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Showing results 76 to 100 of 245
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Posts Made By:
mkr8683
Forum:
WinSPWW2
September 14th, 2014, 11:19 PM
Replies:
10
odd sound effect
Views:
5,361
Posted By
mkr8683
Re: odd sound effect
Maybe the ambient sounds? Check your preferences, do you 'Battle FX' turned on?
Forum:
WinSPWW2
September 13th, 2014, 03:16 PM
Replies:
3
Ranks
Views:
2,718
Posted By
mkr8683
Re: Ranks
Thanks Andy.
I got the impression that the variety was for flavor, was curious as to how the game actually assigned them. The list you provided is exactly what I needed.
Forum:
WinSPMBT
September 12th, 2014, 11:22 PM
Replies:
22
Poll:
Shped
Views:
10,976
Posted By
mkr8683
Re: Shped
Looks like I initially noticed it, then left off. Anyway, I couldn't get it to work in SP2, worked great in SP1 and SP3, though the SP3 sets are incompatible with the other games.
Forum:
WinSPMBT
September 12th, 2014, 04:57 PM
Replies:
22
Poll:
Shped
Views:
10,976
Posted By
mkr8683
Re: Shped
Eureka!
SP1, run in DosBox, will create the remaining zooms, EXCEPT for the z5.
Forum:
WinSPWW2
September 11th, 2014, 07:35 PM
Replies:
3
Ranks
Views:
2,718
Posted By
mkr8683
Ranks
How does the game assign ranks to unit leaders? It seems to fluctuate a bit, especially higher up the chain.
Forum:
Campaigns, Scenarios & Maps
September 11th, 2014, 05:00 PM
Replies:
2
Flashing Icons?
Views:
2,610
Posted By
mkr8683
Re: Flashing Icons?
Ah, got it. I was making them look like muddy, sluggish creeks. They look fine and work well for my purposes, they just don't 'flash.' Still easy to differentiate from dirt roads, as the existing...
Forum:
Campaigns, Scenarios & Maps
September 11th, 2014, 02:36 PM
Replies:
2
Flashing Icons?
Views:
2,610
Posted By
mkr8683
Flashing Icons?
I know how to turn off the flashing pixels in SHPED, but what if I want to make a terrain flash? Leaving the SP-No Flash box unchecked doesn't do the trick. I'm trying to edit the stream tiles.
Forum:
Campaigns, Scenarios & Maps
September 9th, 2014, 03:18 PM
Replies:
3
Suppression at Start of Scenario?
Views:
2,897
Posted By
mkr8683
Re: Suppression at Start of Scenario?
Don, your suggestion worked like a charm! I used a battery of light artillery, so as not to cause any craters, set the bombardment for the initial turn, played it, saved it, and renamed the save file...
Forum:
WinSPMBT
September 9th, 2014, 02:41 AM
Replies:
3
Info:
Command Authority - A Great Read
Views:
2,933
Posted By
mkr8683
Re: Command Authority - A Great Read
Ha, thanks for making that connection! The original scenario was from c. 1998, as well.
Forum:
Campaigns, Scenarios & Maps
September 9th, 2014, 02:39 AM
Replies:
3
Suppression at Start of Scenario?
Views:
2,897
Posted By
mkr8683
Suppression at Start of Scenario?
Is there any way to cause a unit to be suppressed at the beginning of a scenario without an artillery bombardment? I ask because I'm trying to simulate a surprise attack where the defenders are...
Forum:
Mods
September 7th, 2014, 03:26 AM
Replies:
3
WinSPMBT Mod - Mujahideen Flags
Views:
6,517
Posted By
mkr8683
Re: WinSPMBT Mod - Mujahideen Flags
Starting to regret this, given the news of the past months. Don, could I suggest you include the originals with future releases of WinSPMBT, the same as with the German swastika flags?
Forum:
Campaigns, Scenarios & Maps
August 9th, 2014, 12:51 AM
Replies:
2
Max Icon Size?
Views:
1,838
Posted By
mkr8683
Re: Max Icon Size?
The odd thing is that it has absolutely no problem with an icon that's 149x283, but has a fit over an icon that's 367x241. I'm hoping the max is somewhere in between.
Forum:
Campaigns, Scenarios & Maps
August 8th, 2014, 09:36 PM
Replies:
2
Max Icon Size?
Views:
1,838
Posted By
mkr8683
Max Icon Size?
What is the largest size unit icon the game can tolerate? I created a unit with about a 300x170 pixel icon and the game did some crazy stuff.
Matt
Forum:
Mods
June 25th, 2014, 02:38 PM
Replies:
4
WIP - Additional, historically plausible German units mod
Views:
7,525
Posted By
mkr8683
Re: WIP - Additional, historically plausible German units mod
Sure, send me a PM.
Forum:
Mods
June 24th, 2014, 02:57 PM
Replies:
4
WIP - Additional, historically plausible German units mod
Views:
7,525
Posted By
mkr8683
Re: WIP - Additional, historically plausible German units mod
Best thing to do is draw them by hand, importing existing graphics causes palette nightmares, plus you'll lose all that nice detail when you resize them.
I can whack out a couple icons for you, if...
Forum:
WinSPMBT
June 22nd, 2014, 05:29 PM
Replies:
6
Amphibious Operations
Views:
2,990
Posted By
mkr8683
Re: Amphibious Operations
But a vehicle can't unload a squad with rubber boats into a water hex at all, can it?
Forum:
Campaigns, Scenarios & Maps
June 20th, 2014, 10:16 PM
Replies:
13
Map:
USS Bataan LHD-5
Views:
5,620
Posted By
mkr8683
Re: USS Bataan LHD-5
That is.. friggin' awesome! Very well done! :)
Forum:
WinSPWW2
April 8th, 2014, 01:53 PM
Replies:
5
Game Download Links
Views:
3,743
Posted By
mkr8683
Re: Game Download Links
They're stickied on the main forum screen :)
Forum:
Mods
February 17th, 2014, 11:06 PM
Replies:
14
Distorted shp images in MobHack??
Views:
9,593
Posted By
mkr8683
Re: Distorted shp images in MobHack??
SHPED does freak out if you upload a BMP into it that's not saved in 24-bit. It will show a white tile with black streaks. All you have to do is save the BMP in 24-bit and upload it again, and all is...
Forum:
Mods
February 17th, 2014, 03:37 PM
Replies:
14
Distorted shp images in MobHack??
Views:
9,593
Posted By
mkr8683
Re: Distorted shp images in MobHack??
Andy, I was asking Gooseman what he means by the image being distorted.
Forum:
Mods
February 16th, 2014, 11:20 PM
Replies:
14
Distorted shp images in MobHack??
Views:
9,593
Posted By
mkr8683
Re: Distorted shp images in MobHack??
How is it being distorted? I know it freaks out if you forget to save it in 24-bit.. also Mobhack shows weird icon images if they're bigger than 89x89.
Forum:
WinSPMBT
February 1st, 2014, 06:10 PM
Replies:
10
Wishlist:
X EndQuote52
Views:
4,418
Posted By
mkr8683
Re: X EndQuote52
Can't tell you how many sheets of swastika decals I've had to order for my 1/72 Luftwaffe models over the years because kits with those decals can't be marketed in Germany and other countries in...
Forum:
WinSPMBT
January 31st, 2014, 09:19 PM
Replies:
10
Wishlist:
X EndQuote52
Views:
4,418
Posted By
mkr8683
Re: X EndQuote52
It's unfounded, in my opinion. We would have to remove quotes from Stalin as well. While we're at it, let's remove the SS units from the German orbat, hell, take Germany completely out.. and we have...
Forum:
TO&Es
November 23rd, 2013, 12:03 PM
Replies:
9
OOB File layout
Views:
5,368
Posted By
mkr8683
Re: OOB File layout
Are you Jim Bello? Now I feel like a jackass..
Forum:
TO&Es
November 23rd, 2013, 12:52 AM
Replies:
9
OOB File layout
Views:
5,368
Posted By
mkr8683
Re: OOB File layout
I just don't see the need to reinvent the wheel. MOBHack has the features you named, too, other than compatibility with the SSI and Matrix games.
Showing results 76 to 100 of 245
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