The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 6 of 7
«
First
<
4
5
6
7
>
Showing results 126 to 150 of 172
Search took
0.06
seconds; generated 12 minute(s) ago.
Search:
Posts Made By:
kevineduguay1
Forum:
TO&Es
October 1st, 2005, 04:53 AM
Replies:
38
Soviet auto-loaders
Views:
7,738
Posted By
kevineduguay1
Re: Soviet auto-loaders
Alpha,
Things are looking up with this new PATCH! http://forum.shrapnelgames.com/images/smilies/smile.gif
Forum:
TO&Es
October 1st, 2005, 03:41 AM
Replies:
14
Version 2.0 french OOB
Views:
3,827
Posted By
kevineduguay1
Re: Version 2.0 french OOB
narwan,
This is an OOB problem that I have seen before in other versions of this game. Squads too big to transport, not enough vehicles to transport all units, and missing units and formations....
Forum:
TO&Es
October 1st, 2005, 03:17 AM
Replies:
11
The PATCH! What do you think?
Views:
3,997
Posted By
kevineduguay1
The PATCH! What do you think?
IMHO all I have to say is, GREAT JOB! Its so much better to see a struck armored vehicle blow up immediatly than have to wait for it while it thinks of blowing up. The Abrams gun is better, thank...
Forum:
TO&Es
September 21st, 2005, 05:58 PM
Replies:
1
M39 Icon?
Views:
1,677
Posted By
kevineduguay1
Re: M39 Icon?
OOPS!
Here is the Icon!
Forum:
TO&Es
September 21st, 2005, 05:57 PM
Replies:
1
M39 Icon?
Views:
1,677
Posted By
kevineduguay1
M39 Icon?
Look at this. If you like it you can have it. The one in the game has the seating arrangement wrong.
Forum:
TO&Es
September 21st, 2005, 12:57 AM
Replies:
21
rifles gripes
Views:
6,253
Posted By
kevineduguay1
Re: rifles gripes
SKS carbine in the Romanian OOB only has a HE Kill or 1 when all other Nations I checked with this weapon has a HE Kill of 2.
I did not go through all the Nations so it may have to be done.
Forum:
TO&Es
September 20th, 2005, 11:54 PM
Replies:
81
Soviet tank crew survival.
Views:
16,257
Posted By
kevineduguay1
Re: Soviet tank crew survival.
Weeble,
Even with the Pen that tank stll drove away. I am impressed with that RPG though!
Neet site!
Forum:
TO&Es
September 19th, 2005, 05:40 PM
Replies:
81
Soviet tank crew survival.
Views:
16,257
Posted By
kevineduguay1
Re: Soviet tank crew survival.
I like the idea of droping the crew survival on some Russian built tanks to 3. I don't think this will effect game play and will reduce the amount of full strength crew walking away from a brew up.
...
Forum:
TO&Es
September 19th, 2005, 04:24 PM
Replies:
8
HEAT vs Helicopters
Views:
2,412
Posted By
kevineduguay1
Re: HEAT vs Helicopters
JaM,
It can be done. You just have to be sitting still and have a helo that is not moving to fast.
Here is a pic from the Global Security web site of a 120mm M830A1 HEAT round (fielded 1994...
Forum:
TO&Es
September 19th, 2005, 03:46 PM
Replies:
38
Soviet auto-loaders
Views:
7,738
Posted By
kevineduguay1
Re: Soviet auto-loaders
Sorry DRG,
I was truly ignorant of the facts. http://forum.shrapnelgames.com/images/smilies/confused.gif
Im glad to hear that there will be change.
Thank you....
Forum:
TO&Es
September 19th, 2005, 12:57 AM
Replies:
38
Soviet auto-loaders
Views:
7,738
Posted By
kevineduguay1
Re: Soviet auto-loaders
Like the advantage of their experience rating?
Or why their guns are 2 to 3 points less in the accuracy rating? (While not true of all Western tanks with 120mm guns, some of which have guns from...
Forum:
TO&Es
September 12th, 2005, 12:40 PM
Replies:
81
Soviet tank crew survival.
Views:
16,257
Posted By
kevineduguay1
Re: Soviet tank crew survival.
Mobhack,
Your input helps a lot!
I'll do some tests and see what can be done.
Thank you!!!! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
TO&Es
September 12th, 2005, 12:18 PM
Replies:
81
Soviet tank crew survival.
Views:
16,257
Posted By
kevineduguay1
Re: Soviet tank crew survival.
Marcello,
Catastrofic destruction of a T-72 is due to design flaws. Ammo and fuel are both easily torched by a pennetrating hit.
Forum:
TO&Es
September 10th, 2005, 10:49 PM
Replies:
36
Future Combat Systems ---- USA
Views:
6,158
Posted By
kevineduguay1
Re: Future Combat Systems ---- USA
Will these pics help?
Forum:
TO&Es
September 9th, 2005, 04:40 PM
Replies:
38
Soviet auto-loaders
Views:
7,738
Posted By
kevineduguay1
Re: Soviet auto-loaders
DRG,
I did test the higher numbers and it was too much. But the ability to fire one extra round will at least close the ROF gap with out having to go to almost unrealistic experience ratings. ...
Forum:
TO&Es
September 9th, 2005, 01:07 AM
Replies:
81
Soviet tank crew survival.
Views:
16,257
Posted By
kevineduguay1
Re: Soviet tank crew survival.
Bernard,
I should have but now Im over age.
But it is just a fact that when a T-72 or any other Iraqi tank was hit by a DU round from a 120mm gun there were no survivors.
When a DU round...
Forum:
TO&Es
September 9th, 2005, 12:47 AM
Replies:
20
Indirect fire accuracy question
Views:
4,846
Posted By
kevineduguay1
Re: Indirect fire accuracy question
Try kicking up the accuracy rating AND using a VERY good FOO. If the target is somewhere near the middle of the map the rounds fired should group tighter than if you added no accuracy to the unit.
...
Forum:
TO&Es
September 9th, 2005, 12:29 AM
Replies:
81
Accuracy values for the main guns - MBT's.
Views:
17,231
Posted By
kevineduguay1
Re: Accuracy values for the main guns - MBT\'s.
DGR,
When you approch the 9-10 second time range then you are talking about a 2 to 1 shot difference in favor of a western tank.
Forum:
TO&Es
September 8th, 2005, 11:00 PM
Replies:
38
Soviet auto-loaders
Views:
7,738
Posted By
kevineduguay1
Re: Soviet auto-loaders
There may be a temporary solution. If you raise the ROF of Western tanks to 14 this will raise the on board ROF of their main guns by 1. This will at least help. Going higher, (like into the 20s or...
Forum:
TO&Es
September 8th, 2005, 09:45 PM
Replies:
38
Soviet auto-loaders
Views:
7,738
Posted By
kevineduguay1
Re: Soviet auto-loaders
Yes scJazz, they are right to a point.
At experiance 75 to 99 an M1 Abrams has a ROF of 4. If it moves a little more than its full movement allowance the ROF is reduced to 3. Full movement reduces...
Forum:
TO&Es
September 3rd, 2005, 01:31 AM
Replies:
81
Soviet tank crew survival.
Views:
16,257
Posted By
kevineduguay1
Re: Soviet tank crew survival.
I tested this. With a crew survival of 1 it made almost no difference. The tanks did not get destroyed easier. But when they did a few less crews survived with all 3 crew men. Some had 3 but most had...
Forum:
TO&Es
September 3rd, 2005, 01:11 AM
Replies:
38
Soviet auto-loaders
Views:
7,738
Posted By
kevineduguay1
Re: Soviet auto-loaders
nar wan,
At high speed the Abrams crew describes the experiance more as flying. This is not true of most Soviet tanks or 50s, 60s, 70s, era tanks. Even now they only have a modified suspention of...
Forum:
TO&Es
September 2nd, 2005, 05:38 PM
Replies:
38
Soviet auto-loaders
Views:
7,738
Posted By
kevineduguay1
Re: Soviet auto-loaders
nar wan,
You make some excellent points about movement being a factor. In the game, if a unit fires it will lose movement points. It can fire its full ROF and still have a little movement left.
...
Forum:
TO&Es
September 2nd, 2005, 01:49 AM
Replies:
81
Soviet tank crew survival.
Views:
16,257
Posted By
kevineduguay1
Re: Soviet tank crew survival.
All that im saying is that during the 1991 Iraq War, no Iraqie tanker survived if they were hit by a US DU round and if they were still in the tank.
If the turret blowes off who is around to talk...
Forum:
TO&Es
September 2nd, 2005, 12:48 AM
Replies:
38
Soviet auto-loaders
Views:
7,738
Posted By
kevineduguay1
Re: Soviet auto-loaders
I may do that soon Don, but right now Im helping on 2 other projects.
Reality is a factor!
Showing results 126 to 150 of 172
Page 6 of 7
«
First
<
4
5
6
7
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
09:00 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.