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  #1  
Old April 11th, 2010, 12:40 PM

pyg pyg is offline
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Default Re: Carne Adovada

Updated, Siege Trebuchet should work now.

Quote:
Originally Posted by Gandalf Parker View Post
I like playing with Worthy Heroes and Epic Heroes. I know that WH is in CBM but maybe add the other.

And I second the motion for inclusion of Magic Sites.

Is Streamers and Standards in there someplace? There shouldnt be any conflict problems there.
I added Magic Sites. I don't play with Epic Heroes and will take a look.
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  #2  
Old April 11th, 2010, 12:58 PM
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Stavis_L Stavis_L is offline
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Default Re: Carne Adovada

Quote:
Originally Posted by pyg View Post
Updated, Siege Trebuchet should work now.

Quote:
Originally Posted by Gandalf Parker View Post
I like playing with Worthy Heroes and Epic Heroes. I know that WH is in CBM but maybe add the other.

And I second the motion for inclusion of Magic Sites.

Is Streamers and Standards in there someplace? There shouldn't be any conflict problems there.
I added Magic Sites. I don't play with Epic Heroes and will take a look.
Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.

If you're interested, the fix version is in this post:

http://forum.shrapnelgames.com/showp...&postcount=116
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  #3  
Old April 11th, 2010, 01:10 PM

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Default Re: Carne Adovada

Quote:
Originally Posted by Stavis_L View Post

...snip...

Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.

If you're interested, the fix version is in this post:

http://forum.shrapnelgames.com/showp...&postcount=116
Yes, this is the reason the mod was not included at the start. I will incorporate your changes in the next version. I didn't see any changes that addressed some of the balance issues with Meister Miagi's autocast Darkness recruitables. Burnsaber made some changes for the Lunar Sea mod that I included. Mytheology worries me on the same level.

Last edited by pyg; April 11th, 2010 at 01:22 PM..
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  #4  
Old April 11th, 2010, 05:20 PM
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Default Re: Carne Adovada

Quote:
Originally Posted by pyg View Post
Quote:
Originally Posted by Stavis_L View Post

...snip...

Note that there are some potentially imbalanced sites in there, as Endo never got a lot of playtest feedback before he disappeared (although they're mostly unique, so overall impact is lessened.) Also, did you by chance use the version I posted with a few minor fixes, or the first post version? Since Endoperez isn't here to edit his first post, it's easy to miss.

If you're interested, the fix version is in this post:

http://forum.shrapnelgames.com/showp...&postcount=116
Yes, this is the reason the mod was not included at the start. I will incorporate your changes in the next version. I didn't see any changes that addressed some of the balance issues with Meister Miagi's autocast Darkness recruitables. Burnsaber made some changes for the Lunar Sea mod that I included. Mytheology worries me on the same level.
The changes I made were only to address what were probably typographical errors or logical oversights on Endoperez's part (no offense to him; entering hundreds of sites probably made his fingers and eyes bleed )

Elsewhere in the Magic Sites Mod thread (toward the end) Squirreloid had expressed a possible interest in maintaining/balancing the Magic Sites thread, you might pester him to see if he's made any movement in that direction.
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  #5  
Old April 15th, 2010, 06:03 PM
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Default Re: Carne Adovada

Quote:
Originally Posted by Stavis_L View Post
The changes I made were only to address what were probably typographical errors or logical oversights on Endoperez's part (no offense to him; entering hundreds of sites probably made his fingers and eyes bleed )

Elsewhere in the Magic Sites Mod thread (toward the end) Squirreloid had expressed a possible interest in maintaining/balancing the Magic Sites thread, you might pester him to see if he's made any movement in that direction.
Boo!

It's nice to see the project hasn't been forgotten. Thanks for the fixes. Knowing that people like it more than makes up for the work.
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