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Search: Posts Made By: Weasel
Forum: TO&Es March 26th, 2016, 12:56 PM
Replies: 47
Views: 12,229
Posted By Weasel
R5

Modified flags and text
Forum: TO&Es March 26th, 2016, 12:41 PM
Replies: 47
Views: 12,229
Posted By Weasel
Red Army

Here is a modified slot 340 text.

Don't really care what the guide is telling me to do honestly, if the only thing the player has to ***** about is a flag in the grey area then the scenario is...
Forum: TO&Es March 26th, 2016, 12:27 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

ARGHHHHHHHHHHHHHHH..... I pressed EDIT when I meant to press QUOTE and deleted your reply . Sorry ! ( busy morning.........)

DRG
Forum: TO&Es March 25th, 2016, 11:03 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

Here is R5 with a modification, small recon added to both sides. Still play testing, round 3 now.
Forum: TO&Es March 24th, 2016, 07:52 PM
Replies: 47
Views: 12,229
Posted By Weasel
Forcing the Elbe

Belgian. Just reading the write up again, I say Dutch up top and Belgian in the write up. Must have been because I was writing them all up at once or something...brain cramp.

That is why I was...
Forum: TO&Es March 24th, 2016, 06:09 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

Me too, stop before or after but DRG was playing the AI I believe.
Forum: TO&Es March 24th, 2016, 05:31 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

What was the outcome? I never put my tanks bumper to bumper, always at least 50m between afvs but you were playing the AI eh?

Did you want me to keep going through the maps for errant ones or...
Forum: TO&Es March 23rd, 2016, 07:11 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

Yes, that was an error when moving to new slot, 9/89 is correct.
Forum: TO&Es March 23rd, 2016, 03:31 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

Here are the scenarios from slot 336-340. Scenario 340 is still being play tested, I have updated it once yesterday. If need be I will upload it again but this way you can have it.

As for the...
Forum: TO&Es March 23rd, 2016, 03:04 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

I will go through the maps and get rid of the messed up ones, starting at 300. Changing the slot is pretty easy too. As for theme, I never knew the maps were applicable to WW2 or MBT, I use them...
Forum: TO&Es March 22nd, 2016, 07:25 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

The scenario is really basically done, I will have the RAR to you by 1 April if that is ok. I changed the slots for the Red Army scenarios from the original 182-184 to 321-325. The maps are 4 RAR...
Forum: TO&Es March 22nd, 2016, 06:00 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

The Red Army scenario list has expanded from 3 to 5 scenarios and I am play testing the final one, the first 4 are good to go. Also at the Blitz I had the boys submit their custom made maps and we...
Forum: TO&Es January 15th, 2016, 05:48 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

Just an update. Crossroads is done and I am now play testing the changes made to Fintel ridge and Arnsberger Wald. I am also creating two new scenarios to finish off the Red Army game series (Red...
Forum: TO&Es October 31st, 2015, 03:00 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

Got it, and it works, thanks. Now I can redo the scenario(s). How do I get them to you?
Forum: TO&Es October 30th, 2015, 10:07 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

I was going to rework Crossroads at Lubbeke as a play test left me wondering why I did what I did way back then. So if I rebuild it I will be loading a C hq Dhq D sqd D sqd onto a transport, then I...
Forum: TO&Es October 29th, 2015, 11:10 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

I checked my medal and it was awarded in 2006 so that is when the scenarios were created.
Forum: TO&Es October 29th, 2015, 09:24 PM
Replies: 47
Views: 12,229
Posted By Weasel
Re: French Para Obat error?

Is there any way for me to get a copy of the fix so I can correct the scenario, otherwise if I rebuild it the units will still stay the errant way, no? Also, is it correct for 120mm air dropped...
Forum: TO&Es October 29th, 2015, 10:32 AM
Replies: 47
Views: 12,229
Posted By Weasel
French Para Obat error?

Here I thought I was banned from posting, guess I was in the wrong forum trying to post.

So I have several scenarios that are part of MBT, all created back in V3 and a play test of them shows...
Forum: WinSPMBT February 4th, 2015, 03:43 PM
Replies: 10
Views: 6,237
Posted By Weasel
Re: Can someone explain the new hills please

The simple fact is I use to know that if I was behind a ridge line the only LOS was the hex beside me. The terrain, as stated, is my ridge at 5, and then three hexes at 10 or im simple terms for...
Forum: WinSPMBT February 3rd, 2015, 11:43 PM
Replies: 10
Views: 6,237
Posted By Weasel
Re: Can someone explain the new hills please

Still too complicated and not worth the headache for a game IMO, but that is just me. I liked it the old way, your guys are beside a ridge line so you know only the hex beside him has LOS or a hill...
Forum: WinSPMBT February 3rd, 2015, 01:19 PM
Replies: 10
Views: 6,237
Posted By Weasel
Re: Can someone explain the new hills please

all of the hexes are 10/1/(11) so he did indeed fire, the round followed the flat ground and then sloped downwards following the ridge line as I thought. When I check LOS from my unit I can only see...
Forum: WinSPMBT February 3rd, 2015, 12:21 AM
Replies: 10
Views: 6,237
Posted By Weasel
Can someone explain the new hills please

Playing some MBT and had my grunts behind what I thought was a ridge line, but my opponent was able to engage this 3 hexes away. I know in the old versions he would have had to be in the hex next to...
Forum: WinSPWW2 February 2nd, 2009, 04:41 PM
Replies: 44
Views: 16,304
Posted By Weasel
Re: Getting AAA to fire

That is because when this thread started I asked how the AAA routine (game code) works, not why doesn't X unit shoot when Y unit does. Whether the unit was bofors, a quad 20mm, or a bow and arrow...
Forum: Shrapnel General February 2nd, 2009, 03:27 PM
Replies: 3
Views: 4,580
Posted By Weasel
Re: deleting account

Well it sucks that I can't delete totally, but I will do as you suggested.

Thanks.
Forum: Shrapnel General February 1st, 2009, 04:37 PM
Replies: 3
Views: 4,580
Posted By Weasel
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