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Showing results 76 to 100 of 170
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Posts Made By:
BlackRose
Forum:
Space Empires: IV & V
April 16th, 2004, 08:48 PM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
Hey guys, cant really find anything that would fit the Tholian way of life as far as Intel goes, so i'm going to stick with CI 1-3 http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
April 15th, 2004, 10:02 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
BlackRose
Re: STM "Final v1.7.5" Discussion
Here's an off the wall thought that might speed up blay and possibly improve the game. Why not increase weapon size/power so that you have fewer weapons but stronger in power. That way the only thing...
Forum:
Space Empires: IV & V
April 14th, 2004, 11:28 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
BlackRose
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">The Tholian Assembly does not approve of your message.
Forum:
Space Empires: IV & V
April 14th, 2004, 11:16 PM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
Sorry tad bit of confusion, does that mean we should move the bajoran file from Neutral races to races?
Forum:
Space Empires: IV & V
April 14th, 2004, 10:19 PM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
What are we supposed to do with the Bajoran ship set?
Forum:
Space Empires: IV & V
April 14th, 2004, 09:04 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
BlackRose
Re: STM "Final v1.7.5" Discussion
I'd love for the changes to go in the QoC game as they affect me the most http://forum.shrapnelgames.com/images/icons/icon7.gif But i guess it depends on how the others feel about the wait ...
Forum:
Space Empires: IV & V
April 14th, 2004, 08:42 PM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
Ohhh, and the Tholians are getting an upgrade in 1.73 too http://forum.shrapnelgames.com/images/icons/icon9.gif
JK I'm good to start whenever ...
Forum:
Space Empires: IV & V
April 14th, 2004, 08:28 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
BlackRose
Re: STM "Final v1.7.5" Discussion
If it is not too late (and ONLY if you are already tinkering) I had a few thoughts about the Tholian Energy web.
We know from Trek Cannon data the the tholians vastly preffered smaller, easier,...
Forum:
Space Empires: IV & V
April 13th, 2004, 11:53 PM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
Hmm, a little help with the ship set thing. I see Star Trek *Empire Name* (Nasy) files, but there is no Tholian there, soo, what do I pick? For instance there are 4 or 5 Borg Ships sets, etc?
Also...
Forum:
Space Empires: IV & V
April 13th, 2004, 08:43 PM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
This is my first PBW game and I think I did everything correctly. Anything else I need to kknow b4 the game starts? Should I pre create my emp file or anything? Or just any thing I need to do that a...
Forum:
Space Empires: IV & V
April 13th, 2004, 11:15 AM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
you have 8472 as having Crew Insurrection there, mistake?
Infaltrator makes sense, kind of http://forum.shrapnelgames.com/images/icons/icon7.gif (hate voyager) but dunno about Insurrection.
Forum:
Space Empires: IV & V
April 13th, 2004, 09:31 AM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
<font size="2" face="sans-serif, arial, verdana">Check Atrocities Web site, he mentioned this in his updates and put up a lin to the missing files.
Forum:
Space Empires: IV & V
April 13th, 2004, 06:27 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
BlackRose
Re: STM "Final v1.7.5" Discussion
Hey Atrocities
No bugs but just a few perpective balance issues that you may want to take a look at when/if you update STM.
Tholian Sensor Refractor only ends up giving a 1% Bonus over regular...
Forum:
Space Empires: IV & V
April 12th, 2004, 10:34 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
BlackRose
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">Ive seen this too, however I could not reproduce it, IMO it only shows up when one of the races starts with 'no name or title' as discussed earlier....
Forum:
Space Empires: IV & V
April 12th, 2004, 08:29 AM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
<font size="2" face="sans-serif, arial, verdana">Well I think that was the game that Intimidator wanted when he called for players, was a as realistic as posible trek universe, one which Klingons...
Forum:
Space Empires: IV & V
April 12th, 2004, 01:50 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
BlackRose
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">Well it started when I noticed that while generating random maps I was missing nova 2-5. So I went about trying to figure out what that was. Unless I...
Forum:
Space Empires: IV & V
April 12th, 2004, 01:14 AM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
Rules and everything else looks great http://forum.shrapnelgames.com/images/icons/icon7.gif I was wondering when you thought of treaties, what I was trying to avoid was the massive amounts of Trade...
Forum:
Space Empires: IV & V
April 11th, 2004, 11:33 PM
Replies:
5
Some Quick help with Images
Views:
1,771
Posted By
BlackRose
Re: Some Quick help with Images
Thanks guys, I think i got it figured out now http://forum.shrapnelgames.com/images/icons/icon7.gif Fyron I posted a question re your instructions for combining FMQ DELUXE and other mods, in the...
Forum:
Space Empires: IV & V
April 11th, 2004, 11:20 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
BlackRose
Re: STM "Final v1.7.5" Discussion
Couple of Questions here:
About FMQ Deluxe, i followed Fyron's Instructions and copied these files into a new FMQ+STM Folder. Everything makes sense except this
<font size="2"...
Forum:
Space Empires: IV & V
April 11th, 2004, 03:19 AM
Replies:
5
Some Quick help with Images
Views:
1,771
Posted By
BlackRose
Some Quick help with Images
I'm just looking over a generated map and I keep getting error Messages about Nova2.bmp thru Nova5.bmp. Where do I get these?
I have STM Mod 1.72
V 1.91 SEIV Gold
Latest Planet, Facility and...
Forum:
Space Empires: IV & V
April 11th, 2004, 02:45 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
328,668
Posted By
BlackRose
Re: STM "Final v1.7.5" Discussion
Hello, hello
There is an error in the Race File where the 'other' empires are located. There are the Ktarians and the Katarians, the Katarian folder has nothing in it except for...
Forum:
Space Empires: IV & V
April 11th, 2004, 12:04 AM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
<font size="2" face="sans-serif, arial, verdana">That takes the oomph out of a lot of the races though http://forum.shrapnelgames.com/images/icons/icon7.gif Cant imagine Cardies and Rommies without...
Forum:
Space Empires: IV & V
April 10th, 2004, 09:14 PM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
<font size="2" face="sans-serif, arial, verdana">Didnt atrocities move that to weapon tech? I dont think you have to research it in Stellar Manip. to make it work??
Cant wait to play ...
Forum:
Space Empires: IV & V
April 9th, 2004, 11:23 PM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
I also strongly reccomend being only able to view own scores http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
April 9th, 2004, 11:08 PM
Replies:
409
Star Trek, Quadrants of Conflict
Views:
52,343
Posted By
BlackRose
Re: Star Trek, Quadrants of Conflict
<font size="2" face="sans-serif, arial, verdana">Sounds good, so we are keeping Fighters, Mines and Shuttles right? just confused about the 'what' i'm guessing its 'want'?
As far as computer...
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