yup. I'll upload it shortly. Anymore little bugs? ie has anyone an example of where the program still hates Tabs? (in ver 1.75 that is)
Showing results 51 to 75 of 500
Page 3 of 20
<
1
2
3
4
5
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
03:02 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.