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Showing results 51 to 75 of 500
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Posts Made By:
Twan
Forum:
Scenarios, Maps and Mods
June 22nd, 2008, 01:53 PM
Replies:
14
Poll:
Mega non-random map
Views:
3,180
Posted By
Twan
Mega non-random map
Sometimes ago when Xietor asked for map preferences for megagame, I've started to make this big map, which main goal are to offer both balanced start areas (same number & kind of neighbours etc like...
Forum:
Dominions 3: The Awakening
June 22nd, 2008, 08:53 AM
Replies:
339
What other games complement your Dominions 3?
Views:
100,824
Posted By
Twan
Re: What other games complement your Dominions 3?
Armaggedon Empires best indie game of last year.
Except that I mostly play oldies, good old hex wargames (WinSPWW2, Fantasy General), and 4x like MoM/MoO.
No MMO since I've stopped EQ and WoW....
Forum:
Dominions 3: The Awakening
June 22nd, 2008, 08:44 AM
Replies:
22
Keeping Helpful Enemy Dominion Alive...
Views:
9,889
Posted By
Twan
Re: Keeping Helpful Enemy Dominion Alive...
Hostile scales work if the province is under your dominion.
So if you can preach a province to dom 1 without removing ennemy scales you may benefit from his magic research bonus or full effects of...
Forum:
Multiplayer and AARs
June 22nd, 2008, 08:28 AM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
191,220
Posted By
Twan
Re: Principles of Colonialism
The mavernis that's it.
Their kind of druids were finally recognized having a developped spirit as they succeeded to mind burn several elephants.
The skulls of this variety of mavernis will...
Forum:
Multiplayer and AARs
June 21st, 2008, 03:47 PM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
191,220
Posted By
Twan
Principles of Colonialism
Quietly travelling in the forests, trampling barbarians and deer tribes the armies of ME Arcocephale have made a strange discovery : a fortified city looking like it may be the center of a foreign...
Forum:
Dominions 3: The Awakening
June 21st, 2008, 08:38 AM
Replies:
93
refuting common wisdom on scales everybody knows
Views:
13,412
Posted By
Twan
Re: refuting common wisdom on scales everybody kno
I should be really unlucky if it's the real mechanic.
Forum:
Dominions 3: The Awakening
June 21st, 2008, 08:13 AM
Replies:
93
refuting common wisdom on scales everybody knows
Views:
13,412
Posted By
Twan
Re: refuting common wisdom on scales everybody kno
The problem for me isn't the cap itself but bad events "stealing" event slots when your scales aren't maxed everywhere, so you need a very strong dominion or to be turtling to have reliable effects. ...
Forum:
Dominions 3: The Awakening
June 20th, 2008, 01:57 PM
Replies:
93
refuting common wisdom on scales everybody knows
Views:
13,412
Posted By
Twan
Re: refuting common wisdom on scales everybody kno
It's possible to win with any scales. Am I supposed to have said the contrary ?
It's anyway more unlikely to win with some.
Forum:
Scenarios, Maps and Mods
June 20th, 2008, 11:51 AM
Replies:
21
The Gladiator - One Battle Deal
Views:
5,713
Posted By
Twan
Re: The Gladiator - One Battle Deal
Are you sure remaining dammage isn't transfered to next shape ?
It seem to be the case for some multi-shapes creatures.
Forum:
Multiplayer and AARs
June 20th, 2008, 09:49 AM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
191,220
Posted By
Twan
Re: Hinnom Awakens
The pretender of Zeldor is Shad Bashemot, the one who dies every turn.
The pretender named Zeldor isn't the pretender of Zeldor, just a fan probably.
Forum:
Dominions 3: The Awakening
June 20th, 2008, 09:26 AM
Replies:
28
Minimum dominion?
Views:
13,401
Posted By
Twan
Re: Minimum dominion?
I think the size / start positions of the map decides it.
On big maps or maps with spaced fixed positions I'd use even dom 3 or 4.
On typical random 15 or less prov/player maps where capitols...
Forum:
Dominions 3: The Awakening
June 20th, 2008, 08:58 AM
Replies:
93
refuting common wisdom on scales everybody knows
Views:
13,412
Posted By
Twan
Re: refuting common wisdom on scales everybody kno
I think you may always try to refute common wisdom with theory, but as long it isn't refuted by results of dozen of MP games it just isn't refuted.
I think the base of said common wisdom is games...
Forum:
Scenarios, Maps and Mods
June 20th, 2008, 07:39 AM
Replies:
21
The Gladiator - One Battle Deal
Views:
5,713
Posted By
Twan
Re: The Gladiator - One Battle Deal
You wanted to say a #firstshape I guess.
Anyway it's not a good solution as it would allow to make the unit really aquatic (using some magical way to enter water and fight a first battle, then you...
Forum:
Multiplayer and AARs
June 20th, 2008, 06:05 AM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
191,220
Posted By
Twan
Re: Hinnom Awakens
Not really a big deal for a thug nation.
Be aware young brother.
Astrologers predict a conjunction of the Big Wolf constellation with the Pierced Heart one and the Dark Bloody Sword comet.
...
Forum:
Scenarios, Maps and Mods
June 20th, 2008, 05:55 AM
Replies:
21
The Gladiator - One Battle Deal
Views:
5,713
Posted By
Twan
Re: The Gladiator - One Battle Deal
You can make a new one but it's rather complicated.
First/easier method is to replace an existing spell (if you mod a nation replacing a national spell of a nation of another era shouldn't make...
Forum:
Scenarios, Maps and Mods
June 19th, 2008, 02:46 PM
Replies:
21
The Gladiator - One Battle Deal
Views:
5,713
Posted By
Twan
Re: The Gladiator - One Battle Deal
Copystat doesn't work, gladiators disappearing seem to be linked with their unit id, so you need to replace a gladiator unit if you want the same behavior.
A workaround is a to use...
Forum:
Multiplayer and AARs
June 17th, 2008, 01:08 PM
Replies:
365
LA Game - Victoria - Running
Views:
73,460
Posted By
Twan
Re: Bid for d gems
Yes.
@Jazzepi Giant lawyers say : Biding was stated to be "in gold" not in chads or copper pieces. http://forum.shrapnelgames.com/images/smilies/happy.gif
More seriously, a last minute +1 when...
Forum:
Multiplayer and AARs
June 17th, 2008, 12:14 PM
Replies:
365
LA Game - Victoria - Running
Views:
73,460
Posted By
Twan
Re: Bid for d gems
The last offer isn't recievable as the .5 can't be paid. :p
Gems allocated to Patala for 480g.
Forum:
Multiplayer and AARs
June 17th, 2008, 10:52 AM
Replies:
365
LA Game - Victoria - Running
Views:
73,460
Posted By
Twan
Re: Bid for d gems
I should perhaps have fixed a minimum increment. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Multiplayer and AARs
June 17th, 2008, 06:46 AM
Replies:
365
LA Game - Victoria - Running
Views:
73,460
Posted By
Twan
Re: Bid for d gems
425g one time...
About 6 hours left. Is there really only one candidate, or will there be a last minute outbid... ? suspense...
Forum:
Multiplayer and AARs
June 16th, 2008, 10:21 AM
Replies:
365
LA Game - Victoria - Running
Views:
73,460
Posted By
Twan
Bid for d gems
Cool to have ermorian capitol, but less cool to have half my provinces under 1k pop.
So I invite anyone interested to bid here in gold for 25 death gems.
Minimal price is 350g. I'll take the...
Forum:
Dominions 3: The Awakening
June 16th, 2008, 07:23 AM
Replies:
11
Nations that have clobbered me in a straight fight
Views:
4,206
Posted By
Twan
Re: Nations that have clobbered me in a straight f
None so far.
Straight and even fights are rather rare in dominions. I don't remember a lot, more usual to see someone (often me) expanding too fast and people ganging on him, or long attrition...
Forum:
Multiplayer and AARs
June 16th, 2008, 05:13 AM
Replies:
1,509
KingMaker - let the Ascension War commence!
Views:
191,220
Posted By
Twan
Re: Weather
Cancelling the recruitment queue when you are sieged trigger the cheating message iirc.
Forum:
Dominions 3: The Awakening
June 15th, 2008, 08:24 PM
Replies:
9
Help a newb, please!
Views:
2,105
Posted By
Twan
Re: Help a newb, please!
Fun I remember having expressed the same complaint about "e" about one week after release.
The best ways to avoid the "e" trap are to always use mouse instead of the dangerous "r" shortcut, or...
Forum:
Dominions 3: The Awakening
June 15th, 2008, 04:05 PM
Replies:
23
End Game Summons
Views:
4,485
Posted By
Twan
Re: End Game Summons
Units :
Recruitable powerful units will be used for rush even if they are reasonably expensive (or if they are extremely expensive won't be used, as not cost effective in late game compared to...
Showing results 51 to 75 of 500
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