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Showing results 51 to 75 of 358
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Posts Made By:
Ewierl
Forum:
Dominions 3: The Awakening
May 3rd, 2008, 06:51 PM
Replies:
43
Poll:
Which nations represent order and good?
Views:
10,047
Posted By
Ewierl
Re: Which nations represent order and good?
Isn't LA Patala a small cadre of otherworldly serpents who rule their monkey underclass through hypnotism?
Forum:
Dominions 3: The Awakening
April 28th, 2008, 03:27 PM
Replies:
7
"Recruitment fixes" in changelog
Views:
4,593
Posted By
Ewierl
Re: \"Recruitment fixes\" in changelog
Sounds like good stuff; it may not be flagrantly visible in action, but it sounds like a meaningful improvement.
I await someday no longer having to use Better Independents, but three cheers for...
Forum:
Dominions 3: The Awakening
April 28th, 2008, 11:50 AM
Replies:
7
"Recruitment fixes" in changelog
Views:
4,593
Posted By
Ewierl
\"Recruitment fixes\" in changelog
27th april
* Missing spell descr fixed.
* AI nonpriests no longer preaches instead of tearing down walls in sieges.
* Some recruitment fixes for the AI.
I'm curious- what do these "recruitment...
Forum:
Dominions 3: The Awakening
April 28th, 2008, 11:36 AM
Replies:
41
Strands of Astral Power. Worth it?
Views:
14,966
Posted By
Ewierl
Re: Strands of Astral Power. Worth it?
I wonder if you need(ed) to have the penetration items equipped when casting the ritual? Anyone got the time to test?
Forum:
Dominions 3: The Awakening
April 20th, 2008, 04:14 PM
Replies:
60
The problem of fort types
Views:
15,435
Posted By
Ewierl
Re: The problem of fort types
Personally, I think the two proposed solutions that're actually viable are the following.
1) Alter the fort data so that forts differ less steeply in cost/admin/etc.
2) Give players some control...
Forum:
Dominions 3: The Awakening
April 17th, 2008, 02:13 PM
Replies:
20
Underwater fire? Bug or WAD?
Views:
8,321
Posted By
Ewierl
Re: Underwater fire?
The charcoal shield seems like a mistake because it's inconsistent- the spell doesn't work, but an item generating the spell does work. "They're different" arguments seem deflated by the way both...
Forum:
Dominions 3: The Awakening
April 9th, 2008, 12:24 PM
Replies:
35
Medusa Sheild is killing blind and undead, bug?
Views:
9,219
Posted By
Ewierl
Re: Medusa Sheild is killing blind and undead, bug
They have substance, it's just ethereal. "Ethereal" is not "nonexistent." Remember, you can chop up a ghost with swords, it's just harder to do so. Petrification is a magical event, not a physical...
Forum:
Dominions 3: The Awakening
March 31st, 2008, 06:27 PM
Replies:
29
New Player Questions, EAPangaea, Rainbow Mage, Etc
Views:
12,704
Posted By
Ewierl
Re: New Player Questions, EAPangaea, Rainbow Mage,
A or S are big benefits for the Gorgon, for Cloud Trapeze/Teleport. No amount of flying strat move is as valuable as the ability to pop in before army movement... if she's flying, you have to...
Forum:
Dominions 3: The Awakening
March 25th, 2008, 02:35 PM
Replies:
40
NAP Breach?
Views:
9,193
Posted By
Ewierl
Re: NAP Breach?
This is precisely the sort of situation where Real Diplomacy comes into play. It's worming around the edges of what a NAP does (or doesn't) mean, eithjer interpretation could be seen as valid. All...
Forum:
Dominions 3: The Awakening
March 24th, 2008, 05:41 PM
Replies:
43
Poll:
Which nations represent order and good?
Views:
10,047
Posted By
Ewierl
Re: Which nations represent order and good?
Personally, I consider LA Man to be one of the most positive socities, in terms of internal benevolence (benefits for own people) and a lack of any major sketchy practices (e.g. institutionalized...
Forum:
Dominions 3: The Awakening
March 23rd, 2008, 05:17 PM
Replies:
28
AI Helper Builds
Views:
4,357
Posted By
Ewierl
Re: AI Helper Builds
However, "difficulty" setting does not affect AI behavior- it instead gives the AI bonus creation points, gold, research, etc. A well-designed pretender might more than make up the difference.
Forum:
Dominions 3: The Awakening
March 3rd, 2008, 05:36 PM
Replies:
9
Feeblemind harder to cure?
Views:
4,630
Posted By
Ewierl
Re: Feeblemind harder to cure?
Feeblemind is indeed a tough one, I had a Gorgon SC get Botulfed, and she had to sit out at least a half-dozen turns before it wore off even with Recuperation and Gift of Health.
Forum:
Dominions 3: The Awakening
February 29th, 2008, 08:24 PM
Replies:
37
Scales/bless changes you would like
Views:
6,864
Posted By
Ewierl
Re: Scales/bless changes you would like
That way it's too strong; in Dom2, a positive magic scale was practically mandatory. But I think a better variant might be:
Make half research points count. Then the RP bonuses can be 0.5/1/1.5...
Forum:
Dominions 3: The Awakening
February 29th, 2008, 05:59 PM
Replies:
37
Scales/bless changes you would like
Views:
6,864
Posted By
Ewierl
Re: Scales/bless changes you would like
Now, I like the theoretical idea of having something to do with leftover points. However, permanent bonuses to your pretender of any kind would be a bad bad plan. Just think of the SCs you could...
Forum:
Dominions 3: The Awakening
February 18th, 2008, 06:05 PM
Replies:
79
Guide:
MA Pangaea strategies
Views:
30,972
Posted By
Ewierl
Re: MA Pangaea strategies
As an addition, keep in mind the viability of dominion victories: you have stacks of high-stealth H2 priests. to use I won a MP game once with a N4E4A4 Dom9 gorgon; I believe my scales were Turmoil...
Forum:
Dominions 3: The Awakening
January 28th, 2008, 12:19 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
761,299
Posted By
Ewierl
Maps and Pretender Creation
If you start a new game on a map with no water starts, the water nations' names are greyed out on the nation selection screen, sure.
However, if you then exit that game and go to the "Create...
Forum:
Dominions 3: The Awakening
January 26th, 2008, 03:40 PM
Replies:
37
Assassin strategies?
Views:
6,433
Posted By
Ewierl
Re: Assassin strategies?
I actually find she's just as good casting Mistform and charging into melee. With a Life Drain weapon and natural Mirror Image, she's pretty solid even with no/minimal gear, and does much better...
Forum:
Dominions 3: The Awakening
January 7th, 2008, 03:42 PM
Replies:
15
Completing SP Games
Views:
4,093
Posted By
Ewierl
Re: Completing SP Games
I finish almost all my SP games, but that's largely because I've figured out how to properly calibrate my victory conditions. I tend to go with "1 VP per capital", and set the needed VP to half the...
Forum:
Dominions 3: The Awakening
January 7th, 2008, 03:40 PM
Replies:
8
Shroud of the Battle Saint question
Views:
3,226
Posted By
Ewierl
Re: Shroud of the Battle Saint question
No it isn't. Put him alone in a province and cast two spells at him! Seeking Arrow should do the trick, but use a low-hp commander (and probably an unarmored prophet instead of someone in a...
Forum:
Dominions 3: The Awakening
January 3rd, 2008, 01:39 PM
Replies:
12
The Ark and other underwater bugs
Views:
3,547
Posted By
Ewierl
Re: The Ark and other underwater bugs
Are you sure? I mean, IIRC it creates an "Ark" battle-enchantment effect... which has some things in common with SB, but is nowhere near identical in effect or theme. I suppose an "Ark doesn't work...
Forum:
Dominions 3: The Awakening
December 21st, 2007, 04:35 PM
Replies:
21
The City of the Damned
Views:
5,932
Posted By
Ewierl
Re: The City of the Damned
I had one of the unique tomes pop out once, and one turn with 2000+ gold. Most successes provided only a few dozen gold. But I had horror attacks instead of undead attacks, which was rough,
I...
Forum:
Dominions 3: The Awakening
December 20th, 2007, 03:17 PM
Replies:
24
Inconsistant outcome
Views:
5,129
Posted By
Ewierl
Re: Inconsistant outcome
I know I've submitted save files with the bug in them, info is out there. AFAIK the bug is caused by different random number generators; it happens when a MP game is hosted on one computer type...
Forum:
Dominions 3: The Awakening
December 18th, 2007, 06:27 PM
Replies:
17
lantern shield
Views:
3,700
Posted By
Ewierl
Re: Flails
I thought I read somewhere that in Dom3, they were +2 attack vs. shields. Can't back up my statement with sources, though...
Forum:
Dominions 3: The Awakening
December 18th, 2007, 02:01 PM
Replies:
23
Haste
Views:
3,629
Posted By
Ewierl
Re: Haste
Even if so, Haste is still useful. Your attacks/fatigue ratio is the same, but you get the same number of attacks in more quickly, before you get swarmed in return.
Forum:
Dominions 3: The Awakening
December 17th, 2007, 03:13 PM
Replies:
23
Haste
Views:
3,629
Posted By
Ewierl
Re: Haste
I also find it occasionally useful for fortress-storming; it can help your troops rush through the narrow gates first and avoid a bottleneck.
Showing results 51 to 75 of 358
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