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Showing results 51 to 75 of 500
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Posts Made By:
Wrana
Forum:
Scenarios, Maps and Mods
July 16th, 2010, 03:04 PM
Replies:
23
MA Nation Balance Mod - Planning
Views:
8,489
Posted By
Wrana
Re: MA Nation Balance Mod - Planning
Agree with this. Another possibility are Moon Warriors. This is slower than Sacred Madness of Mictlan, but it works. And single major bless would be affordable with other possibilities.
***...
Forum:
Multiplayer and AARs
July 16th, 2010, 01:09 PM
Replies:
108
Traitors! Team Game! 1 Captain, 1 Player needed!
Views:
25,892
Posted By
Wrana
Re: Traitors! Team Game! 6/16
Interesting idea. Do I understand correctly that teams are formed in terms of players and only after that nations are assigned? Or?
Also, could you point at the balance mods for Yomi, Agartha,...
Forum:
Multiplayer and AARs
July 16th, 2010, 12:41 PM
Replies:
17
MA Test Game - Retinues
Views:
5,886
Posted By
Wrana
Re: MA Test Game - Retinues
Considering Septimius' idea about just making national commanders tougher, I think that while it may be viable for some commanders, commanders of civilized nations shouldn't generally be thugs. For...
Forum:
Multiplayer and AARs
July 14th, 2010, 07:01 PM
Replies:
17
MA Test Game - Retinues
Views:
5,886
Posted By
Wrana
Re: MA Test Game - Retinues
Good idea, I think. I'll gladly take part in testing it, preferably as Shinuyama or Pythium.
Further thoughts may be forthcoming. As for Shuten-doji, theoretically, he can work with a small retinue...
Forum:
Dominions 3: The Awakening
July 13th, 2010, 05:54 PM
Replies:
73
Wh... wha.... what happened to the community?? :'(
Views:
22,645
Posted By
Wrana
Re: Wh... wha.... what happened to the community?? :'(
Not enough babes :dk:[/QUOTE]
Bring some - you are French after all! ;)
Forum:
Dominions 3: The Awakening
July 13th, 2010, 05:50 PM
Replies:
44
Guide:
MA Man - Making the best of a bad deal
Views:
29,818
Posted By
Wrana
Re: MA Man - Making the best of a bad deal
Yes, wardens not capital-only is CBM change. I think it's poor thematically, but it makes Man much stronger by allowing a good bless strategy. IIRC, it also makes a Warden Lord a weak priest - so...
Forum:
Dominions 3: The Awakening
July 13th, 2010, 05:36 PM
Replies:
10
Nations with Underwater Ability
Views:
3,741
Posted By
Wrana
Re: Nations with Underwater Ability
Well, Agarthan underwater troops are weak anyway, so it doesn't matter whether they can do them in MA. For Patala it could make some difference... And for LA Atlanteans it's thematic.
Forum:
Multiplayer and AARs
July 13th, 2010, 04:59 PM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
152,686
Posted By
Wrana
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Thanks for explanations, chris & Septimius. Having both them makes it so much more clear. :)
As for balance, yes, trying to reach the perfect balance can consume too much time to too little effect....
Forum:
Multiplayer and AARs
July 13th, 2010, 09:26 AM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
152,686
Posted By
Wrana
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
And what is TAM style? :confused:
Forum:
Multiplayer and AARs
July 13th, 2010, 09:04 AM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
152,686
Posted By
Wrana
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
I also think that making a good plan and sticking to it was a reason to ano's victory. Maybe another reason was that their team had played together before, too.
Considering our team - firstly, we...
Forum:
Scenarios, Maps and Mods
July 13th, 2010, 08:46 AM
Replies:
406
Endgame Diversity Mod - v1.2 released
Views:
175,943
Posted By
Wrana
Re: Endgame Diversity Mod - stable version (v1.1) released
It happens with kraken Pretender, actually, and the Kraken in this mod is copied from it. So just make Snake ring for your kraken. ;)
Forum:
Multiplayer and AARs
July 12th, 2010, 03:17 AM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
152,686
Posted By
Wrana
Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Thanks to all. Sorry for staling last turns, Septimius - I had some still unexplained glitch at my home computer, so without net access.
Forum:
Dominions 3: The Awakening
July 5th, 2010, 05:05 AM
Replies:
25
tide turning items
Views:
7,131
Posted By
Wrana
Re: tide turning items
Well, nobody prevents you from making a mod for it. ;)
Forum:
Scenarios, Maps and Mods
July 3rd, 2010, 10:23 AM
Replies:
406
Endgame Diversity Mod - v1.2 released
Views:
175,943
Posted By
Wrana
Re: Endgame Diversity Mod - stable version (v1.1) released
I agree with this generally, though current version has some diversification abilities.
But False King is an excellent idea. He may also be a thug, though not an SC, I think.
Hierophants I'm not so...
Forum:
Multiplayer and AARs
July 2nd, 2010, 08:04 AM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
152,686
Posted By
Wrana
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
I hope not. :)
Forum:
Dominions 3: The Awakening
July 1st, 2010, 03:28 PM
Replies:
4
LichCraft question
Views:
3,544
Posted By
Wrana
Re: LichCraft question
Yes, and I think a question of making this spell follow description was raised a lot of times. Maybe someday it will. ;)
As for Twiceborn, it won't remove globals either as it by itself just gives...
Forum:
Multiplayer and AARs
July 1st, 2010, 06:25 AM
Replies:
208
MP:
LA CBM Game Pyrite upload Pretenders
Views:
59,818
Posted By
Wrana
Re: LA CBM Game Pyrite upload Pretenders
Whisky especially. ;) Well, if I will be at your lands, I'll remember this. By the way, some time ago you said something about Bogarus attacking you or something. As I still don't see them nowhere...
Forum:
Dominions 3: The Awakening
July 1st, 2010, 06:21 AM
Replies:
53
Dominions 3 lore and nation backgrounds !
Views:
19,389
Posted By
Wrana
Re: Dominions 3 lore and nation backgrounds !
Yes, maybe Broken Empire could be just an alternate nation in MA. But it would be too similar to both Ashen Empire Ermor & Emerald Empire Pythium to make it a separate faction like Vanheim/Helheim....
Forum:
Scenarios, Maps and Mods
June 30th, 2010, 12:52 PM
Replies:
13
Utility:
Spell Modding Returns
Views:
6,901
Posted By
Wrana
Re: Spell Modding Returns
Why, iirc, DrPraetorious says that there is a tag for this...
What is sadly impossible is to make buffs in combinations not already present in the game.
Forum:
Multiplayer and AARs
June 30th, 2010, 12:38 PM
Replies:
208
MP:
LA CBM Game Pyrite upload Pretenders
Views:
59,818
Posted By
Wrana
Re: LA CBM Game Pyrite upload Pretenders
Excellent! We are happy that our help was not in vain! Emperor sends congratulations to you!
Forum:
Multiplayer and AARs
June 30th, 2010, 12:36 PM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
152,686
Posted By
Wrana
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
I would like more to see LA R'lyeh & Ermor as part of AI team. R'lyeh would probably look better thematically as a merc than Ermor.
LA Atlantis I think would be fine as an alien nation seeking any...
Forum:
Scenarios, Maps and Mods
June 30th, 2010, 12:26 PM
Replies:
406
Endgame Diversity Mod - v1.2 released
Views:
175,943
Posted By
Wrana
Re: Endgame Diversity Mod - stable version (v1.1) released
Nothing has more history than Cthulhu!! :mad: He is eternal! And when The Stars Are Rignt He will awaken and devour you miserable unbelievers!
:D
Forum:
Dominions 3: The Awakening
June 30th, 2010, 12:21 PM
Replies:
53
Dominions 3 lore and nation backgrounds !
Views:
19,389
Posted By
Wrana
Re: Dominions 3 lore and nation backgrounds !
Considering Ermor LA/MA. As far as I understand what KO said (especially about more periods), MA Ermor was actually a probably very short period of time before catastrophe which lies somewhere...
Forum:
Dominions 3: The Awakening
June 29th, 2010, 09:39 AM
Replies:
25
tide turning items
Views:
7,131
Posted By
Wrana
Re: tide turning items
Stone Sword is good for SCs also. Monolith Armor maybe (but you need to be both high-hp & pretty fast to really benefit from it).
Forum:
Dominions 3: The Awakening
June 29th, 2010, 09:14 AM
Replies:
5
Lanka Sacreds
Views:
2,529
Posted By
Wrana
Re: Lanka Sacreds
Donkey-heads are also good flankers, especially with Water 9 - something you don't expect from monkey nation.
Javelineers are the worst, I think, but still good enough for indy clearing and as a...
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