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Showing results 51 to 75 of 83
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Posts Made By:
SafeKeeper
Forum:
Dominions 3: The Awakening
July 25th, 2006, 12:25 PM
Replies:
9
A way to move multiple territories at once?
Views:
2,910
Posted By
SafeKeeper
Re: A way to move multiple territories at once?
I always missed that in Dominions 2 and hoped it would be in the third game. Being able to hold shift to set waypoints through several territories (or even better, to just select a distant territory...
Forum:
Dominions 3: The Awakening
July 7th, 2006, 11:26 PM
Replies:
1
Wondering if this is possible (rituals)
Views:
2,242
Posted By
SafeKeeper
Wondering if this is possible (rituals)
I'm wondering if it'll be possible to add some sort of effects to spells so that a happens if it succeeds and b happens when it doesn't?
As an example, let's say you have a "ritual-blocking"...
Forum:
Dominions 3: The Awakening
July 6th, 2006, 08:03 PM
Replies:
25
I am way overdue for this but...
Views:
5,508
Posted By
SafeKeeper
Re: I am way overdue for this but...
Never mind how "overdue" it is, better late than never!
Dominions 3. The game just sounds better and better. The castle system's going to be interesting.
Forum:
Dominions 3: The Awakening
July 4th, 2006, 11:24 PM
Replies:
17
team victory conditions
Views:
4,758
Posted By
SafeKeeper
Re: team victory conditions
The problem is that the way it is now you can't fight together, whereas if alliances were implemented, you could fight together. It's more than preventing accidental encounters.
Not to mention...
Forum:
Dominions 3: The Awakening
July 3rd, 2006, 08:51 PM
Replies:
17
team victory conditions
Views:
4,758
Posted By
SafeKeeper
Re: team victory conditions
How so? It works great in RTS games.
Look, I like unfixed teams, too, but I also like fixed alliances that cannot be broken.
I strongly dislike the "accidental battles". I should be able to...
Forum:
Dominions 3: The Awakening
July 3rd, 2006, 01:04 PM
Replies:
17
team victory conditions
Views:
4,758
Posted By
SafeKeeper
Re: team victory conditions
It'd be really nice. It'd also be a good thing if you can just set locked teams before game-start, like in most RTS games.
Forum:
Dominions 3: The Awakening
June 24th, 2006, 03:41 PM
Replies:
43
Starvation victims abroad need help NOW!
Views:
9,669
Posted By
SafeKeeper
Re: Starvation victims abroad need help NOW!
Then I misunderstood. Damn. Well, I'll cross my claws.
Forum:
Dominions 3: The Awakening
June 24th, 2006, 02:07 PM
Replies:
71
We love you, Illwinter, but DO NOT DO THIS!
Views:
18,263
Posted By
SafeKeeper
Re: More Thingies
Double-post, sorry.
Forum:
Dominions 3: The Awakening
June 24th, 2006, 02:05 PM
Replies:
71
We love you, Illwinter, but DO NOT DO THIS!
Views:
18,263
Posted By
SafeKeeper
More Thingies
And, as I should've remembered sooner, the Jedi Knight games with their lightsabre fights. How could we forget that one? Let's just say I've got ADD after...
Forum:
Dominions 3: The Awakening
June 24th, 2006, 01:40 PM
Replies:
43
Starvation victims abroad need help NOW!
Views:
9,669
Posted By
SafeKeeper
Re: Starvation victims abroad need help NOW!
"Zplendid":)!
As an addition, should the supplies take some time to get flowing as the caravans have to move physically to get there? Something like a line materializing out of the source province...
Forum:
Dominions 3: The Awakening
June 24th, 2006, 10:50 AM
Replies:
71
We love you, Illwinter, but DO NOT DO THIS!
Views:
18,263
Posted By
SafeKeeper
Re: We love you, Illwinter, but DO NOT DO THIS!
Right. Doesn't have to be 3d, sprites work, too.
Rotating the world map would be nice as well.
Forum:
Dominions 3: The Awakening
June 24th, 2006, 10:48 AM
Replies:
43
Starvation victims abroad need help NOW!
Views:
9,669
Posted By
SafeKeeper
Starvation victims abroad need help NOW!
Here's an idea I've got about supplies in Dom 3: The use of supply lines to get supplies from one province to another.
To illustrate, let's say you're playing Jotunheimen. Your capital produces...
Forum:
Dominions 3: The Awakening
June 24th, 2006, 10:29 AM
Replies:
18
Will Ixsoft sell Dominions 3 ?
Views:
6,012
Posted By
SafeKeeper
Re: Will Ixsoft sell Dominions 3 ?
Steam is for "n00bz". If you really want to ruin a game, have it published by some huge gang such as Ubisoft or EA Games.
We'd end up with an unifinished thing with no random map editor, 5 races,...
Forum:
Dominions 3: The Awakening
June 24th, 2006, 10:21 AM
Replies:
71
We love you, Illwinter, but DO NOT DO THIS!
Views:
18,263
Posted By
SafeKeeper
Re: We love you, Illwinter, but DO NOT DO THIS!
Close combat could work in an FPS game. And there is some shooting (archers, javelins, hurlers, axe-throwers, and so on);).
But anyways, do whatever you want, Illwinter, just don't make a...
Forum:
Dominions 3: The Awakening
June 23rd, 2006, 07:41 PM
Replies:
71
We love you, Illwinter, but DO NOT DO THIS!
Views:
18,263
Posted By
SafeKeeper
Re: We love you, Illwinter, but DO NOT DO THIS!
[Starts to shake and shudder severely.]
Funny thing is I'm considering starting a Total Conversion for BF 2142 called "Dominions", which'll feature the Vættir and draw heavily upon... Guess...
Forum:
Dominions 3: The Awakening
May 24th, 2006, 06:35 AM
Replies:
10
Realism options!
Views:
3,590
Posted By
SafeKeeper
Re: Realism options!
OK, so turning off things like Fatigue disables those spells. Shouldn't be too hard.
Forum:
Dominions 3: The Awakening
May 21st, 2006, 11:46 AM
Replies:
10
Realism options!
Views:
3,590
Posted By
SafeKeeper
Realism options!
What does everyone think of realism options in Dominions III, the way they have them in simulators such as Silent Hunter III? In Dominions III's case, something like:
Infinite ammunition.
...
Forum:
Dominions 2: The Ascension Wars
November 24th, 2005, 08:59 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
213,956
Posted By
SafeKeeper
Re: Dominions 3 Wishlist
Yes, an in-game, step-by-step tutorial is BADLY needed. Make it very detailed, like that in Stars!, and use scripts (same random events, AI recruitment, etc. every time you launch the tutorial) so...
Forum:
Dominions 2: The Ascension Wars
November 23rd, 2005, 09:37 AM
Replies:
27
Mod Command Brainstorm
Views:
6,457
Posted By
SafeKeeper
Re: Mod Command Brainstorm
I think Dom III should have several degrees of stealth, from 0 to 100 or something. The higher the level, the harder the unit is to detect.
#stealth(x), where 'x' is the level of stealth.
Forum:
Dominions 2: The Ascension Wars
November 18th, 2005, 08:49 AM
Replies:
1
The BG music
Views:
1,542
Posted By
SafeKeeper
The BG music
Just out of curiosity, what is that BG music (not the bag-pipe battle theme, the one that plays during management)?
Does it have a name and lyrics that could perhaps be posted here?
SK
Forum:
Dominions 2: The Ascension Wars
October 18th, 2005, 09:15 AM
Replies:
60
Orcs, Elves, and the One Cliché to Rule Them All
Views:
10,776
Posted By
SafeKeeper
Re: Orcs, Elves, and the One Cliché to Rule Them A
Not JRR Tolkien elves. Hah:)!
Here I definetly beg to differ. Halflings and hobbits are two widely different things. I think. Never read JRR's books, just watched the movies:o.
Good...
Forum:
Dominions 2: The Ascension Wars
October 17th, 2005, 01:33 PM
Replies:
60
Orcs, Elves, and the One Cliché to Rule Them All
Views:
10,776
Posted By
SafeKeeper
Re: Orcs, Elves, and the One Cliché to Rule Them A
With respect, I know they aren't, and that Dominions draws heavily on mythology (Illwinter didn't come up with giants and dragons, to put it that way). What I'm saying when I call them "fresh" is...
Forum:
Dominions 2: The Ascension Wars
October 17th, 2005, 12:47 PM
Replies:
60
Orcs, Elves, and the One Cliché to Rule Them All
Views:
10,776
Posted By
SafeKeeper
Orcs, Elves, and the One Cliché to Rule Them All
There's been several posts on the addition of orcs, elves, night elves, et cetera into Dominions III. Hence, I decided to write this little essay to contribute my two cents on our buddies from...
Forum:
Dominions 2: The Ascension Wars
February 26th, 2005, 10:12 AM
Replies:
5
What's the Seithkona do?
Views:
1,598
Posted By
SafeKeeper
What\'s the Seithkona do?
Pardon me for not knowing, but I have the demo version only.
The Seithkona has no visible special abilities, nothing but a dagger, but a price of 90 gold. What's so special about her?
...
Forum:
Dominions 2: The Ascension Wars
November 10th, 2004, 09:42 PM
Replies:
12
How long does it take for the game to reach me?
Views:
2,067
Posted By
SafeKeeper
Re: How long does it take for the game to reach me
Well, here in Norway we're used to getting this money order for the company attached to what we order. Then we just fill in our account number and sign it and take it to the bank. That's how it's...
Showing results 51 to 75 of 83
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