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Old January 12th, 2009, 09:10 PM
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Captain Kwok Captain Kwok is offline
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Default Re: Space Empires V post-mortem

The movement phase is a lot more taxing in SE5 versus SE4. Not only are the systems 3 times larger and the average movement amounts 2 times more, the game also has to update the sight and pathing for each ship every single movement.

SE5 in simultaneous mode is a lot quicker than sequential. On a non-Vista system, it's not far off SE4 speeds.
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Old January 12th, 2009, 10:12 PM
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Default Re: Space Empires V post-mortem

Quote:
SE5 in simultaneous mode is a lot quicker than sequential. On a non-Vista system, it's not far off SE4 speeds.
If by "not far off", you mean taking 3 times the length of SE4 speeds, yep.

It seems the only way to get a reasonably workable SE5 game is to start your games with SE4 Sensor settings: "Players can see all sectors of any system they are currently in"; which eliminates one of the major changes of SE5 -- making sensors actually useful.
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