.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 51 to 71 of 71
Search took 0.00 seconds; generated 19 minute(s) ago.
Search: Posts Made By: Aris_Sung
Forum: Space Empires: IV & V February 10th, 2005, 02:59 AM
Replies: 14
Views: 4,743
Posted By Aris_Sung
Re: OT: Vehicle registration and anti-theft.

I remember watching a show on the History channel that was talking about a guy operating in Toronto, where he was stealing new and expensive cars and replacing them with the ID numbers from old...
Forum: Space Empires: IV & V February 10th, 2005, 02:55 AM
Replies: 19
Views: 4,207
Posted By Aris_Sung
Re: Shield frequencies

Interesting. http://forum.shrapnelgames.com/images/smilies/laugh.gif I created this much discussion from stating my wish for shield frequencies.
Forum: Space Empires: IV & V February 10th, 2005, 02:52 AM
Replies: 17
Views: 2,671
Posted By Aris_Sung
Re: Previous Post on glassing vs planetary assault?

Then support the Intergalatic NABOB. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Space Empires: IV & V February 10th, 2005, 02:49 AM
Replies: 39
Views: 7,357
Posted By Aris_Sung
Re: OT----Women will get sterile just looking at y

Wow. That was very nicely put, Atrocities. I'll be sure to think twice next time. (not being sarcastic)
Forum: Space Empires: IV & V February 10th, 2005, 02:41 AM
Replies: 19
Views: 3,505
Posted By Aris_Sung
Re: New weapon idea for SEIV

The label of 'micro-blackholes':
If approached to closely, there is a 99.99% chance of being sucked in....molecule by molecule. What? You thought it was gonna suck you in whole....
Forum: SEIV February 10th, 2005, 02:25 AM
Replies: 2,397
Views: 420,584
Posted By Aris_Sung
Re: SE5, Tell Aaron what\'s on your Wish List

MightyPenguin, I like you idea about ground combat. What could also be cool is that by clicking and selecting on a colony, it could unfold into a map where you can play out ground combat.
Also an...
Forum: Space Empires: IV & V February 10th, 2005, 02:08 AM
Replies: 39
Views: 7,357
Posted By Aris_Sung
Re: OT----Women will get sterile just looking at y

OMG!!! (writhing on ground) Why do people really want to dress up? Most of them don't even do justice to the characters. Whatever. That's why I don't go to these silly conventions.

On a side note:...
Forum: Space Empires: IV & V February 5th, 2005, 05:18 AM
Replies: 138
Views: 15,371
Posted By Aris_Sung
Re: OT: Totally P!ssed off at UPN

GRRR...

I'll add my contempt for UPN too!! http://forum.shrapnelgames.com/images/smilies/mad.gif

and the shows were starting to get better!!
Forum: Space Empires: IV & V February 5th, 2005, 05:16 AM
Replies: 34
Views: 6,205
Posted By Aris_Sung
Re: Beams v Missiles

I haven't gotten that far in my game yet, so I may not be the 'late' as you describe it. I also play stock games more than I play against Human players(there's never enough time to do the fun stuff)....
Forum: Space Empires: IV & V February 5th, 2005, 05:06 AM
Replies: 17
Views: 2,671
Posted By Aris_Sung
Re: Previous Post on glassing vs planetary assault

Thank for the summary Fyron! http://forum.shrapnelgames.com/images/smilies/happy.gif
I'll keep your suggestions in mind for my game.
Forum: SEIV February 5th, 2005, 05:02 AM
Replies: 2,397
Views: 420,584
Posted By Aris_Sung
Re: SE5, Tell Aaron what\'s on your Wish List

It seems to me that I'm writing a bit much. I'll stop after this and come back later.
(Note: If any of the following has already been suggested, I'm sorry that I don't have enoug htime to read all...
Forum: Space Empires: IV & V February 5th, 2005, 04:12 AM
Replies: 17
Views: 2,671
Posted By Aris_Sung
Previous Post on glassing vs planetary assault?

Hi,
I can't remember if there was already a post on the forum that discussed the finer points of orbital bombardment vs planetary assault.
If there is, could someone possibly show the way.
...
Forum: Space Empires: IV & V February 5th, 2005, 03:41 AM
Replies: 25
Views: 5,617
Posted By Aris_Sung
Re: Q on experience

Hey Fyron,
Yeah, 'spots' isn't a very good way to describe something, eh?
What I mean is that on the picture of the ship that you are shooting at, there's a certain place (like the front of the...
Forum: SEIV February 5th, 2005, 03:31 AM
Replies: 2,397
Views: 420,584
Posted By Aris_Sung
Re: SE5, Tell Aaron what\'s on your Wish List

I like Atrocities idea about having troops and ship crews having crew health and being injured. That way the need for a medical ship wouldn't just be when a plague or two happens to break out...
Forum: SEIV February 5th, 2005, 03:04 AM
Replies: 2,397
Views: 420,584
Posted By Aris_Sung
Re: SE5, Tell Aaron what\'s on your Wish List

I think that 3-4 resources should be enough. I mean when you start adding different elements into the game as resources, we'll eventually end up adding the entire periodic table. ...
Forum: Space Empires: IV & V February 5th, 2005, 02:35 AM
Replies: 64
Views: 10,468
Posted By Aris_Sung
Re: OT: Archery in combat

I agree. When did that movie come out? 1993? A very funny movie. Now that it has been mention, I want to go and watch it. Carey Elwes is a funny man. Although, how long has it been since he has been...
Forum: Space Empires: IV & V February 5th, 2005, 02:27 AM
Replies: 34
Views: 6,205
Posted By Aris_Sung
Re: Beams v Missiles

I too like to play with combined arms tactics (like Gozra). So although beams are the weapons of choice for main combat, I also find the missiles can be a great help to.
I find it frustrating...
Forum: Space Empires: IV & V February 5th, 2005, 02:19 AM
Replies: 25
Views: 5,617
Posted By Aris_Sung
Re: Q on experience

I know the extra % for offense/defense is to give you a better chance of hitting or dodging.
For example, if you had 50% to-hit, then flipping a coin would sorta determine whether you hit the enemy...
Forum: Space Empires: IV & V February 5th, 2005, 01:15 AM
Replies: 28
Views: 5,354
Posted By Aris_Sung
Re: On topic: When the tactical map is too small

When you warp into a sector with that many ships, don't you just wish you had the capability of warping back out! http://forum.shrapnelgames.com/images/smilies/tongue.gif
On the bright side, at...
Forum: SEIV January 4th, 2005, 08:18 PM
Replies: 2,397
Views: 420,584
Posted By Aris_Sung
Re: SE5, Tell Aaron what\'s on your Wish List

Hi Randallw,

Thanks for responding to my post. I thought as much that making ground combat more complex would have that effect.

Aris

P.S. Thanks also for the warning, though you may have...
Forum: SEIV January 4th, 2005, 04:23 AM
Replies: 2,397
Views: 420,584
Posted By Aris_Sung
Re: SE5, Tell Aaron what\'s on your Wish List

Hi,
I'm new here. I was just wondering if ground combat was going to be a little bit more 'beefed' up. Now I don't know too much about the process of making games, so the answer to my question could...
Showing results 51 to 71 of 71

 
Forum Jump

All times are GMT -4. The time now is 12:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.