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Search: Posts Made By: iCaMpWiThAWP
Forum: Campaigns, Scenarios & Maps August 20th, 2011, 11:50 AM
Replies: 31
Scenario: Peleliu 1944
Views: 16,617
Posted By iCaMpWiThAWP
Re: Peleliu 1944

Hi, i can help you test it. BTW is the scenario massive? I usually have troubles handling more than a Bn.
Forum: WinSPMBT August 8th, 2011, 10:27 AM
Replies: 9
Views: 3,258
Posted By iCaMpWiThAWP
Re: auto change spotter?

Doesn't out of contact arty disappear from the "call bombardment" list?
Forum: TO&Es August 8th, 2011, 10:22 AM
Replies: 7
Views: 3,090
Posted By iCaMpWiThAWP
Re: Question about Mntn Bazooka Tm...

My guess at the icon for the bazooka team is that it's been assigned a different class, not an "AT-squad.." one, probably to make it a "mountain" class, so it receives it's bonuses.

At the camo...
Forum: WinSPMBT August 2nd, 2011, 04:49 PM
Replies: 6
Views: 3,705
Posted By iCaMpWiThAWP
Re: Towing Guns

You should also note that vehicles are heavier than guns, and you will need a lift capacity of at least 200-something to load them up.
Forum: WinSPWW2 July 21st, 2011, 08:12 AM
Replies: 20
Views: 7,281
Posted By iCaMpWiThAWP
Re: Company commander bug/exploit

I don't like that idea at all, especially the fixed price putting cheap units commanders in disadvantage.[/QUOTE]
neither do i, they would cost 2 or 3 times what a regular squad costs, and they...
Forum: Campaigns, Scenarios & Maps July 4th, 2011, 08:46 AM
Replies: 58
Views: 24,252
Posted By iCaMpWiThAWP
Forum: TO&Es June 21st, 2011, 11:45 AM
Replies: 3
Views: 3,884
Posted By iCaMpWiThAWP
Re: Questions about Russian and German OOB`s

Regarding 2. Buy them as captured from The russians.
Forum: WinSPWW2 June 13th, 2011, 03:01 PM
Replies: 13
Views: 6,559
Posted By iCaMpWiThAWP
Re: Any SP players also do tabletop wargames?

Guess that this Vassal engine thing becomes useful then. :)
Forum: WinSPMBT June 12th, 2011, 06:14 AM
Replies: 43
Views: 14,497
Posted By iCaMpWiThAWP
Re: When it gets past 2020...

I think Andy and Don will update it until they think it's the best that can be done, i've read more than once that they're not starting over.
Forum: WinSPWW2 June 12th, 2011, 06:12 AM
Replies: 13
Views: 6,559
Posted By iCaMpWiThAWP
Re: Any SP players also do tabletop wargames?

Hey, that vassal engine looks very cool, if anyone wants to try a game to see how it goes drop me a PM.[/QUOTE]

Looks interesting. Which module do you recommend?.[/QUOTE]
Don't know, but...
Forum: WinSPWW2 June 11th, 2011, 02:50 PM
Replies: 13
Views: 6,559
Posted By iCaMpWiThAWP
Re: Any SP players also do tabletop wargames?

Hey, that vassal engine looks very cool, if anyone wants to try a game to see how it goes drop me a PM.
Forum: Campaigns, Scenarios & Maps June 9th, 2011, 01:45 PM
Replies: 58
Views: 24,252
Posted By iCaMpWiThAWP
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign

Uhh, aren't platoons led by lieutenants?:cool:[/QUOTE]

Yes. But in the film there is a dispute between sergeants. Saw the movie "Platoon" with Tom Berenger, Willem Dafoe and Charlie Sheen?
Cuckoo...
Forum: WinSPMBT June 9th, 2011, 01:43 PM
Replies: 3
Views: 2,919
Posted By iCaMpWiThAWP
Re: Please some Tips on coverage?

My guesses from experience and post reading:
-After a turn or 2 sitting in the same hex without moving the unit attains maximum cover that hex can offer.
-Trees rocky terrain or sandbags, those are...
Forum: Campaigns, Scenarios & Maps June 9th, 2011, 10:42 AM
Replies: 58
Views: 24,252
Posted By iCaMpWiThAWP
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign

Yes I´m exactly the same Cuckoo! ...and yeah we could become allies but I can still spray your platoon with Z-fire haha[/QUOTE]

Uhh. This will be like the movie "Platoon. " A private war between...
Forum: Opponents Wanted June 8th, 2011, 02:36 PM
Replies: 43
Views: 28,142
Posted By iCaMpWiThAWP
Re: Idea of multiplayer roleplaying huge battles with real chain of command.

This is better than history class, and much more fun :D
Forum: Campaigns, Scenarios & Maps June 8th, 2011, 02:30 PM
Replies: 58
Views: 24,252
Posted By iCaMpWiThAWP
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign

Count me in, I'd rather play a platoon commander, but if no one wants to be the CO i can play the role, sounds like fun.
Forum: Opponents Wanted June 6th, 2011, 11:49 AM
Replies: 43
Views: 28,142
Posted By iCaMpWiThAWP
Re: Idea of multiplayer roleplaying huge battles with real chain of command.

Yeah, maybe limit the amount of characters that can be transmitted as orders to make it feel like you had little time to describe your plan. Sooo, when do we give it a go?
Forum: Opponents Wanted June 6th, 2011, 03:21 AM
Replies: 43
Views: 28,142
Posted By iCaMpWiThAWP
Re: Idea of multiplayer roleplaying huge battles with real chain of command.

I like it, but coordinating moves and such things may be a little hard.
Forum: WinSPMBT June 6th, 2011, 03:08 AM
Replies: 13
Views: 5,541
Posted By iCaMpWiThAWP
Re: Game freezes

Try to update your graphics drivers.
Forum: WinSPMBT June 5th, 2011, 02:57 PM
Replies: 7
Views: 4,225
Posted By iCaMpWiThAWP
Re: Help creating units graphics

Airship for chopper is fine, but Losing Mech units probably not, armored infantry creates weird problems, so you're better off using single unit armored suit, with a tank class or something like that.
Forum: WinSPMBT June 2nd, 2011, 04:10 PM
Replies: 10
Views: 6,658
Posted By iCaMpWiThAWP
Re: 2 questions from a new guy

Note that atgms are best used at great ranges 3/4 of it's max is what you should aim for, and if you're on the minimum range, you're usually too close to be accurate, and any unguided LAW type weapon...
Forum: TO&Es June 1st, 2011, 01:08 PM
Replies: 4
Views: 2,754
Posted By iCaMpWiThAWP
Re: Canadian ADATS SP SAM Unit 6/2011

It's 10, that's actually a pretty useful thing to have around if any apcs show up in your rear...
Forum: Opponents Wanted May 30th, 2011, 01:20 PM
Replies: 43
Views: 28,142
Posted By iCaMpWiThAWP
Re: Idea of multiplayer roleplaying huge battles with real chain of command.

We already did something similar with DD, but we had separate battles, i think the game can get messy pretty quickly if everyone's on the same map, but that sounds fun.
Forum: WinSPMBT May 19th, 2011, 04:13 PM
Replies: 17
Views: 8,884
Posted By iCaMpWiThAWP
Re: WinSPMBT "house rules"

Bridges are usually hot-spots in any full-scale war, so it can be good to have v-hexes in bridges, and the hexes around them, if someone blows the bridge, both sides lose it and the v-hex in...
Forum: WinSPMBT May 14th, 2011, 12:21 PM
Replies: 11
Views: 6,624
Posted By iCaMpWiThAWP
Re: WinSPMBT and 32 bit Apple IPad

If you can install regular OSX software in you Ipad, i guess you should be able to run virtualbox from there, problem is i'm not sure you can actually do that, is it running OSX or the same one as...
Showing results 51 to 75 of 500

 
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