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World War II! The 2024 winSPWW2 Upgrade Patch is In!
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Posts Made By:
gila
Forum:
WinSPMBT
January 1st, 2014, 07:33 AM
Replies:
52
Helicopter armor
Views:
24,690
Posted By
gila
Re: Helicopter armor
Sorry,i meant the issue should be looked at.
As Suhir pointed to,helos are not flying tanks,but rather delicate an vunerable.
Easier to shoot down than than low level fixed winged air units and...
Forum:
WinSPMBT
December 31st, 2013, 08:16 PM
Replies:
52
Helicopter armor
Views:
24,690
Posted By
gila
Re: Helicopter armor
Look up at posts 3 and 13:rolleyes:
Forum:
WinSPMBT
December 27th, 2013, 10:39 PM
Replies:
52
Helicopter armor
Views:
24,690
Posted By
gila
Re: Helicopter armor
Yay that,
What people seem to forget,is the rotor or blades have no armour just a nick on the blades throws off the balance and makes it highly unstable to fly,and any major damage to the rear rotor...
Forum:
WinSPWW2
December 16th, 2013, 07:58 PM
Replies:
8
A question
Views:
3,833
Posted By
gila
Re: A question
What i've noticed,there is some damage done here more often(still rarely) in arty barrage's or airal attacks though.
Forum:
WinSPMBT
December 14th, 2013, 11:58 PM
Replies:
24
Atgm
Views:
12,223
Posted By
gila
Re: Atgm
Well, IMO the AI buys too many of these atgms like they are cheap and readily availible to all countries all the time ,when in reality not so with 3rd world nations they are very rare, and mostly...
Forum:
TO&Es
November 28th, 2013, 07:02 PM
Replies:
9
Soviet bazooka teams
Views:
5,135
Posted By
gila
Re: Soviet bazooka teams
After this discussion,it seems this boils down to a rarity issue.
OP is saying in essence, that he is surprised the bazooka were so readily available in the soviet oob at that time.
Just my...
Forum:
Campaigns, Scenarios & Maps
November 24th, 2013, 10:11 AM
Replies:
29
Scenario:
#3 The Road to El-Arish
Views:
23,199
Posted By
gila
Re: #3 The Road to El-Arish
They're 10 and 11 turns respectively--the variant gives you more infantry and arty too--which IMO is asking the impossible, at least for #63 (haven't played #64 yet). Fourteen turns each might give...
Forum:
Campaigns, Scenarios & Maps
November 23rd, 2013, 09:33 PM
Replies:
29
Scenario:
#3 The Road to El-Arish
Views:
23,199
Posted By
gila
Re: #3 The Road to El-Arish
None of these scenarios are meant to be easy,the designers make them hard for the reason, they don't want to hear"it was easy" after putting so much work into it.
You could have used the scen...
Forum:
After Action Reports
November 17th, 2013, 12:49 AM
Replies:
6
Unlucky Platoon L
Views:
7,949
Posted By
gila
Re: Unlucky Platoon L
John,from your OP it seems like a squad in the platoon stumbled in close to an AFV,then the train wreck of all of them insued.
Have you still have a save game file?
What i'm saying is,after the...
Forum:
After Action Reports
November 16th, 2013, 11:55 PM
Replies:
6
Unlucky Platoon L
Views:
7,949
Posted By
gila
Re: Unlucky Platoon L
Yep,i've found s__t happens more often than not in this game,expcially now since assaulting tanks with infranty is much more difficult in the new version.
Time to change that tactic.
Forum:
After Action Reports
November 16th, 2013, 08:22 PM
Replies:
6
Unlucky Platoon L
Views:
7,949
Posted By
gila
Re: Unlucky Platoon L
John,first of all,i'm sure you are a much better player than I.
You never mention if any smoke cover was ever used,and since it was recce why not?
From the info you provide,i think you got a little...
Forum:
WinSPWW2
November 2nd, 2013, 06:58 PM
Replies:
8
Question:
Mopping up
Views:
3,633
Posted By
gila
Re: Mopping up
I wonder if that ever happens though..., I have never seen a human opponent "simply run away", and never seen the AI do it either...[/quote]
Happens in PBEM campaigns, its actually quite...
Forum:
WinSPMBT
October 19th, 2013, 08:42 PM
Replies:
7
Helicopter and AAA
Views:
3,664
Posted By
gila
Re: Helicopter and AAA
Choppers are not stealthy,everyone knows when one around,so you'll get alot small arms fire most of time they just fly back with no damage.
Vietnam era they will best suited for transport/and or...
Forum:
WinSPMBT
October 19th, 2013, 06:39 PM
Replies:
7
Looking to the future
Views:
6,581
Posted By
gila
Re: Looking to the future
Well,Maybe we all should stop worrying if MBT is currently %100 updated with all the gizmos that may be actual or not until athenticated. and may be just a glint in some fools eye:rolleyes:
Let not...
Forum:
WinSPWW2
October 3rd, 2013, 07:45 PM
Replies:
11
Minimal range for indirect artillery fire?
Views:
6,945
Posted By
gila
Re: Minimal range for indirect artillery fire?
The two German infantry guns - the 15cm and the 7,5cm were used in much the same way as mortars would later be. Their design was based on WWI experience with mortars - "Minenewerfer" - and the two...
Forum:
WinSPWW2
September 28th, 2013, 05:35 PM
Replies:
15
Adding Some Difficulty
Views:
8,632
Posted By
gila
Re: Adding Some Difficulty
Well,most of the battles against the AI they have pretty much shot thier wad by turn 15- 20,so increasing the game length does nothing except adding to the boredom factor.
Modifying VH's location...
Forum:
WinSPWW2
September 26th, 2013, 06:22 PM
Replies:
18
Unable to see turn replay
Views:
6,447
Posted By
gila
Re: Unable to see turn replay
Not so as in the case of fast arty,i can count my fingers and toes and then some, when someone forgot to turn it off.
As for other preferences, i'm not really 100% sure if they could changed,but i...
Forum:
WinSPWW2
September 25th, 2013, 07:06 PM
Replies:
18
Unable to see turn replay
Views:
6,447
Posted By
gila
Re: Unable to see turn replay
That would be good but many times, players play the AI and turn it on and then forget to turn it off in pbem, myself included.
Maybe a prompt msg when starting a turn in pbem, to make sure you...
Forum:
WinSPWW2
September 18th, 2013, 07:55 PM
Replies:
15
Adding Some Difficulty
Views:
8,632
Posted By
gila
Re: Adding Some Difficulty
Good one!
As the AI will never z-fire.
I may use it once or twice in battle myself,(to discover hidden units that fires on me) but not excessively.
Here's one,don't bulk up on artillery,keep it...
Forum:
Mods
September 13th, 2013, 10:20 PM
Replies:
21
Change USMC flag to USA flag
Views:
17,919
Posted By
gila
Re: Change USMC flag to USA flag
Trained with a few marines fresh from basic training along with army and navy in Chanute Il. weather ops.
One thing i can say, they seemed very brainwashed,if not crazy!
But i like the corps flag...
Forum:
WinSPWW2
August 27th, 2013, 11:55 PM
Replies:
19
the german long campaign is unplayable
Views:
10,839
Posted By
gila
Re: the german long campaign is unplayable
I guess the nub of this is:
Never try river crossings unless you know how to do it correctly,(ie lots of smoke and bombard ect..) and do it in low visabilty as they did it in RL.
Forum:
Mods
August 25th, 2013, 05:41 PM
Replies:
18
Hesco Infantry Base MoD 1.0
Views:
17,203
Posted By
gila
Re: Hesco Infantry Base MoD 1.0
Welcome!!
have fun learning "it ain't easy" take your time learning, and wait to see if you actually want to add MODs later,as they don't change how the game works much really,just eye candy really.
Forum:
Campaigns, Scenarios & Maps
August 25th, 2013, 05:17 PM
Replies:
46
WIP Campaign "Za Rodinu!"
Views:
23,921
Posted By
gila
Re: WIP Campaign "Za Rodinu!"
zovs66,you've asked to replace the A0 with a normal HQ several times.
I'll have to agree a T-34 HQ attracts the "kill me now" attention syndrome.
Thus ending the whole shabang.
Maybe the...
Forum:
WinSPWW2
August 21st, 2013, 02:48 PM
Replies:
3
Question:
Sighting Through Smoke
Views:
2,968
Posted By
gila
Re: Sighting Through Smoke
Look at it this this way when concidering smoke cover.
There is no border,it flows with the wind,mainly NE,but can effect adjecent hexs too,depending on your LOS.
Smoke can be a double-eged sword...
Forum:
WinSPWW2
August 21st, 2013, 02:22 PM
Replies:
29
Winspww2 does run well anymore
Views:
13,517
Posted By
gila
Re: Winspww2 does run well anymore
just my 2 cents worth,
Keep in mind,this game is old and just getting older.
Keeping up with the the new tech with computers,must be maddening! just to keep it updated,not to mention all those...
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