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  #1  
Old June 23rd, 2006, 07:41 PM

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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Beware Dominions 40000
[Starts to shake and shudder severely.]

Funny thing is I'm considering starting a Total Conversion for BF 2142 called "Dominions", which'll feature the Vættir and draw heavily upon... Guess what?

I'll let you know if anything happens. I've done some mod work before.

Anyway, I'd actually like a Dominions FPS. Think of it, you're got fantasy RTS and RPG, but FPS? The closest thing I can think of is the siege mod for BF 1942, with the English fighting the French.
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  #2  
Old June 23rd, 2006, 08:09 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Dominions RPG and steampunk setting are both very cool ideas. An RTS might also work if they focus more on the battles and unit coordination, positioning, tactics, et cetera than with base-building, rushes, and other generic RTs crap like that.
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  #3  
Old June 23rd, 2006, 08:48 PM

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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Hmmm.... I can imagine how to translate Dominons into RTS and RPG (maybe even MMORPG or a city-builder), but FPS seems a bit stratching it. There is little, if any, shooting. Maybe a Zelda-esque thing...

I personally would enjoy a steampunk dominions (I love Dominions fantasy, I would like to see what Kristoffer does with modern stuff). Space game: Mayyybe, but those focus more on technology and space ship design normally, which isn't very Dominionsey (though they could suprise us... ).

As for what type of game, I don't particularly like RPG's (just a personal opinion, ignore me). I think a Dominion's RTS could be fun, though a good deal of the original game would probably change in the translation.

I will end with something very hard to do: make a Dominions Racing Game!
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Old June 24th, 2006, 10:21 AM

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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Close combat could work in an FPS game. And there is some shooting (archers, javelins, hurlers, axe-throwers, and so on).

But anyways, do whatever you want, Illwinter, just don't make a Dominions 40 000 with Vanir fighting Jotuns in space. Just don't. Please.
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  #5  
Old June 24th, 2006, 10:37 AM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

A first-person with me as my pretender might be cool. I think it would also tend to answer alot of the complaints about how things work in battle for the regular game. Having only 5 pre-set instructions, how well archers work, attacks like "rearmost". If your vision of the battle is brought down to a first-person level then the problems with those tend to be much more understandable.

In fact, I think Illwinter would save alot of gripes if they offered a rotated ground level view of battle replays.
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  #6  
Old June 24th, 2006, 10:50 AM

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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Right. Doesn't have to be 3d, sprites work, too.

Rotating the world map would be nice as well.
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  #7  
Old June 24th, 2006, 11:09 AM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

We've got a fantasy FPS, the upcoming Dark Messiah, for example. (I remember more games, but I don't remember any names, something like rune-axe or something is one)
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Old June 26th, 2006, 12:29 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Gandalf Parker said:
A first-person with me as my pretender might be cool.

Wouldn't be very exciting as Oracle or Monolith.
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Old June 26th, 2006, 01:17 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Dominons RPG is the way to go. Playing as a Prophet would be hella cool, being able to traverse the randomly generated world and convert peoples and fend off zealots. Oh man, I start shaking just thinking about it.
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  #10  
Old June 26th, 2006, 09:38 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Cainehill said:
Wouldn't be very exciting as Oracle or Monolith.
A monolith could be the ultimate turret. What wouldn't be very exciting would be the sphinx.
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