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Search: Posts Made By: RecruitMonty
Forum: Mods April 7th, 2016, 06:33 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

Could you be a bit more specific? When you quit mobhack do you get an error message? Which OOB? Which version? Third Reich? Kaiserreich?

In all cases the correct icons are 7733, 7734 and 7735....
Forum: Mods April 7th, 2016, 08:17 AM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

I guess so. I take it the Atlanteans are luke-warm towards the Reich?
Forum: Mods April 7th, 2016, 08:16 AM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

Haha! That old beast. Still got it saved away in both configurations. It was a lot of fun to make.
Forum: Mods April 7th, 2016, 08:14 AM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

At present I have no plans to make OOBs for the "Vassal States". OOB 44's name folder contains an admixture of French, Scandinavian and Dutch names (which cover most of the immediate neighbours of...
Forum: Mods April 6th, 2016, 09:00 AM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

I had a really detailed and good reply to this but my ****ing mouse decided to click on the wrong damn button (one of these Microsoft super mice with too much technology and piss poor interface).
...
Forum: Mods April 5th, 2016, 05:07 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

Prior to the 410 you have the 407 too. A design from 1966. http://files.activeboard.com/965622?AWSAccessKeyId=1XXJBWHKN0QBQS6TGPG2&Expires=1460592000&Signature=W478czWsDSeGaZy9TetW7RbYRJc%3D
Forum: Mods April 5th, 2016, 03:46 PM
Replies: 4
Views: 9,378
Posted By RecruitMonty
Re: SPWAW Enhanced sounds to SPWW2?

This is very easy!
(N.B. the following guide also applies to .mp3 files with the obvious difference that the "Sounds.ini" file will be configured for .MP3s instead of .Wavs).

In your "game data"...
Forum: Campaigns, Scenarios & Maps April 4th, 2016, 10:39 AM
Replies: 48
Wishlist: Hue city 1967-68
Views: 28,476
Posted By RecruitMonty
Re: Hue city 1967-68

This was one of my reference maps. I found three good ones, used the map utility for the contouring and then compared and contrasted the old maps with the new ones to see what was/wasn't there in 68....
Forum: Campaigns, Scenarios & Maps April 4th, 2016, 10:37 AM
Replies: 48
Wishlist: Hue city 1967-68
Views: 28,476
Posted By RecruitMonty
Smile Re: Hue city 1967-68

Thank you! That is a real honour!
Forum: Campaigns, Scenarios & Maps April 4th, 2016, 07:30 AM
Replies: 48
Wishlist: Hue city 1967-68
Views: 28,476
Posted By RecruitMonty
Smile Re: Hue city 1967-68

Thanks!

Here is a revised version with extra text in the southern part of town (Uni now shown) as well as adjustments to MACV compound.

Feel free to make cosmetic improvements to the map - add...
Forum: Mods April 3rd, 2016, 09:17 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

I had seen that too. What an interesting design. I wonder if it is feasible? It screams attack helicopter. Only problem is it is jet powered and in the mid 1940s that meant high fuel consumption.
...
Forum: Mods April 3rd, 2016, 08:51 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

I'd rather not do that. I'm trying to leave as small a footprint outside of 35 and 44 as possible. Also 42 contains a few useful units itself - monitors, 88s, Cavalry.

At the moment the easiest...
Forum: Campaigns, Scenarios & Maps April 3rd, 2016, 08:29 PM
Replies: 48
Wishlist: Hue city 1967-68
Views: 28,476
Posted By RecruitMonty
Re: Hue city 1967-68

Here it is!

A map of the citadel and surrounding environs (on all sides) on the biggest scale allowed by the map editor.

It took a lot of work and many days but it is done. I hope it comes in...
Forum: Mods April 3rd, 2016, 06:14 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

The problem with this is neither Shrapnel Games nor Camo Workshop are "presenting" this mod in any way other than providing a space for discussions about it in our mods sub forum, so it is both...
Forum: Mods April 3rd, 2016, 06:13 AM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

It does indeed. I used the B and C models. The C model has four jet engines instead of two. Nice payloads as well.

I also included the He. 343, the Ar. 560 ("4" and "11" config.) and the Ju. 132....
Forum: Mods April 3rd, 2016, 05:44 AM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Forum: Campaigns, Scenarios & Maps April 2nd, 2016, 03:51 PM
Replies: 48
Wishlist: Hue city 1967-68
Views: 28,476
Posted By RecruitMonty
Re: Hue city 1967-68

Consider, a company sized scenario, advancing against a neighborhood.[/QUOTE]

That works too. I'm almost 3/4 of the way through my big map. I've been working on it the last five days.
Forum: Mods April 2nd, 2016, 03:48 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

Would you folks mind posting some screenshots up of your various battles etc with the mod? I think the community might like seeing them. I don't have a clue how to otherwise I'd have done so already.
Forum: Mods April 2nd, 2016, 03:45 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

Of course, I have made my own thoughts about an alternate history. Many in fact - hence the different versions of the OOB. I thought, however, that it would be better if people came up with their own...
Forum: Mods April 2nd, 2016, 03:36 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

Agreed, if allied troops were outside Germany.

I don't think captured German scientists had all that much affect on the early A bombs. Germans who left because of Nazi religious and racial policy...
Forum: Mods April 2nd, 2016, 01:56 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

I hope that RecruitMonty will be happy to see his interesting mod generating discussion and interest on here. I very strongly suspect the more interest and discussion the more people might take a...
Forum: Campaigns, Scenarios & Maps March 29th, 2016, 02:59 PM
Replies: 48
Wishlist: Hue city 1967-68
Views: 28,476
Posted By RecruitMonty
Re: Hue city 1967-68

I am taking / took a stab at it. To scale (1 hex is 50metres) things just don't end up looking all that pretty. You just can't fit in all the buildings or side streets. I may take a stab at one...
Forum: Campaigns, Scenarios & Maps March 25th, 2016, 03:05 PM
Replies: 48
Wishlist: Hue city 1967-68
Views: 28,476
Posted By RecruitMonty
Question Hue city 1967-68

Dear community map makers,

Has anyone here ever tackled a Hue city map or does anyone here know of one in existence?

If not, then are there any good research materials - detailed US Army maps,...
Forum: Mods March 24th, 2016, 01:02 PM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

Yes, those Tillmans are monsters too.

The Flugdeckkreuzer are also interesting designs. I like the Mark A III and A IV especially. I can see something similar being done with Battleships in the...
Forum: Mods March 23rd, 2016, 10:28 AM
Replies: 484
Views: 250,551
Posted By RecruitMonty
Re: WinSP MBT: Das Reich

Take a look at this: http://www.german-navy.de/kriegsmarine/zplan/battleships/schlachtschiffh/history.html

I am thinking the H39-H42 are all viable variants for the post-war Kriegsmarine. Maybe...
Showing results 151 to 175 of 500

 
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