The Official e-Store of Shrapnel Games
This Month's Specials
The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 3 of 13
<
1
2
3
4
5
>
Last
»
Showing results 51 to 75 of 304
Search took
0.01
seconds; generated 95 minute(s) ago.
Search:
Posts Made By:
Spectarofdeath
Forum:
Space Empires: IV & V
October 5th, 2007, 09:10 AM
Replies:
15
SE:V v1.57 History
Views:
4,840
Posted By
Spectarofdeath
Re: SE:V v1.57 History
Don't make MM take the patches away....
Forum:
SEV Modders Knowledge Base
October 5th, 2007, 01:19 AM
Replies:
5
Being able to add a sphere world to the start
Views:
15,295
Posted By
Spectarofdeath
Re: Being able to add a sphere world to the start
Can always take the long, long, long way around.
Forum:
SEV Modders Knowledge Base
October 5th, 2007, 12:48 AM
Replies:
4
Facility Limitations>
Views:
14,157
Posted By
Spectarofdeath
Re: Facility Limitations>
I don't think there is, but there should be one.
Forum:
Space Empires: IV & V
October 3rd, 2007, 12:18 PM
Replies:
17
SE:V v1.56 History
Views:
5,110
Posted By
Spectarofdeath
Re: SE:V v1.56 History
I thought that this was supposed to be the week the patch came out, hopefully not much longer.
Forum:
Space Empires: IV & V
September 23rd, 2007, 02:36 PM
Replies:
28
Captain Kwok's Space Empires Nova
Views:
8,180
Posted By
Spectarofdeath
Re: Captain Kwok\'s Space Empires Nova
Ahhh, so are actual weapons in combat able to use these effects then?
Forum:
Space Empires: IV & V
September 23rd, 2007, 01:59 PM
Replies:
28
Captain Kwok's Space Empires Nova
Views:
8,180
Posted By
Spectarofdeath
Re: Captain Kwok\'s Space Empires Nova
Awesome, can't wait. Really like the ideas of expanded weapons , more components, and less retrofitting.
Edit: Just a quick question, any plan on using these dmg types, assuming they are workable...
Forum:
Space Empires: IV & V
September 7th, 2007, 09:47 PM
Replies:
17
SE:V History v1.52
Views:
3,974
Posted By
Spectarofdeath
Re: SE:V History v1.52
6. Removed - The hard coded requirement for only one space yard per planet
Does this mean more than one sy per planet now then? And if so, does it mean the build rate is added to the amount per...
Forum:
Space Empires: IV & V
September 7th, 2007, 02:21 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
347,163
Posted By
Spectarofdeath
Re: Balance Mod
Yes, copied the BM, then moved the FQM stuff into the new BM folder and renamed it BM FQM, as the BM readme stated to do.
Forum:
Space Empires: IV & V
September 7th, 2007, 01:07 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
347,163
Posted By
Spectarofdeath
Re: Balance Mod
Quick question. I installed BM 1.09 (or latest) plus FQM 5.0 beta 11, followed your installation instructions. Now when I go to start a game for some reason I get Standard game, BM, and a FQM, when I...
Forum:
Space Empires: IV & V
September 1st, 2007, 12:39 AM
Replies:
24
SE5 Beta History 1.51
Views:
5,738
Posted By
Spectarofdeath
Re: SE5 Beta History 1.51
Any eta on the next public release?
Forum:
Space Empires: IV & V
July 2nd, 2007, 11:28 PM
Replies:
17
OT: Virus protect pro
Views:
3,435
Posted By
Spectarofdeath
OT: Virus protect pro
Ok. So. This weekend I was web browsing and was prompted to download a activeX file for firefox in order to watch a video. Being the idiot that I am I dled it. I don't know why. I knew it was...
Forum:
Space Empires: IV & V
July 1st, 2007, 03:50 AM
Replies:
89
Introducing the iPhone...
Views:
15,116
Posted By
Spectarofdeath
Re: Introducing the iPhone...
Can't wait till they shrink them down to the size of a micro chip and implant them in our skulls. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Space Empires: IV & V
June 30th, 2007, 11:43 PM
Replies:
89
Introducing the iPhone...
Views:
15,116
Posted By
Spectarofdeath
Re: Introducing the iPhone...
Hell, give me a free one and jack the price up $20 a month for the two year contract and it's still cheaper than having to buy the phone itself.
Forum:
Space Empires: IV & V
June 30th, 2007, 04:35 PM
Replies:
89
Introducing the iPhone...
Views:
15,116
Posted By
Spectarofdeath
Re: Introducing the iPhone...
You could ask Paris Hilton, I'm sure she and the rest of hollywood all got free ones. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Space Empires: IV & V
June 21st, 2007, 05:34 PM
Replies:
11
Question on SEV
Views:
3,298
Posted By
Spectarofdeath
Re: Question on SEV
Ok, can someone explain how to change dmg and rng on a weapon? Feel free to use the DUC as a example.
Forum:
Space Empires: IV & V
June 16th, 2007, 06:25 PM
Replies:
22
OT: Which Discworld character are you?
Views:
5,299
Posted By
Spectarofdeath
Re: OT: Which Discworld character are you?
Whats up with question #23? lol
Forum:
Space Empires: IV & V
June 13th, 2007, 11:54 AM
Replies:
47
Kwok's next Mod
Views:
8,089
Posted By
Spectarofdeath
Re: Kwok\'s next Mod
Hopefully there will be alot of new weapons and components.
Forum:
Space Empires: IV & V
June 6th, 2007, 10:52 PM
Replies:
11
Question on SEV
Views:
3,298
Posted By
Spectarofdeath
Re: Question on SEV
All I have is Scriptparser, shipsetviewer, and techchart.
Forum:
Space Empires: IV & V
June 6th, 2007, 02:18 AM
Replies:
11
Question on SEV
Views:
3,298
Posted By
Spectarofdeath
Re: Question on SEV
Ok, so I got the map editor, played around, then saved the map, now how do I get it for the game to read it since it saves in a .txt format? Thanks for all the help.
Forum:
Space Empires: IV & V
June 5th, 2007, 04:05 PM
Replies:
11
Question on SEV
Views:
3,298
Posted By
Spectarofdeath
Re: Question on SEV
Is there any known of way to edit a map?
Forum:
Space Empires: IV & V
June 3rd, 2007, 05:51 PM
Replies:
11
Question on SEV
Views:
3,298
Posted By
Spectarofdeath
Question on SEV
Is there any way to "lock" a race's homeworld, so that every game on that map it's always that race's homeworld? Thanks.
Edit: Also is there a way to save ship designs?
Forum:
Space Empires: IV & V
June 1st, 2007, 08:01 PM
Replies:
48
OT: Battlestar Galactica Final Season
Views:
10,460
Posted By
Spectarofdeath
Re: OT: Battlestar Galactica Final Season
....Maybe they'll bring back Space above and beyond......
Forum:
Space Empires: IV & V
May 26th, 2007, 06:50 PM
Replies:
14
OT: Star Trek XI
Views:
3,303
Posted By
Spectarofdeath
Re: OT: Star Trek XI
Bring back TNG, or maybe DS9 or voyager. I hate when companies decide to "return to the begining". I don't mind the concept of the original "wagon train to the stars" but just not back in TOS time....
Forum:
Space Empires: IV & V
May 26th, 2007, 06:45 PM
Replies:
1
SE5 Shipset Megapack Torrent Updated
Views:
1,745
Posted By
Spectarofdeath
Re: SE5 Shipset Megapack Torrent Updated
Awesome! Always great to see more shipsets added.
Forum:
Space Empires: IV & V
May 20th, 2007, 01:02 AM
Replies:
33
OT: Starcraft II announced!
Views:
6,968
Posted By
Spectarofdeath
Re: OT: Starcraft II announced!
About damn time.
Showing results 51 to 75 of 304
Page 3 of 13
<
1
2
3
4
5
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
11:03 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.