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Search: Posts Made By: Captain Kwok
Forum: Space Empires: IV & V January 27th, 2009, 11:32 PM
Replies: 9
Views: 6,181
Posted By Captain Kwok
Post Re: Steam version updates for SEV.

The Steam version has not been updated to v1.77 as far as I know. An e-mail to MM might be more effective in case there was some sort of communications mishap.

SE5 works fine with Vista, albeit...
Forum: Space Empires: IV & V January 23rd, 2009, 04:11 PM
Replies: 24
Views: 11,811
Posted By Captain Kwok
Wink Re: Space Empires V post-mortem

I think for a lot of SE4 players there is a threshold of playing time that has to be invested in SE5 before they become efficient enough to make the game enjoyable. Once they reach that level, they...
Forum: Space Empires: IV & V January 23rd, 2009, 04:05 PM
Replies: 24
Views: 18,237
Posted By Captain Kwok
Post Re: An Open Letter to the PBW Community

I highly doubt that SE5 will run on a Linux system, even with command prompt turn processing.
Forum: Space Empires: IV & V January 23rd, 2009, 12:32 AM
Replies: 1,561
Views: 342,472
Posted By Captain Kwok
Smile Re: Balance Mod Available for SE:V

Here's a sample image of the Small Systems Mod:
http://files.spaceempires.net/user/9/SmallSystems.png
Forum: Space Empires: IV & V January 21st, 2009, 09:05 PM
Replies: 1,561
Views: 342,472
Posted By Captain Kwok
Smile Re: Balance Mod Available for SE:V

Greetings.

I've started creating a few add-ons or extras for the Balance Mod. The first batch includes:

Random Research Events:
- Introduces variability in research by allowing for...
Forum: Space Empires: IV & V January 21st, 2009, 07:03 PM
Replies: 24
Views: 18,237
Posted By Captain Kwok
Wink Re: An Open Letter to the PBW Community

I guess this means we have to finish "PBW2" now. :P
Forum: Space Empires: IV & V January 17th, 2009, 11:19 AM
Replies: 16
Views: 7,253
Posted By Captain Kwok
Post Re: SE5 v1.77 Patch Available

I'm suspecting the ship is losing another one of its critical control components. Likely due to skip armor/null-space weapon damage. I saw dozens of combats with v1.77 and never noticed the rapid...
Forum: Space Empires: IV & V January 13th, 2009, 09:06 PM
Replies: 24
Views: 11,811
Posted By Captain Kwok
Post Re: Space Empires V post-mortem

The first turn takes a bit longer than expected because the AI is designing their initial ships and units. Since this being run from a script being read into the game, it takes a couple seconds...
Forum: Space Empires: IV & V January 13th, 2009, 08:05 PM
Replies: 1,561
Views: 342,472
Posted By Captain Kwok
Post Re: Balance Mod Available for SE:V

They are the same. The .rar I posted is a solid archive. It's much more efficient at packing, particularly with text-based files. The drawback to a solid archive is that one corrupt file can...
Forum: Space Empires: IV & V January 13th, 2009, 01:54 AM
Replies: 1,561
Views: 342,472
Posted By Captain Kwok
Smile Re: Balance Mod Available for SE:V

Greetings!

You can now get v1.17 here:
http://www.captainkwok.net/balancemod.php

It's compatible with v1.15/v1.16 games and both SE5 v1.74/v1.77. It also works fine for simultaneous games and...
Forum: Space Empires: IV & V January 12th, 2009, 09:10 PM
Replies: 24
Views: 11,811
Posted By Captain Kwok
Re: Space Empires V post-mortem

The movement phase is a lot more taxing in SE5 versus SE4. Not only are the systems 3 times larger and the average movement amounts 2 times more, the game also has to update the sight and pathing...
Forum: Space Empires: IV & V January 12th, 2009, 05:28 PM
Replies: 61
Views: 37,494
Posted By Captain Kwok
Re: What other games do you people play?

Mostly SE5 here with the occasional game of EA NHL 0X when I\'m in the sporting mood.
Forum: Space Empires: IV & V January 10th, 2009, 05:52 PM
Replies: 16
Views: 7,253
Posted By Captain Kwok
Wink Re: SE5 v1.77 Patch Available

For players having an issue with v1.77 and the BM, you'll need to grab a new version of the PlanetSize.txt file that you can extract to your BM data folder to fix the problem:...
Forum: Space Empires: IV & V December 30th, 2008, 10:35 AM
Replies: 14
Views: 6,655
Posted By Captain Kwok
Re: LapTop Guys

I find using a small cordless mouse with my laptop is infinitely better than using any touchpad. :P
Forum: Space Empires: IV & V December 30th, 2008, 10:34 AM
Replies: 16
Views: 7,253
Posted By Captain Kwok
Exclamation Re: SE5 v1.77 Patch Available

Note there is a bug in the v1.77 patch where a ship that loses its crew before its weapons will be able to fire them near infinitely until its supplies/ordnance is depleted.

This is more prevalent...
Forum: Space Empires: IV & V December 23rd, 2008, 04:14 PM
Replies: 16
Views: 7,253
Posted By Captain Kwok
Exclamation SE5 v1.77 Patch Available

There's a new patch out for SE5. There was a lot of fixes with this patch and I'd say it got most of the known bugs.

You can get the patch here:
http://www.spaceempires5.com/en-US/node/6276
...
Forum: Space Empires: IV & V November 24th, 2008, 07:57 PM
Replies: 11
Views: 9,471
Posted By Captain Kwok
Post Re: What is it with new shipsets?

You don't really have to change any lines in a data file.

Copy "Default_Main_Script.csf" and "Default_Setup_Script.csf" from the Empires\Default folder into the custom race's folder. Replace the...
Forum: Space Empires: IV & V November 20th, 2008, 12:01 AM
Replies: 11
Views: 9,471
Posted By Captain Kwok
Post Re: What is it with new shipsets?

The main problem is that a lot of the shipsets that are available for SE5 don't have AI files that are functional with v1.74. You can copy a set of default scripts (from the Empires\Default folder)...
Forum: Intel Forum Bar & Grill November 4th, 2008, 10:21 PM
Replies: 5
Views: 4,473
Posted By Captain Kwok
Re: OT: US President (US Players Only)

It looks like the Shrapnel player's poll predicted the outcome of the US election. Not quite the landslide projected here, but the right guy. :P
Forum: Space Empires: IV & V November 3rd, 2008, 12:58 PM
Replies: 16
Views: 6,798
Posted By Captain Kwok
Smile Re: New MM Game in Development...

I figure it\'ll be a game like Empire/Empire Deluxe, but with options that include designing units and building up cities etc.
Forum: SEIV November 2nd, 2008, 10:41 AM
Replies: 10
Views: 6,641
Posted By Captain Kwok
Re: Image Mod Wrecked My SEIV Folder

I downloaded a few SE5 ship sets from Spaceempires.net in .rar format. When I went to extract some of them, I got error messages saying that 'such and such permissions could not be set due to...
Forum: SEIV October 30th, 2008, 08:27 PM
Replies: 10
Views: 6,641
Posted By Captain Kwok
Re: Image Mod Wrecked My SEIV Folder

Are you an administrator on your system? Right now I'm suspecting it has something to do with altering the program files directory - but I'm not sure if any of that security functionality (which is...
Forum: SEIV October 30th, 2008, 05:49 PM
Replies: 10
Views: 6,641
Posted By Captain Kwok
Re: Image Mod Wrecked My SEIV Folder

What is your OS and where is SE4 installed?
Forum: Space Empires: IV & V October 25th, 2008, 11:11 AM
Replies: 16
Views: 6,798
Posted By Captain Kwok
Wink Re: New MM Game in Development...

I think SE5 has one more patch in it. After all, SE4 got a patch and localization versions during SE5's development.
Forum: Space Empires: IV & V October 24th, 2008, 10:08 PM
Replies: 16
Views: 6,798
Posted By Captain Kwok
Wink Re: New MM Game in Development...

No details on it. I'd suspect like Space Empires, but not in space. :P
Showing results 101 to 125 of 500

 
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