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Search: Posts Made By: pyg
Forum: Dominions 3: The Awakening April 17th, 2010, 10:43 PM
Replies: 322
Views: 82,901
Posted By pyg
Re: Crossbows vs. Longbows

Yes, but diseased units only loose 1 hp a month so they should live to fight a few more times.
Forum: Scenarios, Maps and Mods April 17th, 2010, 09:49 PM
Replies: 24
Views: 8,601
Posted By pyg
Re: MA Nation: Shangri-La, Hidden City of the Secret Masters v1.4 (REVISED Apr. 2010)

Seems to be missing a Frozen Lama yet. If you were Pashadawg you'd have folded that one in already ;)
Forum: Scenarios, Maps and Mods April 17th, 2010, 05:58 PM
Replies: 27
Utility: combineMods.py
Views: 10,043
Posted By pyg
Re: combineMods.py

Well, the last time I used Windows it was called 3.1 so I'm not really sure. If you can get a *DOS terminal* or some such and change to your mod directory, then 'combineMods.py 3 lateera.dm...
Forum: Scenarios, Maps and Mods April 17th, 2010, 01:43 PM
Replies: 38
Views: 14,550
Posted By pyg
Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !

I agree with this. If you like the mod enough to put some work into it, take it over. There are a lot of abandoned mods about.
Forum: Scenarios, Maps and Mods April 17th, 2010, 01:01 AM
Replies: 27
Utility: combineMods.py
Views: 10,043
Posted By pyg
Re: combineMods.py

This is just a script so all you need is to have python (http://python.org/download/) installed (default on all great OSes). In terms of usability this particular script just emulates this perl...
Forum: Dominions 3: The Awakening April 16th, 2010, 11:02 PM
Replies: 17
Views: 4,080
Posted By pyg
Re: Request for official dom3 wiki from shrapnelgames

I was in a competition with Maerlande... and well let's just say neither of us got banned... that time.
Forum: Multiplayer and AARs April 16th, 2010, 08:42 AM
Replies: 895
Views: 131,218
Posted By pyg
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 10/17.

Hmmm, the Gorgon, being both earth and nature is exclusive to Pangaea as is the Carrion Dragon which is nature and death.
Forum: Dominions 3: The Awakening April 15th, 2010, 11:33 PM
Replies: 17
Views: 4,080
Posted By pyg
Re: Request for official dom3 wiki from shrapnelgames

Well it took 4 years, but they gave lch fat sacks of cash and I think he did a fine job (http://dom3.servegame.com/wiki/).
Forum: Scenarios, Maps and Mods April 15th, 2010, 05:36 PM
Replies: 4
Views: 4,085
Posted By pyg
Forum: Multiplayer and AARs April 15th, 2010, 05:21 PM
Replies: 895
Views: 131,218
Posted By pyg
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 10/17.

Kick ***! The Sanguinarium welcome our Dr.Dr. overlords.
Forum: Multiplayer and AARs April 13th, 2010, 04:19 PM
Replies: 3
Views: 1,994
Posted By pyg
Re: standard "new game" template

I don't think everyone wants to do it the same. Many games feature some things in common, but the admin often is hosting the game because they want to play with certain map/setting/mods. Many games...
Forum: Multiplayer and AARs April 13th, 2010, 04:09 PM
Replies: 895
Views: 131,218
Posted By pyg
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 8/17.

Slippery slope, that extra 0. (http://forum.shrapnelgames.com/showthread.php?t=44936)
Forum: Multiplayer and AARs April 13th, 2010, 12:39 AM
Replies: 540
Views: 89,566
Posted By pyg
Re: Countdown - ***Started***

Yes, I was mistaken, the .tga is different. I did however complete my first turn fine using the old .tga.
Forum: Multiplayer and AARs April 13th, 2010, 12:27 AM
Replies: 540
Views: 89,566
Posted By pyg
Re: Countdown - ***Started***

If it crashes out with a Ngot gick fel! Can't find map image: crown4.tga, you need to rename/link your maps/crown.tga maps/crown4.tga.
Forum: Multiplayer and AARs April 12th, 2010, 02:39 PM
Replies: 540
Views: 89,566
Posted By pyg
Re: Countdown - 11/13 Pretenders. GET NEW MAP!

Don't worry too much about the .map. All you really have to have is the .tga and so long as llamaserver has the official/final/correct .map everything is good. If you downloaded it once you are...
Forum: Scenarios, Maps and Mods April 11th, 2010, 01:10 PM
Replies: 12
Views: 8,702
Posted By pyg
Re: Carne Adovada

Yes, this is the reason the mod was not included at the start. I will incorporate your changes in the next version. I didn't see any changes that addressed some of the balance issues with Meister...
Forum: Scenarios, Maps and Mods April 11th, 2010, 12:45 PM
Replies: 741
Views: 223,433
Posted By pyg
Re: Conceptual Balance Mod 1.6

Minor request: Could the Hero Blade be renumbered higher, say like 850 or so. This would make combineMods.py work better with it without having to figure out a crazy multi-line regex for one item...
Forum: Scenarios, Maps and Mods April 11th, 2010, 12:40 PM
Replies: 12
Views: 8,702
Posted By pyg
Re: Carne Adovada

Updated, Siege Trebuchet should work now.



I added Magic Sites. I don't play with Epic Heroes and will take a look.
Forum: Scenarios, Maps and Mods April 11th, 2010, 11:22 AM
Replies: 12
Views: 8,702
Posted By pyg
Re: Carne Adovada

Yes, it currently exceeds the known spell limit but you have to cast one of the ~3 to crash. The likely culprits will probably be from Mytheology. I will find some to spells to remove and release...
Forum: Scenarios, Maps and Mods April 11th, 2010, 09:51 AM
Replies: 27
Utility: combineMods.py
Views: 10,043
Posted By pyg
Re: combineMods.py

Interesting. If they have the same ID number then one should just overwrite the other. It shouldn't be changing other aspects (at least cost) of the unit. Can you post the .dm into this thread so...
Forum: Scenarios, Maps and Mods April 10th, 2010, 11:55 PM
Replies: 12
Views: 8,702
Posted By pyg
Carne Adovada

Moved to here (http://z7.invisionfree.com/Dom3mods/index.php?showtopic=16).
Forum: Dominions 3: The Awakening April 10th, 2010, 01:03 AM
Replies: 11
Views: 5,485
Posted By pyg
Re: the wrath of god

Maerland left out some important steps: add two cups of bourbon, drink quickly, turn counterclockwise 12 times and recite your ABCs.
Forum: Scenarios, Maps and Mods April 9th, 2010, 10:59 PM
Replies: 10
Views: 7,543
Posted By pyg
Re: Isle of Thrones revamp version

WOW, great first post! I have played on a lot of Ballbarians maps, but this one looks like one I haven't seen. Looks great!

One small problem:

Line #10 says:
#imagefile...
Forum: Multiplayer and AARs April 9th, 2010, 09:46 PM
Replies: 540
Views: 89,566
Posted By pyg
Re: Countdown - 9/13 Pretenders Map Updated

Don't use random AIs. You have to individually select land nations because there aren't enough/any water starts. Best for testing to select the nations that are playing. If it crashes in tests...
Forum: Multiplayer and AARs April 9th, 2010, 06:20 PM
Replies: 540
Views: 89,566
Posted By pyg
Re: Countdown - 9/13 Pretenders Map Updated

Hmmm, all the VP are in the water or across the water. Additionally it seems that having them all together will make them closer to a few nations and far away from most. I'm still fine playing on...
Showing results 51 to 75 of 332

 
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