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Search: Posts Made By: zepath
Forum: Multiplayer and AARs September 11th, 2007, 07:54 PM
Replies: 315
Views: 38,890
Posted By zepath
Re: AAR

I've just finished skimming the last ten pages or so of this AAR and just wanted to mention how amusing the reactions to the death of Kharam Dzu's crusty captain was. It happened just as I'd have...
Forum: Scenarios, Maps and Mods September 11th, 2007, 05:32 PM
Replies: 66
Views: 15,912
Posted By zepath
Re: Streamers and Standards Updated

Morkilus, thanks for the link to the GUI mod. From the looks of it, I still can't do what I had hoped. Dom2 let you load specific GUIs based on the nation you were playing. Seems the best we can...
Forum: Scenarios, Maps and Mods September 11th, 2007, 01:56 PM
Replies: 64
Views: 15,521
Posted By zepath
Re: Warhammer Nations

On this very topic, three of my nations mods built last year were entirely inspired by Warhammer armies. Teutanion combined the Empire and Bretonnia, Sylvania combined the Wood and High Elves, and...
Forum: Scenarios, Maps and Mods September 11th, 2007, 01:47 PM
Replies: 173
Views: 80,228
Posted By zepath
Re: Warhammer MA: Empire

I'm anxious to see this one come about. The Empire is my (second?) favorite WH Fantasy nation.
Forum: Scenarios, Maps and Mods September 11th, 2007, 01:41 PM
Replies: 205
Views: 68,971
Posted By zepath
Re: Ogre Kingdoms - Warhammer Nation

Bloody brilliant, Sombre.
Forum: Scenarios, Maps and Mods September 11th, 2007, 01:35 PM
Replies: 66
Views: 15,912
Posted By zepath
Re: Streamers and Standards Updated

I'm downloading 3.08 at the moment and immediately realized this mod would need a little work to be brought up to date... Seems I've managed to get back on here just two days after you wrote me off...
Forum: Scenarios, Maps and Mods February 15th, 2007, 04:21 PM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

BandarLover, orks would make a sweet nation mod... Unfortunately, I haven't got the time to work on much in the way of Dominions goodness these days. Glad you're enjoying all the mods still!
Forum: Scenarios, Maps and Mods February 5th, 2007, 11:36 PM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

Gooles, I wasn't actually going for a self-groping Earth Mother motif... I tried to draw her as closely to the original Illwinter art as possible only with higher resolution. Anyway, glad you like...
Forum: Dominions 3: The Awakening January 19th, 2007, 01:49 PM
Replies: 6
Views: 2,022
Posted By zepath
Re: BUG: Pretender Cost Mismatch

Yea, the problem is with the shapechanged forms of the various pretenders, not the standard monster that looks like the shapechanged form. All the wizards that the dragons turn into, for instance,...
Forum: Scenarios, Maps and Mods January 19th, 2007, 03:48 AM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

Foodstamp, let me know if she satifies.

Bump & FYI, Nova Deus II has been updated to 1.22 to include a fix for the points cost discrepancy in some shapeshifting pretenders that was pointed out by...
Forum: Dominions 3: The Awakening January 19th, 2007, 03:39 AM
Replies: 6
Views: 2,022
Posted By zepath
Re: BUG: Pretender Cost Mismatch

Edi, I agree and will incorporate a "fix" for the ***** Queen and Dracolich in my Nova Deus II mod and upload that in the mods sub-forum.
Forum: Scenarios, Maps and Mods January 18th, 2007, 04:49 AM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

Bump & FYI, Nova Deus II has been updated to v1.21 to include my revision of the Earth Mother (one of the most-requested pretender revisions). I wanted to keep her true to form and so the new Earth...
Forum: Scenarios, Maps and Mods January 16th, 2007, 04:08 AM
Replies: 2
Views: 1,555
Posted By zepath
Re: Province terrain affacting battlefield - Doable ?

Cave provinces also affect the units fighting in them through the darkness effect.
Forum: Scenarios, Maps and Mods January 15th, 2007, 04:01 AM
Replies: 25
Views: 10,509
Posted By zepath
Re: Kharam Dzu

HoneyBadger, I'm glad you like 'em. When I conceived of this nation of dwarven pirates the image of first generation diving gear immediately came to mind. As a result this nation is probably a...
Forum: Scenarios, Maps and Mods January 14th, 2007, 02:41 PM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

Holy cow... this Baba Yaga thing keeps getting curiouser and curiouser. What would the house be "biting" with? The toothy maw of its keyhole? Also, I thought weapons were pretty much ignored on...
Forum: Scenarios, Maps and Mods January 13th, 2007, 05:45 AM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

HoneyBadger, yea fill me in on this strange mythos of the chicken-legged hut. It reminds me of Invader Zim...

Also, a bump and FYI, Nova Deus II has been updated to version 1.2 with some new...
Forum: Scenarios, Maps and Mods January 13th, 2007, 05:44 AM
Replies: 27
Views: 4,544
Posted By zepath
Re: Mod idea: Reborn Iron Faith

There are some pretty neat ideas bouncing around in here. Nerfix, you can probably pull this off without creating or changing any graphics. Simply borrow from other appropriate indie units that we...
Forum: Scenarios, Maps and Mods January 11th, 2007, 04:04 AM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

HoneyBadger, cool beans. Lemme know when you've got it finished. I'm not really familiar with Baba-Yaga so I shall leave it entirely up to you. I'd be happy to add it into Nova Deus II if you'd...
Forum: Scenarios, Maps and Mods January 9th, 2007, 05:35 PM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

Turin, aha! I knew not everyone was into the pointy hats. Thank you for the suggestions, btw. I had not thought about the magic drain on the new dragons and will impliment that in addition to your...
Forum: Scenarios, Maps and Mods January 8th, 2007, 03:02 AM
Replies: 24
Views: 7,434
Posted By zepath
Re: New Nation: Teutanion (Update v1.1)

Thanks for the work PvK! I'll roll your changes into the .dm file posted at the top of the thread.

How about that... I never noticed. Thanks llamabeast.
Forum: Dominions 3: The Awakening January 7th, 2007, 06:13 AM
Replies: 16
Views: 4,250
Posted By zepath
Re: Orcs, goblins and humans?

Faenaris -- as everyone else has already convinced you -- the national variety (and variety in general) in Dominions 3 will be more than enough to sate your desire for fantasy. If still you really...
Forum: Scenarios, Maps and Mods January 7th, 2007, 04:06 AM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

Wauthan, I remember the Avatar mod! It didn't ring a bell until I looked at the .tgas, but I downloaded it and used it from time to time in Dom 2. I don't have the .dm file any longer, but if...
Forum: Scenarios, Maps and Mods January 5th, 2007, 03:11 AM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

Wauthan, glad the dragons are well-received with you! At the moment, I am trying to find the right look for a new Dracolich and Carrion Dragon based on them.

Per the Sphinx, I've tried a new...
Forum: Scenarios, Maps and Mods January 4th, 2007, 02:31 AM
Replies: 92
Views: 29,241
Posted By zepath
Re: New Mod: Nova Deus II (taking requests)

Wauthan, thanks for the detailed suggestions. A lot of the things you mention were actually intentional.

I took the upper body of the Arch Druid from the "Wanderer" hero of Marverni who is...
Forum: Dominions 3: The Awakening January 3rd, 2007, 04:01 AM
Replies: 6
Views: 2,701
Posted By zepath
Becoming Prophet = New Sprite/Monster Nbr?

I've never encountered this before. When playing as EA C'tis I promoted a Lizard King to become my prophet and, strangely, his sprite changed as a result. Instead of using the newer, high-res...
Showing results 51 to 75 of 216

 
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