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Showing results 76 to 100 of 210
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Posts Made By:
Cirvol
Forum:
Space Empires: IV & V
December 3rd, 2003, 05:28 PM
Replies:
292
PBW server is back up.
Views:
33,013
Posted By
Cirvol
Re: PBW server is back up.
*cry*
*curses geo's net provider*
pbw if fubar yet again -> Shrapnel, pls consider taking over the pbw site - this shrapnelgames.com site seems big enough to host a little measly pbw server ...
Forum:
Space Empires: IV & V
December 3rd, 2003, 02:56 AM
Replies:
43
OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
Views:
8,310
Posted By
Cirvol
Re: OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
Cyrien, good info there http://forum.shrapnelgames.com/images/icons/icon12.gif thx
but seriously, the way things are progressing rapidly on the fusion front - i doubt he-3 will even be wanted,...
Forum:
Space Empires: IV & V
December 2nd, 2003, 06:36 PM
Replies:
43
OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
Views:
8,310
Posted By
Cirvol
Re: OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
oh yeah, and someone mentioned that alpha centauri is a trinary system...
yes it is http://forum.shrapnelgames.com/images/icons/icon9.gif
which means the likelyhood of decent planets is a...
Forum:
Space Empires: IV & V
December 2nd, 2003, 03:20 PM
Replies:
153
OT: Which is better: XP or 2000? > Another Piracy Discussion
Views:
21,854
Posted By
Cirvol
Re: OT: Which is better: XP or 2000? > Another Piracy Discussion
<font size="2" face="sans-serif, arial, verdana">heh, yeah, 9x winblows still just isnt good overall -- seriously use windows 2000 pro or xp
stability is and will always be an issue with DOS based...
Forum:
Space Empires: IV & V
November 27th, 2003, 02:58 AM
Replies:
43
OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
Views:
8,310
Posted By
Cirvol
Re: OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
which is why fiction is so important...
without altruistic star-treks' and other cool sci-fi type fiction, people would not even see how good a thing sharing is
hopefully, with enough...
Forum:
Space Empires: IV & V
November 27th, 2003, 02:48 AM
Replies:
13
OT: "Living ships" and Isreali bio-nanotechnology (plus, optical computers!)
Views:
3,201
Posted By
Cirvol
Re: OT: "Living ships" and Isreali bio-nanotechnology (plus, optical computers!)
yeah, i read about this too http://forum.shrapnelgames.com/images/icons/icon12.gif
very cool...
now... how about using a fusion power supply to fuel the whole thing?...
Forum:
Space Empires: IV & V
November 26th, 2003, 07:08 AM
Replies:
43
OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
Views:
8,310
Posted By
Cirvol
Re: OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
bah, i know it aint gonna be 'free'
but, eventually...
(and i really think is a significant breakthru...
if you recall, we had fusion going a couple of years ago... but it was too...
Forum:
Space Empires: IV & V
November 26th, 2003, 04:17 AM
Replies:
43
OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
Views:
8,310
Posted By
Cirvol
OT: fusion is getting SOOOO close -> then comes fusion engines!!! ::P muhuhahah(no j
http://www.aip.org/enews/physnews/2003/split/662-1.html
look at this link...
its GONNA happen ANY F*KIN day now... imagine, fusion
real fusion
contained fusion
Forum:
Space Empires: IV & V
November 19th, 2003, 05:32 AM
Replies:
120
New PBEM/PBW Game: Adamant 011
Views:
14,341
Posted By
Cirvol
Re: New PBEM/PBW Game: Adamant 011
im also getting real issues with actually starting games...
all the race files complain about missing attributes, (which i know is normally not a big deal) but, in addition, its like locking up...
Forum:
Space Empires: IV & V
November 19th, 2003, 05:24 AM
Replies:
120
New PBEM/PBW Game: Adamant 011
Views:
14,341
Posted By
Cirvol
Re: New PBEM/PBW Game: Adamant 011
yeah, ok, im seeing it now....
you seriously should put this stuff all together and make sure the zip file has all of the proper directory structures so it works when u load it with the se4 gold...
Forum:
Space Empires: IV & V
November 19th, 2003, 05:05 AM
Replies:
120
New PBEM/PBW Game: Adamant 011
Views:
14,341
Posted By
Cirvol
Re: New PBEM/PBW Game: Adamant 011
ok, this mod is really messed up, so many graphics files missing, (and im not talking about the planet bmp's either, component pics are missing)
also, the colony module is 3000 kt, while the...
Forum:
Space Empires: IV & V
November 19th, 2003, 04:35 AM
Replies:
120
New PBEM/PBW Game: Adamant 011
Views:
14,341
Posted By
Cirvol
Re: New PBEM/PBW Game: Adamant 011
god, i just downloaded the 0.13.15 adamant mod...
its nuts http://forum.shrapnelgames.com/images/icons/icon12.gif
i've generated a physical / temporal race,
trying to figure out all the...
Forum:
Space Empires: IV & V
November 19th, 2003, 03:25 AM
Replies:
120
New PBEM/PBW Game: Adamant 011
Views:
14,341
Posted By
Cirvol
Re: New PBEM/PBW Game: Adamant 011
i might like to be the temporal peeps http://forum.shrapnelgames.com/images/icons/icon12.gif
fill me in ? http://forum.shrapnelgames.com/images/icons/icon7.gif
im having severe se4...
Forum:
Space Empires: IV & V
November 17th, 2003, 07:37 AM
Replies:
292
PBW server is back up.
Views:
33,013
Posted By
Cirvol
Re: PBW server is back up.
so, what is the deal with a 3 week dsl installation anyway geo? http://forum.shrapnelgames.com/images/icons/icon7.gif
fill us in with some sort of eta...
its been waaay toooo looong
Forum:
Space Empires: IV & V
October 30th, 2003, 04:50 PM
Replies:
6
OT: Needed: Small zip app
Views:
1,782
Posted By
Cirvol
Re: OT: Needed: Small zip app
Ruatha, DOS zip apps... like even the original pkzip and pkunzip programs should be able to handle long file names if you use "quotes" around the file name =D
either that, or use the 'dos' format...
Forum:
Space Empires: IV & V
October 30th, 2003, 04:07 PM
Replies:
23
Funny Starfury Moments
Views:
4,375
Posted By
Cirvol
Re: Funny Starfury Moments
Ed, i think this post on the se4 forum is ok http://forum.shrapnelgames.com/images/icons/icon7.gif
it is just a '3d-gui' for se4 anyway right? ...
Forum:
Space Empires: IV & V
October 28th, 2003, 07:28 AM
Replies:
18
Does Aaron Hall Work For?
Views:
3,869
Posted By
Cirvol
Re: Does Aaron Hall Work For?
see what happens when geo's pbw site goes down?
all hell breaks loose and we start talkin bout aaron ;p
Forum:
Space Empires: IV & V
September 25th, 2003, 06:30 PM
Replies:
10
Multiplex tracking
Views:
3,206
Posted By
Cirvol
Re: Multiplex tracking
its easy, just 'turn off' the weapons you don't want to shoot first...
by default, they are all highlighted blue
try clicking the individual weapons to turn them off
then, you can reselect...
Forum:
Space Empires: IV & V
September 25th, 2003, 04:04 PM
Replies:
42
NEW -- Space Empire Galaxies
Views:
8,869
Posted By
Cirvol
Re: NEW -- Space Empire Galaxies
i've always liked the ideas of special techs...
its really hard trying to come up with a whole WORLD and history for my race http://forum.shrapnelgames.com/images/icons/icon7.gif
reminds me...
Forum:
Space Empires: IV & V
September 23rd, 2003, 11:10 PM
Replies:
29
Looking for infomation about areas around Fredericksburg
Views:
3,634
Posted By
Cirvol
Re: Looking for infomation about areas around Fredericksburg
loser, i know i know...
i had to just shoot down the 'common american beer', ie bud etc
microbrew is microbrew and usually good stuff;)
btw, the best microbrew in ontario, canada is Creemore...
Forum:
Space Empires: IV & V
September 23rd, 2003, 09:30 PM
Replies:
29
Looking for infomation about areas around Fredericksburg
Views:
3,634
Posted By
Cirvol
Re: Looking for infomation about areas around Fredericksburg
lol, tesco... i thought you were brazilian for some reason...
i'm in ontario too btw http://forum.shrapnelgames.com/images/icons/icon12.gif
(hamilton/burlington, and also sometimes durham)
...
Forum:
Space Empires: IV & V
September 23rd, 2003, 09:20 PM
Replies:
10
OT: real life proof for gas-based life ;) - all you gas-peep haters need to c this;p
Views:
2,925
Posted By
Cirvol
Re: OT: real life proof for gas-based life ;) - all you gas-peep haters need to c this;p
the latest fyron does have them...
but for the longest time, there were none http://forum.shrapnelgames.com/images/icons/icon7.gif
18/00 (or 18/100) str is like having 'almost' 19 str......
Forum:
Space Empires: IV & V
September 23rd, 2003, 08:31 PM
Replies:
10
OT: real life proof for gas-based life ;) - all you gas-peep haters need to c this;p
Views:
2,925
Posted By
Cirvol
Re: OT: real life proof for gas-based life ;) - all you gas-peep haters need to c this;p
<font size="2" face="Verdana, Helvetica, sans-serif">lol, quite a common subculture, esp in fyron quad mod games... since there tends to be a really real advantage to gas planets... there are no...
Forum:
Space Empires: IV & V
September 23rd, 2003, 07:41 PM
Replies:
10
OT: real life proof for gas-based life ;) - all you gas-peep haters need to c this;p
Views:
2,925
Posted By
Cirvol
Re: OT: real life proof for gas-based life ;) - all you gas-peep haters need to c this;p
weird, i honestly thought this thread would see more action from all you gas-haters ;P
whats the deal?
isn't this really cool?
Forum:
Space Empires: IV & V
September 23rd, 2003, 01:54 AM
Replies:
4
In case you hadn't heard: the Starfury demo is out
Views:
1,656
Posted By
Cirvol
Re: In case you hadn\'t heard: the Starfury demo is out
thx, i got it, installed it...
and the damn thing gets memory errors every few minutes http://forum.shrapnelgames.com/images/icons/icon9.gif
i'm using a p4 - asus mobo with 845 intel...
Showing results 76 to 100 of 210
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