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Showing results 51 to 75 of 130
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Posts Made By:
Litcube
Forum:
Space Empires: IV & V
February 16th, 2004, 10:08 PM
Replies:
24
AI Design
Views:
3,297
Posted By
Litcube
Re: AI Design
Ok, I will do that. But surely, you guys don't use the "must have". You're using the planet : ship ratios, correct?
I think this is why the "x" 10 was lost on me.
Forum:
Space Empires: IV & V
February 16th, 2004, 07:08 AM
Replies:
24
AI Design
Views:
3,297
Posted By
Litcube
Re: AI Design
<font size="2" face="sans-serif, arial, verdana">Where are you getting this x10, x13 and x15 from? The Construction_Vehicle.txt file? If so, I still don't grasp "x10" or "x13"
Forum:
Space Empires: IV & V
February 16th, 2004, 02:54 AM
Replies:
6
Help please. More on AI design issues..
Views:
1,431
Posted By
Litcube
Re: Help please. More on AI design issues..
Cool. Thanks.. Here's another one.
Majority Comp Spaces Per One := 1200
Majority Comp Ability := Weapon
Secondary Comp Spaces Per One ...
Forum:
Space Empires: IV & V
February 15th, 2004, 07:23 PM
Replies:
6
Help please. More on AI design issues..
Views:
1,431
Posted By
Litcube
Help please. More on AI design issues..
Can someone explain to me what these figures mean in the DesignCreation.txt files?
Num Misc Abilities := 7
Misc Ability 1 Name :=...
Forum:
Space Empires: IV & V
February 15th, 2004, 04:56 PM
Replies:
24
AI Design
Views:
3,297
Posted By
Litcube
Re: AI Design
<font size="2" face="sans-serif, arial, verdana">What I meant was using abilitiy types to force weapons upon the vehicle.
I tried the design names, and it sure doesn't work very well. I only...
Forum:
Space Empires: IV & V
February 15th, 2004, 06:47 AM
Replies:
24
AI Design
Views:
3,297
Posted By
Litcube
Re: AI Design
Yeah, I thought of doing that as well. I might try it.
Right now, I'm fiddling with creating new ship "types" in the Construction Queue AI file, such as "Attack Ship - Long Range", "Attack Ship...
Forum:
Space Empires: IV & V
February 15th, 2004, 02:44 AM
Replies:
24
AI Design
Views:
3,297
Posted By
Litcube
AI Design
Is there any way to get the AI to design two or more different attack ship types at a time? It seems as though, if I define more than one Attack type ship in their design file, they only build the...
Forum:
Space Empires: IV & V
February 14th, 2004, 05:20 AM
Replies:
13
New link for SE4Modder
Views:
11,947
Posted By
Litcube
Re: New link for SE4Modder
Speaking of which,
David, I've been using your utility for the past month or so now quite a bit. Are you still developing it, or are you just in the bug fixing phase? Maybe you've even quit the...
Forum:
Space Empires: IV & V
February 11th, 2004, 09:19 PM
Replies:
65
more scary stuff
Views:
6,145
Posted By
Litcube
Re: more scary stuff
[ February 11, 2004, 19:24: Message edited by: Litcube ]
Forum:
Space Empires: IV & V
February 11th, 2004, 09:17 PM
Replies:
65
more scary stuff
Views:
6,145
Posted By
Litcube
Re: more scary stuff
That oil-peak essay reads like penis-enlargement spam.
Forum:
Space Empires: IV & V
February 10th, 2004, 01:18 AM
Replies:
26
OT: Harddisk defragmantation
Views:
2,775
Posted By
Litcube
Re: OT: Harddisk defragmantation
lol
Forum:
Space Empires: IV & V
February 9th, 2004, 11:17 PM
Replies:
26
OT: Harddisk defragmantation
Views:
2,775
Posted By
Litcube
Re: OT: Harddisk defragmantation
Originally posted by Imperator Fyron:
"knowledgeable about computer hardware and computers in general would be able to tell it was a joke"
Dude took steel wool to his computer.
Forum:
Space Empires: IV & V
February 6th, 2004, 03:22 AM
Replies:
9
Tech slow down
Views:
1,993
Posted By
Litcube
Re: Tech slow down
Yay!
Forum:
Space Empires: IV & V
February 6th, 2004, 03:00 AM
Replies:
9
Tech slow down
Views:
1,993
Posted By
Litcube
Tech slow down
Is there anyway to slow down the rate of research throughout the game without editing each component? I can't find anything in the Settings.txt to edit %'s on Low, Medium, High technology costs.
Forum:
Space Empires: IV & V
February 5th, 2004, 05:48 AM
Replies:
19
When was the Last time you built a ring world?
Views:
2,627
Posted By
Litcube
Re: When was the Last time you built a ring world?
I've never built a ringworld or a sphere world.
Forum:
Space Empires: IV & V
February 4th, 2004, 03:38 AM
Replies:
5
Modding and it's impact on AI
Views:
1,258
Posted By
Litcube
Re: Modding and it\'s impact on AI
So if I miss something in the Research file, they'll still research it anyway, as long as everything else is done?
Forum:
Space Empires: IV & V
February 4th, 2004, 03:25 AM
Replies:
5
Modding and it's impact on AI
Views:
1,258
Posted By
Litcube
Modding and it\'s impact on AI
Ok, from what I understand, if I start fiddling with modding, I'm going to throw the AI off a because they already have finely tuned research queues. Am I correct in assuming this? If so, is there...
Forum:
Space Empires: IV & V
February 2nd, 2004, 06:03 PM
Replies:
5
Question re: SE4 Editing Utilities
Views:
1,658
Posted By
Litcube
Re: Question re: SE4 Editing Utilities
Are we talking about the utility by David G?
Forum:
Space Empires: IV & V
February 2nd, 2004, 06:15 AM
Replies:
24
Colony types and the people who use them
Views:
3,670
Posted By
Litcube
Re: Colony types and the people who use them
http://www.geocities.com/hohoho611ca/imagepack.html
9 out of 10 times, it won't load for me.
[ February 02, 2004, 04:18: Message edited by: Litcube ]
Forum:
Space Empires: IV & V
February 2nd, 2004, 12:57 AM
Replies:
5
Question re: SE4 Editing Utilities
Views:
1,658
Posted By
Litcube
Re: Question re: SE4 Editing Utilities
Does the component modder have a webpage?
Forum:
Space Empires: IV & V
February 2nd, 2004, 12:43 AM
Replies:
5
Question re: SE4 Editing Utilities
Views:
1,658
Posted By
Litcube
Question re: SE4 Editing Utilities
Is anyone still making these types of utilities that make a GUI to edit the text files? I have one, but it hasn't been updated since Aug 2001.
Is there a web page with a collection of them? ...
Forum:
Space Empires: IV & V
February 1st, 2004, 10:57 PM
Replies:
24
Colony types and the people who use them
Views:
3,670
Posted By
Litcube
Re: Colony types and the people who use them
Yay! I got it! Thanks!
Forum:
Space Empires: IV & V
February 1st, 2004, 10:15 PM
Replies:
24
Colony types and the people who use them
Views:
3,670
Posted By
Litcube
Re: Colony types and the people who use them
Phoenix-D,
I would be most honored if you could bless me with information regarding other locations in which to attain the latest Version of "Image Pack Mod."
Forum:
Space Empires: IV & V
February 1st, 2004, 09:45 PM
Replies:
24
Colony types and the people who use them
Views:
3,670
Posted By
Litcube
Re: Colony types and the people who use them
I am?
Forum:
Space Empires: IV & V
February 1st, 2004, 09:39 PM
Replies:
24
Colony types and the people who use them
Views:
3,670
Posted By
Litcube
Re: Colony types and the people who use them
The image pack. The images required to use the FQM-Deluxe.
Showing results 51 to 75 of 130
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