|
|
|
|
|
September 25th, 2003, 01:17 AM
|
Sergeant
|
|
Join Date: Sep 2003
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Multiplex tracking
Hi
for once i looked in the noob guide thing, but I could not find this, what does multiplex tracking actually do?
the ingame guide when you click on things is great, but on some things i wished it went into more detail!
Thanks
wilhil
|
September 25th, 2003, 01:25 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Multiplex tracking
Normally, a ship can only fire on a single target in a round of combat. If you have 6 weapons and the first shot finishes off the target, the other 5 will be unable to fire on new targets. Multi-plex Tracking allows you to fire at multiple targets in a round, so there will be no wasted damage potential. Also, in tactical combat, you can choose to only fire some weapons on the first target and shoot other weapons at different targets.
Point-Defense Cannons are an exception though. They do not have any targetting limits, and your PDC on a ship can hit as many targets as you have PDC. This is if they fire automatically, of course. If you happen to be able to manually target them (such as you have not moved and some targets survivded PDC fire), then you will find that each PDC is treated as a normal weapon for targetting limit purposes for the manual firing.
|
September 25th, 2003, 01:33 AM
|
Sergeant
|
|
Join Date: Sep 2003
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Multiplex tracking
If anyone else reads, I have another question but i do not want to be a hastle and start yet another topic, basically I was wondering when mining from a planet, do the percentages mean anything when you use mining facilities? i know when you use mining ships it counts (i think?) but when you mine from a facility is it a set amount you get, and can the planet run out?
sorry if i sound stupid, i am a noob and sorry if i repeat myself, i am very tired!
|
September 25th, 2003, 01:37 AM
|
|
General
|
|
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Multiplex tracking
Mining from a planet doesn't reduce the resources there. Unless playing the finite setting (where resources are depleted as they are used).
Otherwise, the percentage counts on a planet just as it does in an asteroid field. The higher the percentage, the more you get.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
|
September 25th, 2003, 01:39 AM
|
Sergeant
|
|
Join Date: Sep 2003
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Multiplex tracking
so when it says that a extraction facility mines 800 resources of that type a turn, what does it mean, and how do i work out the real amount?
(i am playing a game right now in the background and i need resources! trying to figure out where to place the extractors!)
thanks
|
September 25th, 2003, 02:00 AM
|
|
Lieutenant Colonel
|
|
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Multiplex tracking
Quote:
Originally posted by wilhil:
so when it says that a extraction facility mines 800 resources of that type a turn, what does it mean, and how do i work out the real amount?
(i am playing a game right now in the background and i need resources! trying to figure out where to place the extractors!)
thanks
|
It means a planet with a 100% mineral vaule will produce 800 per turn. A 150% planet will produce 1200 etc.
|
September 25th, 2003, 02:02 AM
|
Sergeant
|
|
Join Date: Sep 2003
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Multiplex tracking
sounds so simple when it is explained!
Thanks
|
September 25th, 2003, 07:00 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Multiplex tracking
there's lot's of things that sound simple when explained. especially if explained right.
philosophical mouse.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|
September 25th, 2003, 04:58 PM
|
Colonel
|
|
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Multiplex tracking
I believe planets can shoot ten targets, with or without Multiplex.
|
September 25th, 2003, 06:14 PM
|
Corporal
|
|
Join Date: Aug 2003
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Multiplex tracking
Quote:
Originally posted by Imperator Fyron:
Also, in tactical combat, you can choose to only fire some weapons on the first target and shoot other weapons at different targets.
|
I remember reading this somewhere, but have not been able to get it to work. Can someone tell me how to do it? I've tried some things like clicking a weapon in the component display, then a target, but that doesn't seem to do anything different.
SpaceBadger
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|