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Showing results 51 to 75 of 82
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Posts Made By:
DirkHowitzer
Forum:
Space Empires: IV & V
January 20th, 2001, 05:07 AM
Replies:
21
More Neutrals
Views:
4,683
Posted By
DirkHowitzer
Re: More Neutrals
Um...did you get the address right? The page won't come up for me...
------------------
"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy |Chief Medical Officer / USS Enterprise...
Forum:
Space Empires: IV & V
January 20th, 2001, 04:43 AM
Replies:
21
More Neutrals
Views:
4,683
Posted By
DirkHowitzer
More Neutrals
If more neutrals are created in the RaceNeutral directory would the game use them? I'd love to see more neutrals...
------------------
"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy...
Forum:
Space Empires: IV & V
January 20th, 2001, 01:43 AM
Replies:
2
Do the Questions Never End
Views:
1,375
Posted By
DirkHowitzer
Do the Questions Never End
I understand you can give a colony it's independence? If so how do you go about this?
------------------
"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy |Chief Medical Officer / USS...
Forum:
Space Empires: IV & V
January 19th, 2001, 10:08 PM
Replies:
10
I bow my head in shame...(Or: Boy do I feel silly)
Views:
3,101
Posted By
DirkHowitzer
Re: I bow my head in shame...(Or: Boy do I feel silly)
I tried reloading the game on mine and it still wouldn't work. Every time I tried to move my escort it gave me the error...oh well it's a moot point now, though...;-)
------------------
"He's...
Forum:
Space Empires: IV & V
January 19th, 2001, 05:51 AM
Replies:
10
I bow my head in shame...(Or: Boy do I feel silly)
Views:
3,101
Posted By
DirkHowitzer
Re: I bow my head in shame...(Or: Boy do I feel silly)
I have the full game and patch 1.19...a seeming paradaox...
------------------
"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy |Chief Medical Officer / USS Enterprise (NCC-1701)
Forum:
Space Empires: IV & V
January 19th, 2001, 03:46 AM
Replies:
2
Modding Question
Views:
1,414
Posted By
DirkHowitzer
Modding Question
Fresh off my previous defeat at the hands of my devious machine(I mean, imagine it playing such a trick on me as to actually use that dreaded thing known as ship movement lines), I have yet more...
Forum:
Space Empires: IV & V
January 19th, 2001, 01:18 AM
Replies:
10
I bow my head in shame...(Or: Boy do I feel silly)
Views:
3,101
Posted By
DirkHowitzer
I bow my head in shame...(Or: Boy do I feel silly)
I, um, feel, er, kind of dumb...he hem...Ok, well I fixed my range check error by simply turning off the ship movement lines in options. No idea how they got turned on or why they would cause such an...
Forum:
Space Empires: IV & V
January 19th, 2001, 12:48 AM
Replies:
4
Our good buddy Mr. Range Check
Views:
1,818
Posted By
DirkHowitzer
Re: Our good buddy Mr. Range Check
Ok, now it's making me mad. Now it's decided to do it to me on the games that I actually wish to play! I still think it has something to do with ships as it gave me the error when I instructed one of...
Forum:
Space Empires: IV & V
January 19th, 2001, 12:02 AM
Replies:
4
Our good buddy Mr. Range Check
Views:
1,818
Posted By
DirkHowitzer
Re: Our good buddy Mr. Range Check
Yes, it's set at mineral...at least as far as storage facilities are concerned. The rest mentioned are all "minerals". Is this hurting anything? And one other thing I just noticed...I used an AI...
Forum:
Space Empires: IV & V
January 18th, 2001, 11:06 PM
Replies:
4
Our good buddy Mr. Range Check
Views:
1,818
Posted By
DirkHowitzer
Our good buddy Mr. Range Check
I keep getting a range check error. It only started recently(have had the game for about a month and no probs uptil now). Now I've explained to my computer the mental anguish that this causes me, in...
Forum:
Space Empires: IV & V
January 18th, 2001, 05:26 AM
Replies:
4
Minister Question
Views:
1,445
Posted By
DirkHowitzer
Minister Question
Would I be correct in saying that when you turn on all minister(full AI)your empire behaves just like one of the comp controlled players? The only difference being that you can watch the progress? If...
Forum:
Space Empires: IV & V
January 17th, 2001, 10:37 PM
Replies:
8
PBEM Question
Views:
1,698
Posted By
DirkHowitzer
PBEM Question
Could anyone tell me the procedure for a PBEM game? I've never played one before on any game so I'm unsure as how to procede. I searched for related threads and couldn't find anything and the Online...
Forum:
Space Empires: IV & V
January 17th, 2001, 06:59 PM
Replies:
6
After the patch,PBEM???
Views:
2,040
Posted By
DirkHowitzer
Re: After the patch,PBEM???
Well, as I've just had my license suspended for two months and I'm on vacation for about the same period(I'm also good for at least a turn per day after that period) I would be interested in playing...
Forum:
Space Empires: IV & V
January 16th, 2001, 07:58 PM
Replies:
56
Note from MM - AI MODDERS MUST READ THIS
Views:
7,700
Posted By
DirkHowitzer
Re: Note from MM - AI MODDERS MUST READ THIS
I don't know if anyone can answer this, perhaps Mephisto or one of the other big modders...How difficult, realistically, will it be for MM to enact the changes that've been suggested here? I mean it...
Forum:
Space Empires: IV & V
January 15th, 2001, 12:38 AM
Replies:
10
ship mainenance cost
Views:
2,499
Posted By
DirkHowitzer
Re: ship mainenance cost
There is no profitable way to remote mine with big ships unless you reduce the maintenance costs or increase mining gains in one of the .txt files. Though, as stated previously, sats have no maint....
Forum:
Space Empires: IV & V
January 13th, 2001, 11:33 PM
Replies:
1
Military Preperation Question
Views:
1,275
Posted By
DirkHowitzer
Military Preperation Question
When do you guys generally start building your military? Do you wait for first contact or a certain tech level?
------------------
"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy |Chief...
Forum:
Space Empires: IV & V
January 13th, 2001, 08:06 PM
Replies:
56
Note from MM - AI MODDERS MUST READ THIS
Views:
7,700
Posted By
DirkHowitzer
Re: Note from MM - AI MODDERS MUST READ THIS
It would be nice if the AI were generally more aggressive in several areas...diplomacy, offensive ops, colonization, etc...they seem very passive. And...I don't know if it is possible to do this or...
Forum:
Space Empires: IV & V
January 9th, 2001, 04:44 AM
Replies:
1
What are Mods and which is the best?
Views:
1,350
Posted By
DirkHowitzer
Re: What are Mods and which is the best?
Go back out to the main Shrapnel Games forums pages and look for "Scenerio/Mod Archive." It's all downhill from there.
------------------
"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy...
Forum:
Space Empires: IV & V
January 8th, 2001, 10:07 PM
Replies:
8
Opinions please!
Views:
2,642
Posted By
DirkHowitzer
Opinions please!
The frickin' Eee won't leave one of my head honcho planets! I'm in a full partnership with them and they insist on camping a sizable fleet(1 carrier/7 support ships) on one of my important worlds. I...
Forum:
Space Empires: IV & V
January 8th, 2001, 07:59 PM
Replies:
12
Freaky diplomacy AI
Views:
3,704
Posted By
DirkHowitzer
Re: Freaky diplomacy AI
What is the bug?
------------------
"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy |Chief Medical Officer / USS Enterprise (NCC-1701)
Forum:
Space Empires: IV & V
January 7th, 2001, 06:51 PM
Replies:
3
Diplomacy Question
Views:
1,476
Posted By
DirkHowitzer
Diplomacy Question
What am I doing wrong? Everytime I make contact with a race there opinion of me gets worse and worse even though I avoid there territory and even send many gifts...I'd like to establish a Lasting...
Forum:
Space Empires: IV & V
January 7th, 2001, 05:27 PM
Replies:
0
TCP/IP Play
Views:
1,234
Posted By
DirkHowitzer
TCP/IP Play
Does anyone have any updates on MM's progress on their multiplayer patch for TCP/IP play, or if one is even in develpment? I checked their site but couldn't find any info on the subject.
...
Forum:
Space Empires: IV & V
January 7th, 2001, 04:24 PM
Replies:
49
POLL: Which mod would you prefer?
Views:
10,669
Posted By
DirkHowitzer
Re: POLL: Which mod would you prefer?
How about the Wing Commander universe? It would be a perfect fit as SEIV uses warp points as does the Wing Commander universe with it's jump points. Throw in the Kilrathi/Terran Confederation and a...
Forum:
Space Empires: IV & V
January 6th, 2001, 06:53 AM
Replies:
16
Remote Mining
Views:
3,515
Posted By
DirkHowitzer
Re: Remote Mining
Thanks, Tenryu, I'll give them a shot.
------------------
He's dead, Jim.-- Leonard "Bones" McCoy
Forum:
Space Empires: IV & V
January 6th, 2001, 05:54 AM
Replies:
16
Remote Mining
Views:
3,515
Posted By
DirkHowitzer
Re: Remote Mining
Interesting. So in other words, remote mining simply isn't economically feasible nor does it even make sense in relation to the game as you would be hurting yourself or at least gaining nothing from...
Showing results 51 to 75 of 82
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