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Search: Posts Made By: BeeDee10
Forum: Space Empires: IV & V July 29th, 2001, 01:31 AM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

I'd love to post some news too, but there's little I can say without giving away information that could potentially put my allies and/or enemies at risk. I'll post summaries of previous events once...
Forum: Space Empires: IV & V July 27th, 2001, 11:00 AM
Replies: 9
Views: 2,349
Posted By BeeDee10
Re: Drones

Drones are supposed to be sort of like long-range missiles that you design and construct like units. You'd design a drone with whatever components you needed for some task, and then you'd launch it...
Forum: Space Empires: IV & V July 27th, 2001, 03:15 AM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

I've hit a nice sweet spot in setting up my shipyard capabilities; I can pump out useful frigate designs in a single turn. I may experiment more extensively with smaller ship designs this time...
Forum: Space Empires: IV & V July 26th, 2001, 09:51 AM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Dragonlord:
Hmm yes maybe we should try this with 4 players or so. And yes, ancient race would not be a fun...
Forum: Space Empires: IV & V July 26th, 2001, 08:15 AM
Replies: 1
Views: 1,551
Posted By BeeDee10
Re: Shrinking planets

1) The AI in question had advanced storage capabilities, which allows you to build more facilities on planets than usual. Those facilities don't disappear when the planet is captured by other players...
Forum: Space Empires: IV & V July 26th, 2001, 08:08 AM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

It's good because it adds a lot of interesting buffer space between your valuable systems. Nebulas and black holes have strategic value for attack and defence, and the distances involved force you to...
Forum: Space Empires: IV & V July 26th, 2001, 04:29 AM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Dragonlord:
Newsflash: there *are* ruins in the Spiralus game, even though I pre-generated the map....
Forum: Space Empires: IV & V July 26th, 2001, 01:23 AM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Dragonlord:
OK, I guess it will be a no ruins game, though I kinda like racing with others towards ruins...
Forum: Space Empires: IV & V July 25th, 2001, 08:44 AM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

Now, in response to Dragonlord's original question, it looks like a nice setup but I'm still not sure how many games I should be playing simultaneously. I tend to put a lot of effort into my...
Forum: Space Empires: IV & V July 25th, 2001, 08:37 AM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

I'm peace-loving! Just ask the guys from Newbie II! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

As for the not-all-warp-points-connected, I think that option is poorly worded. It...
Forum: Space Empires: IV & V July 24th, 2001, 11:23 PM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

If I did that, then I'm sure everyone over Corporal would start making me call _them_ sir. Better to not open that can of worms. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Forum: Space Empires: IV & V July 24th, 2001, 11:22 PM
Replies: 17
Views: 4,368
Posted By BeeDee10
Re: Ringworlds and such

Hm. I recall actually testing this out myself, and found that planet-destroyers report that ringworlds are too big for them to handle and that you can't create another sun in the system because the...
Forum: Space Empires: IV & V July 24th, 2001, 10:30 PM
Replies: 97
Views: 13,017
Posted By BeeDee10
Re: Spiralus PBW discussion thread.

One mistake I am certain that Corporal BeeDee is going to make at some point is to forget to switch his path to TDM Modpack for a turn. I'm certain of this because Corporal BeeDee has already...
Forum: Space Empires: IV & V July 24th, 2001, 08:54 PM
Replies: 17
Views: 4,368
Posted By BeeDee10
Re: Ringworlds and such

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by CW:
BeeDee, do you mean this is going to take 5 years plus the construction time for the components? I also...
Forum: Space Empires: IV & V July 24th, 2001, 06:26 AM
Replies: 17
Views: 4,368
Posted By BeeDee10
Re: Ringworlds and such

Eee! Corporal BeeDee! Now _I_ get to terrorize the pitiful PFCs all over the forum!
Forum: Space Empires: IV & V July 24th, 2001, 06:24 AM
Replies: 17
Views: 4,368
Posted By BeeDee10
Re: Ringworlds and such

They cost a fortune and take forever to build (five years IIRC), but once you've got one built you can turn it into an impregnable fortress. For a Ringworld:

Max Cargo Spaces := 64000
...
Forum: Space Empires: IV & V July 22nd, 2001, 09:22 PM
Replies: 255
Views: 28,430
Posted By BeeDee10
Re: PBW \"newbie game\"

I think I'm ready to stick a fork in Newbie II as well. If the General's willing, then that's all of us. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

I would indeed be interested in...
Forum: Space Empires: IV & V July 21st, 2001, 08:34 AM
Replies: 255
Views: 28,430
Posted By BeeDee10
Re: PBW \"newbie game\"

Heh heh heh. I wasn't about to have you _profit_ so easily from your attack on me. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

I'm a little confused too, perhaps we should take the...
Forum: Space Empires: IV & V July 21st, 2001, 06:17 AM
Replies: 5
Views: 1,914
Posted By BeeDee10
Re: Many in depth questions regarding riots. Please help!

Not quite the only thing; having troops on your planet also helps. From the happiness file for neutral happiness type:

New Treaty Non Intercourse := -100
New Treaty None ...
Forum: Space Empires: IV & V July 21st, 2001, 05:59 AM
Replies: 255
Views: 28,430
Posted By BeeDee10
Re: PBW \"newbie game\"

Oh, no hard feelings. I guess it's imposible not to feel a _little_ miffed when after 20 days or so of work one's empire gets trashed so quickly and completely, but in the final analysis it's just a...
Forum: Space Empires: IV & V July 21st, 2001, 04:51 AM
Replies: 255
Views: 28,430
Posted By BeeDee10
Re: PBW \"newbie game\"

I'm willing to keep on playing, I guess there's always the chance of something unexpected happening. But at this point it all seems to be a matter of mopping up; I don't think I'll be able to build...
Forum: Space Empires: IV & V July 21st, 2001, 04:23 AM
Replies: 255
Views: 28,430
Posted By BeeDee10
Re: PBW \"newbie game\"

You could've _asked_ what those space stations were. The Irha-Nrr tended to be very open, the only reason they ejected your cloaked scout ship was becaus you were being so suspiciously sneaky about...
Forum: Space Empires: IV & V July 21st, 2001, 12:47 AM
Replies: 255
Views: 28,430
Posted By BeeDee10
Re: PBW \"newbie game\"

Heh. I've managed to swing a subjugation treaty with Dragonlord. First time I've ever been on the recieving end of one of those. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

My net...
Forum: Space Empires: IV & V July 21st, 2001, 12:12 AM
Replies: 255
Views: 28,430
Posted By BeeDee10
Re: PBW \"newbie game\"

Well, he blew through a 56-mine field down in Narcisston, so it might not have slowed him down much.

I agree that your stunt is what set him off, but I think it would have happened anyway. I was...
Forum: Space Empires: IV & V July 20th, 2001, 10:53 PM
Replies: 255
Views: 28,430
Posted By BeeDee10
Re: PBW \"newbie game\"

Drat, I forgot to mention one of the most important things I learned in this game; forget everything you learned when practicing against the AI. The AI sucks in ways that no human ever would, so by...
Showing results 51 to 75 of 117

 
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