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Search: Posts Made By: userx
Forum: Space Empires: IV & V August 13th, 2003, 08:54 AM
Replies: 70
Views: 12,630
Posted By userx
Re: Map for Star Trek Mod

OK, you can view/download an image of the map here (http://www.rickperreault.com/se/startrek_map.gif). Warning, it's 77k.

The map shows the space "somewhat" historically alocated to each race...
Forum: Space Empires: IV & V August 13th, 2003, 06:53 AM
Replies: 2,841
Views: 328,658
Posted By userx
Re: STM "Final v1.7.5" Discussion

OK, thought I might post this here and see if I get any feedback! This weekend I downloaded Atrocities/Capt Kwoks star trek mod and played a couple of quick games to get use to the mod. Playing the...
Forum: Space Empires: IV & V August 13th, 2003, 06:52 AM
Replies: 2,841
Views: 328,658
Posted By userx
Re: STM "Final v1.7.5" Discussion

<font size="2" face="Verdana, Helvetica, sans-serif">I think you may be mistaken the Frigate for the Escort. The Escort has access to the Defiant mount. Very small by powerfull.

As it stands...
Forum: Space Empires: IV & V August 13th, 2003, 06:46 AM
Replies: 70
Views: 12,630
Posted By userx
Re: Map for Star Trek Mod

Thanks Fyron but I'll be honest, it took more time then it was worth... Hope you try the map... it is fun! I'll try posting in the Star Trek Mod tread and see if I get any interest.

[ August...
Forum: Space Empires: IV & V August 12th, 2003, 07:09 AM
Replies: 70
Views: 12,630
Posted By userx
Map for Star Trek Mod

This weekend I downloaded Atrocities/Capt Kwoks star trek mod and played a couple of quick games to get use to the mod. Playing the Federation it certainly felt like Star Trek. But there is only...
Forum: Space Empires: IV & V August 12th, 2003, 06:11 AM
Replies: 2,841
Views: 328,658
Posted By userx
Re: STM "Final v1.7.5" Discussion

Well, I've finally had some time to get back into this game and I was really suprised to find this mod available! I played all weekend! Good job Atrocities!

Couple of bugs that I would like to...
Forum: SEIV July 6th, 2003, 07:11 AM
Replies: 2,397
Views: 420,584
Posted By userx
Re: SE5, Tell Aaron what\'s on your Wish List

I have a few major things on my wish list that I don't think has been covered.

1)Real Homeworld Abilities
There should be a big difference between your colonies and your homeworld... even in a...
Forum: Space Empires: IV & V July 5th, 2003, 08:18 PM
Replies: 2,841
Views: 328,658
Posted By userx
Re: STM "Final v1.7.5" Discussion

<font size="2" face="Verdana, Helvetica, sans-serif">Hey Atrocities, Don't be so hard on yourself. I suspect that there are many people who care about this mod. I myself have become a "lurkers"...
Forum: Space Empires: IV & V March 5th, 2003, 06:58 AM
Replies: 202
Views: 23,790
Posted By userx
Re: PBW Star Trek Game

I'd be interested in playing! When will the game take place?? I've never played multiplay so this would be fun. I'll play the Breen if it's still available and game time fits my schedule.
Forum: Space Empires: IV & V February 13th, 2003, 04:15 AM
Replies: 880
Views: 77,951
Posted By userx
Re: *** Star Trek Mod Discussion ***

<font size="2" face="Verdana, Helvetica, sans-serif">Sorry! Didn't mean to de-value your hard work in the past http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V February 13th, 2003, 04:12 AM
Replies: 14
Views: 2,918
Posted By userx
Re: Average number of turns

Thanks to everyone that have made comments and voted in the poll. This is really good information.
Forum: Space Empires: IV & V February 12th, 2003, 03:36 AM
Replies: 14
Views: 2,918
Posted By userx
Average number of turns

What is the average number of turns that most SEIV player play before they start another game?
Forum: Space Empires: IV & V February 12th, 2003, 03:31 AM
Replies: 880
Views: 77,951
Posted By userx
Re: *** Star Trek Mod Discussion ***

Atrocities

The new Cardassian ship rocks! Much better than the rips from BOTF that are floating around.

Capt-Kwok

Fair enough on the Ferengi. I'd hate to suggest something that would delay...
Forum: Space Empires: IV & V February 11th, 2003, 07:43 AM
Replies: 880
Views: 77,951
Posted By userx
Re: *** Star Trek Mod Discussion ***

<font size="2" face="Verdana, Helvetica, sans-serif">As far are Star Charts is conserned, which is considered cannon, the Ferengi Alliance is about the size of Talar space, Badlands, or many other...
Forum: Space Empires: IV & V January 26th, 2003, 03:07 AM
Replies: 880
Views: 77,951
Posted By userx
Re: *** Star Trek Mod Discussion ***

I think this is a great idea!!!! Both of you have put a lot of work into your mods.

Good luck on this project!!

BTW, I've been playing the AST mod for some time and it's one of the best mods...
Forum: Space Empires: IV & V January 10th, 2003, 10:06 PM
Replies: 112
Views: 14,440
Posted By userx
Re: Star Trek (ASTmod) NEW v1.7 (Feb-10)

It appears as though there will soon be two competing Star Trek mods and most SE players will gravitate to the better one. This will be unfortunate as someone’s time and effort will be overshadowed....
Forum: Space Empires: IV & V December 31st, 2002, 12:00 AM
Replies: 112
Views: 14,440
Posted By userx
Re: Star Trek (ASTmod) NEW v1.7 (Feb-10)

Is 1.1 available to download?

<font size="2" face="Verdana, Helvetica, sans-serif">
Forum: Space Empires: IV & V December 30th, 2002, 11:57 PM
Replies: 9
Views: 2,783
Posted By userx
Re: Propulsion: Strategic and Combat Movement Help?

I've tried giving negative "Combat Movement" to components but it does not seems to work.
Forum: Space Empires: IV & V December 30th, 2002, 11:01 PM
Replies: 9
Views: 2,783
Posted By userx
Propulsion: Strategic and Combat Movement Help?

Being that Combat Movement is /2 of Strategic Movement, has anyone ever figured out a way to change this?

For example, have a ship with a strategic movement of 12 and a combat movement of 2?
...
Forum: Space Empires: IV & V December 30th, 2002, 12:20 AM
Replies: 112
Views: 14,440
Posted By userx
Re: Star Trek (ASTmod) NEW v1.7 (Feb-10)

This is getting complicated!

It appears as though “Extra Movement Generation” is counted when calculating combat movement. Here’s the catch, if there are not components generating “Standard Ship...
Forum: Space Empires: IV & V December 29th, 2002, 05:17 AM
Replies: 112
Views: 14,440
Posted By userx
Re: Star Trek (ASTmod) NEW v1.7 (Feb-10)

Actually, I'm happy to report that that is not totally correct!

Only half of "Standard Ship Movement" is used to calculate Combat movement. Extra Movement Generation is not included (and I...
Forum: Space Empires: IV & V December 29th, 2002, 04:22 AM
Replies: 112
Views: 14,440
Posted By userx
Re: Star Trek (ASTmod) NEW v1.7 (Feb-10)

<font size="2" face="Verdana, Helvetica, sans-serif">Not really, though, I do apologies if what I’m suggesting has already been posted somewhere (or something similar). I’m aware of your mod (and...
Forum: Space Empires: IV & V December 28th, 2002, 11:28 PM
Replies: 112
Views: 14,440
Posted By userx
Re: Star Trek (ASTmod) NEW v1.7 (Feb-10)

Sorry for the long post but I hope it’s worth the read. Being a Star Trek fan I’m enjoying this mod and I think your 1.1 changes will be a welcomed enhancement. I have a suggestion that could help...
Showing results 101 to 123 of 123

 
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