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Search: Posts Made By: Skulky
Forum: Space Empires: IV & V December 17th, 2002, 08:36 AM
Replies: 91
Views: 12,475
Posted By Skulky
Re: Are there any female SE4 players?

i don't doubt hte bridge comment, btu could you please explain? O, and i'm working up an idea for a non-violent pbw game/mod. Just dont' have the time to type it out now. off to sleep thank god.
Forum: Space Empires: IV & V December 17th, 2002, 08:27 AM
Replies: 1,974
Views: 160,170
Posted By Skulky
Re: 320.2! 301.5, 311.3, 65.4

You know! i really came here looking for something interesting! GOD DAMN YOU!

http://forum.shrapnelgames.com/images/icons/icon12.gif actually i figured anything over 20 pages isn't oging to be...
Forum: Space Empires: IV & V December 12th, 2002, 06:50 AM
Replies: 13
Views: 3,247
Posted By Skulky
Re: Massive Engine destroying weapon

speaking of MEDs, what is their point, arn't heavy mount ID V just as good?
Forum: Space Empires: IV & V December 12th, 2002, 06:34 AM
Replies: 25
Views: 4,106
Posted By Skulky
Re: New Avatar pic Feedback thread..

You've done a great job, greater than any other person could ever attempt. however, my one comment is that almost all of your avatars have that little polish deal in the corner (right or left). While...
Forum: Space Empires: IV & V December 12th, 2002, 06:25 AM
Replies: 18
Views: 2,840
Posted By Skulky
Re: Name this poll: "Spandex, Twinkies, and FBWs tied with Towels"

That place is rather dangerous and intimidating for new comers, maybe you should make a toddlers Cantina???
Forum: Space Empires: IV & V December 12th, 2002, 01:08 AM
Replies: 1,631
Views: 150,445
Posted By Skulky
Re: OT: The House of 1001+ Avatars

Thanks for the new avatar. Its really cool. I think that me disappearing every 5-10 secs sometime would be cool, but as is i'm impressed.
Forum: Space Empires: IV & V December 11th, 2002, 08:22 AM
Replies: 1,631
Views: 150,445
Posted By Skulky
Re: OT: The House of 1001+ Avatars

Woudldn't want to impose, but could i possibly have one?

Skulk means to lurk and hence skulky has something to do with lurking, aka gollum from lord of the rings.

But whatever you make up works...
Forum: Space Empires: IV & V December 11th, 2002, 08:12 AM
Replies: 7
Views: 1,832
Posted By Skulky
Re: Rank your Addiction

only problem with treating as a generalaztion is that this survey is by its nature taken only by ppl already somewhat addicted. I'd disregard the first 20 answers at least. Anyone who visits this...
Forum: Space Empires: IV & V December 1st, 2002, 08:55 AM
Replies: 51
Views: 8,372
Posted By Skulky
Re: Xmas Game Wish List

For a WW2 game you could try the venerable WiF (world in flames). Great, and by great i mean really fun and also really umm big. And by big i mean a learning curve that looks like a rocket launching...
Forum: Space Empires: IV & V December 1st, 2002, 08:46 AM
Replies: 45
Views: 6,673
Posted By Skulky
Re: Signing out...

thx for all you've done for the biggest and bestest game ever http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V December 1st, 2002, 08:43 AM
Replies: 57
Views: 5,927
Posted By Skulky
Re: game styles

slightly OT: just wondering fyron, how your whole economic model works with the monoliths, doens't that take a long time to build up? hence leaving you vulnerable?

Also, i think ID should either...
Forum: Space Empires: IV & V December 1st, 2002, 08:27 AM
Replies: 7
Views: 1,466
Posted By Skulky
Re: Minesweepers

From earlier Posts i've found the following. Sweepers sweep mines, not warheads (hence a headless mines still uses a sweep slot) in the order they were lain.

The warheads do damage like they say....
Forum: Space Empires: IV & V November 26th, 2002, 05:38 AM
Replies: 6
Views: 2,067
Posted By Skulky
Re: HELP! Problem with PBW site

might it need java that isn't included in XP? IIRC PBW doesn't need it but maybe. Have you tried text based?
Forum: Space Empires: IV & V November 26th, 2002, 05:36 AM
Replies: 21
Views: 3,826
Posted By Skulky
Re: Note-taking

I love GS notes, as posted by dumbluck below. It is like a super organized database. I also found this program here it is (http://www.popupsolutions.com/products/interspector/) but am not sure about...
Forum: Space Empires: IV & V November 26th, 2002, 05:30 AM
Replies: 29
Views: 4,678
Posted By Skulky
Re: Anyone still play SE III?

It was actually what started me on the whole thing. Searching around one day after being bored out of my mind. Went to PCG and found an article about SEIV coming out. Went and go the SE3 demo. Played...
Forum: Space Empires: IV & V November 26th, 2002, 02:40 AM
Replies: 24
Views: 4,426
Posted By Skulky
Re: Are Events Too Rare?

Any idea why? That sounds like something i'd like to play. Maybe there is a value attached to "Frequent" somewhere that can be increased.
Forum: Space Empires: IV & V November 25th, 2002, 02:01 AM
Replies: 51
Views: 8,372
Posted By Skulky
Re: Xmas Game Wish List

Heres a thought, SE5 goes massive multiplayer. You've got legions of homeworld2 or some other space combat simulator waiting around for fleet battles between empires. So we've got the big picture...
Forum: Space Empires: IV & V November 25th, 2002, 01:19 AM
Replies: 20
Views: 5,071
Posted By Skulky
Re: music in the game

haha. Well that shows our (collective) age when we remember Sim City before the sims.

Pharoah did play different music when you were attacked by enemies it became well dark and ominous. And when a...
Forum: Space Empires: IV & V November 24th, 2002, 08:57 AM
Replies: 24
Views: 4,426
Posted By Skulky
Re: Are Events Too Rare?

I wish there were better events. that's all. o and events that are conditional. I'm really into conditionals. I'm also going to sleep.
Forum: Space Empires: IV & V November 24th, 2002, 08:55 AM
Replies: 16
Views: 2,397
Posted By Skulky
Re: More Realistic Ruins

I really like the idea of having new ruins taht can simulate like an asteroid gun or an ancient race, also i like the idea of the archeology tech tree adn being able to share ruins until colonized. o...
Forum: Space Empires: IV & V November 22nd, 2002, 07:38 AM
Replies: 50
Views: 7,707
Posted By Skulky
Re: Don\'t Panic (Hitch Hiker\'s Guide...)

oops forgot to link it vogon (http://www.vogon.com)
Forum: Space Empires: IV & V November 20th, 2002, 06:47 AM
Replies: 119
Views: 13,407
Posted By Skulky
Re: Encyclopedia Malfadorica (Wiki)

I didn't design my next race with it for that very reason. Just too damn troublesome. Its much easier to be religious and blindly follow a set of concentric circles on starships.

Also, heres the...
Forum: Space Empires: IV & V November 20th, 2002, 06:44 AM
Replies: 50
Views: 7,707
Posted By Skulky
Re: Don\'t Panic (Hitch Hiker\'s Guide...)

You are all probably aware of this site site you are probablly aware of (http://www.vogon.com/) but here it is anyway
Forum: Space Empires: IV & V November 20th, 2002, 06:41 AM
Replies: 9
Views: 2,591
Posted By Skulky
Re: Components that do not work

Name := David's Stellar Slingshot
Description := Slingshot used to shoot little pebbles across the lightyears, accurate to the 1/2 lightyear, constrained range as well.
Pic Num := 99
Tonnage Space...
Forum: Space Empires: IV & V November 19th, 2002, 06:06 AM
Replies: 2,983
Views: 385,472
Posted By Skulky
Re: Ye New Galactic Bar & Grill & Phong\'s Head Cantina - After Hours

I recently got off a Vogon Constructor fleet i was hitch-hiking on and picked and dropped into this friendly cantina. Sorry i'm new here, but i found this link on my travels and thought it might be...
Showing results 51 to 75 of 500

 
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