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Search: Posts Made By: Nyx
Forum: Space Empires: IV & V February 10th, 2001, 12:02 AM
Replies: 7
Views: 1,299
Posted By Nyx
Re: Did anyone notice this?

Hmm, does anyone know how to alter the default options in the Empire Options menu? I know that I play with all the confirmation warnings turned off except for warn me when there's already a...
Forum: Space Empires: IV & V February 9th, 2001, 11:59 PM
Replies: 22
Views: 2,738
Posted By Nyx
Re: Interview With Aaron Hall

Come on, where's you sense of loyalty? I gave Sid a compliment by putting him in the same sentence as Aaron. http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

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Compete...
Forum: Space Empires: IV & V February 9th, 2001, 11:56 PM
Replies: 21
Views: 4,203
Posted By Nyx
Re: Newbie Strategy Guide

Nah, you don't need to waste time on the quantum reactor, just equip an emergency resupply pod or two. When the supplies vanish, pop the two pods and they'll be rebuilt at the beginning of the next...
Forum: Space Empires: IV & V February 9th, 2001, 11:51 PM
Replies: 26
Views: 4,841
Posted By Nyx
Re: Supply questions

On the stellar manipulators, can a modder flag them to always have the marker for forbidden technology? Meaning the one that prevents a non-organic race from repairing a damaged seeking parasite on a...
Forum: Space Empires: IV & V February 9th, 2001, 11:46 PM
Replies: 6
Views: 1,631
Posted By Nyx
Re: For all the people who argue about physics!

Quantum Mechanics, the dreams stuff is made from...


I forget where that quote comes from.

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Compete in the Space Empires IV World Championship at www.twingalaxies.com....
Forum: Space Empires: IV & V February 9th, 2001, 11:44 PM
Replies: 2
Views: 1,658
Posted By Nyx
Re: Ruin Technologies

You can build a ship with the technology and give it to someone else.

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Compete in the Space Empires IV World Championship at www.twingalaxies.com. (http://www.twingalaxies.com.)
Forum: Space Empires: IV & V February 9th, 2001, 11:16 PM
Replies: 31
Views: 5,064
Posted By Nyx
Re: TG contest question

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Thanks for the link and the info but they want too much personal information on me to join. Good luck to all those that play in...
Forum: Space Empires: IV & V February 9th, 2001, 11:10 PM
Replies: 22
Views: 2,738
Posted By Nyx
Re: Interview With Aaron Hall

Send those over as wishes, he's pretty good about trying to include everything. And I don't think he's looking at moving into real time, he just wants a faster model for turn-based play Online. Even...
Forum: Space Empires: IV & V February 9th, 2001, 11:02 PM
Replies: 10
Views: 2,597
Posted By Nyx
Re: Massive loss of fighters - please help!!!

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>I saw that you can't use Sensors in the TG tournament but didn't understand it. Would you please tell me what the sensor problem...
Forum: Space Empires: IV & V February 9th, 2001, 12:50 AM
Replies: 39
Views: 7,453
Posted By Nyx
Re: Next Patch Suggestion

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Does anyone else keep building Miner II's after they've researched Miner III's?<HR></BLOCKQUOTE>
Nope. Though I'll be interested to...
Forum: Space Empires: IV & V February 9th, 2001, 12:34 AM
Replies: 31
Views: 5,064
Posted By Nyx
Re: TG contest question

Wilcoxon, technically you can do such a thing. However, I personally scan each game, I do look for things like that. Hell, I've been manually adding up the income from facilities and checking the...
Forum: Space Empires: IV & V February 9th, 2001, 12:28 AM
Replies: 14
Views: 3,415
Posted By Nyx
Re: Troops vs Militia

I have no idea, I've never seen any. I just noticed they weren't hitting all the time, so I stuck on a combat sensor and armor and that seemed to help. I don't know anything beyond that simple...
Forum: Space Empires: IV & V February 8th, 2001, 10:37 PM
Replies: 22
Views: 2,738
Posted By Nyx
Re: Interview With Aaron Hall

That screenshot is right off the MM homepage. When he spoke about the code coming from old generatiosn to the newer games I thought it would be cool to show how far the game's come, so I snagged one...
Forum: Space Empires: IV & V February 8th, 2001, 10:24 PM
Replies: 31
Views: 5,064
Posted By Nyx
Re: TG contest question

If anyone has questions about the TG contest, I'm the liason, you can e-mail me directly at johnz@twingalaxies.com.

We've had four or five scores come in as whole files and two of you sent in...
Forum: Space Empires: IV & V February 8th, 2001, 10:07 PM
Replies: 14
Views: 3,415
Posted By Nyx
Re: Troops vs Militia

The cluster bombs WOULD do 270 points every other round if they hit 100% of the time. I like two clusters, a small combat sensor and armor. Sometimes two clutsters and shields but the sensors make a...
Forum: Space Empires: IV & V February 8th, 2001, 10:00 PM
Replies: 10
Views: 3,298
Posted By Nyx
Re: Home Planet in a black hole system

The downside of ancient galaxies is that the AI gets even weaker in them than in regular galaxies. You'll start seeing lots and lots of colony ships all by themselves wandering around trying to get...
Forum: Space Empires: IV & V February 7th, 2001, 11:00 PM
Replies: 8
Views: 1,701
Posted By Nyx
Re: Armor, Shields and Damage (FAQ): Correction

So let me see if I get this right, If I have 3 OAs and two go down, but get regenerated back up, the two that are now supposedly back at full strength no longer regenerate?

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Forum: Space Empires: IV & V February 7th, 2001, 10:57 PM
Replies: 6
Views: 1,927
Posted By Nyx
Re: Black Holes have me Boxed in Corner: How to Warp Out

Wormhole tech is like level 3 stellar manipulation. Get astrophysics and then start in on steller. Personally, I recommend just flying past the blackholes, I do it all the time. If the damaged...
Forum: Space Empires: IV & V February 7th, 2001, 10:47 PM
Replies: 14
Views: 3,415
Posted By Nyx
Re: Troops vs Militia

Those bombs don't fire every round, the militia does. Also, if you pack all bombs onto the troops the militia will slaughter them.

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Compete in the Space Empires IV World...
Forum: Space Empires: IV & V February 7th, 2001, 10:36 PM
Replies: 22
Views: 2,738
Posted By Nyx
Interview With Aaron Hall

Thought you'd all be interested to see this one: http://www.twingalaxies.com/cgi-perl/interview_aaronhall.pl It's a good read, he had a lot of interesting things to say about Space Empires and game...
Forum: Space Empires: IV & V February 6th, 2001, 08:05 PM
Replies: 85
Views: 14,776
Posted By Nyx
Re: Armor, Shields and Damage (FAQ)

Why not just have "extra damage to armor" and "extra damage to internals" as fields to store the info and extra damage is never aplied to shields (as it should never be from what I can tell)? Organic...
Forum: Space Empires: IV & V February 6th, 2001, 07:47 PM
Replies: 11
Views: 3,282
Posted By Nyx
Re: Should score be based on firepower?

Personally, I feel that alliances also should count, especially if the diplomacy gets tweaked enough to work more stably than it currently does. And I don't think it should be military scoring only,...
Forum: Space Empires: IV & V February 6th, 2001, 07:39 PM
Replies: 22
Views: 3,351
Posted By Nyx
Re: Alien Races

What COULD be done, however, would be to alter the nature of the custom tech trees. Give organics organic hulls, five different organic weapon categories, organic resource harvesting, bio-computers,...
Forum: Space Empires: IV & V February 5th, 2001, 10:54 PM
Replies: 0
Views: 1,141
Posted By Nyx
Sorry I was out for a while

I've been busy with other work, like getting a bunch of advanced info on Civ III and interviewing Aaron Hall, and moving our office. That Aaron Hall interview will show up on our site pretty soon...
Forum: Space Empires: IV & V February 5th, 2001, 10:49 PM
Replies: 22
Views: 4,018
Posted By Nyx
Re: Rules Question - contest

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>I hope we hear some decisive news on the diplomacy issue soon.<HR></BLOCKQUOTE>
Correct me if I'm wrong, but doesn't the AI...
Showing results 51 to 75 of 267

 
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