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Showing results 101 to 125 of 279
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Posts Made By:
Tnarg
Forum:
Space Empires: IV & V
February 29th, 2004, 08:32 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
My mistake, I was looking at the facility number rather than the picture number.
Atrocities, the Romulan Command Center and the Romulan Subspace Telescope both use Picture Num 02 in the Facility...
Forum:
Space Empires: IV & V
February 29th, 2004, 07:19 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
I just downloaded the latest full Version of the Facility Pack v1.11 and am noticing that it is missing several images that are used for this mod. Images 73-100 and I believe 473-500. Does anyone...
Forum:
Space Empires: IV & V
February 27th, 2004, 07:40 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
I would like to be a volunteer to play test your Beta.
I accidentally hit add reply before i finished my error report. There should be a specific answer right after that one. Sorry.
Forum:
Space Empires: IV & V
February 27th, 2004, 06:41 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">What kind of error? [/b]</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">In the ship design screen. I click on Queens Cube...
Forum:
Space Empires: IV & V
February 27th, 2004, 06:38 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
<font size="2" face="sans-serif, arial, verdana">What kind of error? [/b]</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">
Forum:
Space Empires: IV & V
February 27th, 2004, 06:21 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
I just noticed that I get an error with the Borg Queens Cube (Juggernaught I beleive) when I click on it in the design screen.
Forum:
Space Empires: IV & V
February 27th, 2004, 05:42 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
I'm curious why all of the Empire files have every race listed as a natural merchant and do not require any spaceports? Does this help the AI a bit? Thanks.
Forum:
Space Empires: IV & V
February 24th, 2004, 03:18 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
This is by far one of the most in depth and refreshing mods out there. I thank all that worked on this and gave life again to SEIVG.
I'm curious why all of the empire files have natural merchants...
Forum:
Space Empires: IV & V
February 10th, 2004, 09:02 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
I don't know if the original STM game using 1.35 is still being played? If it is I have lost my link to the site where I can get my next turn.
Any one else getting a barrage of these stupid...
Forum:
Space Empires: IV & V
January 29th, 2004, 04:23 PM
Replies:
2
Fleets in PBW games
Views:
1,176
Posted By
Tnarg
Fleets in PBW games
I read a post a couple days ago about building specific ships (missile ship only, beam ship only, carrier only, ect.) and then having them placed specifically in their own type of fleet with an...
Forum:
Space Empires: IV & V
January 29th, 2004, 05:35 AM
Replies:
31
Wet PC
Views:
5,712
Posted By
Tnarg
Re: Wet PC
What's up with the construction of roofs in Portland? My roof fell in during that first big snow storm a couple of months ago in Portland too. Computer was not in that room, but we lost all of our...
Forum:
Space Empires: IV & V
January 25th, 2004, 10:50 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
I have been in a couple of games where it seems that no matter what I do I just can not hit a ship. So I am wondering if it is at all possible to simulate burst effect weapons by giving a particular...
Forum:
SEIV
December 11th, 2003, 09:02 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
437,677
Posted By
Tnarg
Re: SE5, Tell Aaron what\'s on your Wish List
Primitives and options.
1. Use them as a boon to the labor force right away.
2. Have them enter the space age as wolflings under your guidance. Give them technology and have them do the dirty...
Forum:
SEIV
November 20th, 2003, 07:02 AM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
437,677
Posted By
Tnarg
Re: SE5, Tell Aaron what\'s on your Wish List
On the main system map, instead of abbreviations that show where shipyards, resupply, ect. that seem to get jumbled and hard to read with the more stuff a planet has, how about a ring system that...
Forum:
SEIV
November 19th, 2003, 10:56 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
437,677
Posted By
Tnarg
Re: SE5, Tell Aaron what\'s on your Wish List
All of those cool systems like black holes, nebulas, organic infestations, ect. need something to make them a benefit provided the right technology is researched.
Take for example the Chigs from...
Forum:
SEIV
November 19th, 2003, 10:40 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
437,677
Posted By
Tnarg
Re: SE5, Tell Aaron what\'s on your Wish List
The ablitity for an empire to secretly fund pirate ships. Ships that carry no flag and can freely attack and or pillage those juicy lightly defended ships in your neighbors system, even if you have...
Forum:
Space Empires: IV & V
October 18th, 2003, 09:04 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
346,181
Posted By
Tnarg
Re: STM "Final v1.7.5" Discussion
userx,
A long time ago... long, long ago, I made a map for the AST Mod. It was based upon the Star Trek Galaxy according to Geoffrey Mandel's "Star Trek Star Charts".
If you ever decide to...
Forum:
Space Empires: IV & V
July 23rd, 2003, 08:04 AM
Replies:
42
OT: Strange Things
Views:
7,210
Posted By
Tnarg
Re: OT: Strange Things
Looks like a good one for "Art Bell" or what's that new fellow's name that replaced him? George Norrie's "Coast to Coast AM" I think. He gets a lot of calls from people in the Portland area.
I...
Forum:
Space Empires: IV & V
July 17th, 2003, 06:50 AM
Replies:
70
OT: Read a book!
Views:
10,400
Posted By
Tnarg
Re: OT: Read a book!
I have been reading Michael McCollum novels. Don't hear very much about this guy, but good stuff. The "Antares" Trilogy is rich with warp point travel and empire networking. He also gets into...
Forum:
Space Empires: IV & V
July 16th, 2003, 08:18 AM
Replies:
17
P&N Supply issue and other questions
Views:
2,909
Posted By
Tnarg
Re: P&N Supply issue and other questions
New Question, I just found Robe Goldberg Technology on a planet's ruins. I; unfortunatly, see nothing that this technology offers me nor is there new technology to research as a result.
Is there...
Forum:
Space Empires: IV & V
July 13th, 2003, 01:43 AM
Replies:
17
P&N Supply issue and other questions
Views:
2,909
Posted By
Tnarg
Re: P&N Supply issue and other questions
So how does one go about resupplying ships?
Forum:
Space Empires: IV & V
July 13th, 2003, 12:34 AM
Replies:
17
P&N Supply issue and other questions
Views:
2,909
Posted By
Tnarg
P&N Supply issue and other questions
So the P&N mod is as I am noticing quite different from any other mod.
1. I am a regular race in a P&N mod PBW game and have a home planet that has no resupply base, nor can I build one. I kind...
Forum:
SEIV
July 2nd, 2003, 04:01 AM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
437,677
Posted By
Tnarg
Re: SE5, Tell Aaron what\'s on your Wish List
This game is one of the greatest with out a doubt; however, there is one area that the game seems to lack in. Unique civilization or empire depth beyond extremely diverse military technical aspects....
Forum:
Space Empires: IV & V
June 16th, 2003, 04:17 AM
Replies:
4
Players taking over for other players temporarily
Views:
1,366
Posted By
Tnarg
Players taking over for other players temporarily
I am going to be going on vacation and it has been mentioned that having other "trusted" players take over for you while absent is about the best thing one can do.
I am curious though, if this...
Forum:
Space Empires: IV & V
June 6th, 2003, 04:41 AM
Replies:
53
POLL: Backstabbing
Views:
8,108
Posted By
Tnarg
Re: POLL: Backstabbing
What for the most part makes the game interesting is Role Played races. One can be an evil mischieveous race peddeling filth through out the galaxy, and then turn their strategy around in another...
Showing results 101 to 125 of 279
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