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Showing results 151 to 169 of 169
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Posts Made By:
Hotfoot
Forum:
Space Empires: IV & V
August 20th, 2001, 01:05 AM
Replies:
32
New tech mod plan
Views:
6,549
Posted By
Hotfoot
Re: New tech mod plan
Nice, so far it looks good from what I can see. A few minor criticisms, however:
1. Frigates can now become harder to hit than a small fighter (or just as hard to hit), and harder to hit than a...
Forum:
Space Empires: IV & V
August 17th, 2001, 08:43 AM
Replies:
5
Cut off the head...
Views:
1,857
Posted By
Hotfoot
Cut off the head...
...and the body will die, or so the saying goes in my admittedly flawed memory. I was chatting with a decidedly psychotic friend of mine over ICQ, and he mentioned that, after blowing up the sun in...
Forum:
Space Empires: IV & V
August 15th, 2001, 02:28 AM
Replies:
12
Read this if you play by email
Views:
3,128
Posted By
Hotfoot
Re: Read this if you play by email
Two words: Cow Pies.
The government can't charge for emails, and if they even tried, I wish them good luck on trying to figure out just which packets are e-mail, which are instant Messages, which...
Forum:
Space Empires: IV & V
August 14th, 2001, 06:28 AM
Replies:
16
Population not happy... and I'm MAD!!
Views:
3,494
Posted By
Hotfoot
Re: Population not happy... and I\'m MAD!!
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Phoenix-D:
Your best bet is pacification facilities and troops. I misspoke, troops do make them...
Forum:
Space Empires: IV & V
August 13th, 2001, 09:39 AM
Replies:
16
Population not happy... and I'm MAD!!
Views:
3,494
Posted By
Hotfoot
Re: Population not happy... and I\'m MAD!!
If you're a dictator, why in god's name aren't you using the peace of the gun? http://www.shrapnelgames.com/ubb/images/icons/tongue.gif
Seriously, Troops stationed on planets improve happiness,...
Forum:
Space Empires: IV & V
August 13th, 2001, 05:47 AM
Replies:
47
The best weapons for a close combat ship?
Views:
9,745
Posted By
Hotfoot
Re: The best weapons for a close combat ship?
So far, my "magic combination" has been dual-mounted Null-Space Projectors backed up by either Meson BLasters (for tactical advantages and low tonnage) or Phased-Polaron Beams. The Null-Space...
Forum:
Space Empires: IV & V
August 7th, 2001, 03:51 AM
Replies:
96
Game Stories
Views:
13,715
Posted By
Hotfoot
Re: Game Stories
The Path of Shadows
The Journal of Prince Mortova
The date is 2422.0, and control is fading. The dreams keep coming night after night of ages long since past. Of lives that my ancestors...
Forum:
Space Empires: IV & V
August 3rd, 2001, 12:48 AM
Replies:
96
Game Stories
Views:
13,715
Posted By
Hotfoot
Re: Game Stories
The Path of Shadows
+++Public News Net+++
+++++++2421.7+++++++
Headlines:
-Sagellan Homeworlds now under Shaderni control: War nearing an end
-Terran hostilities increase
-Praetorians join...
Forum:
Space Empires: IV & V
July 31st, 2001, 09:55 PM
Replies:
2
New Tech Area - Engineering
Views:
1,640
Posted By
Hotfoot
Re: New Tech Area - Engineering
Warning:
If using Star Trek shipsets and AI with engineering, every turn your flagship and up to 50% of your other ships have a 15% chance of blowing up for no good reason. The only way to avoid...
Forum:
Space Empires: IV & V
July 28th, 2001, 09:31 PM
Replies:
14
What's Your Favorite Ship Type?
Views:
3,407
Posted By
Hotfoot
Re: What\'s Your Favorite Ship Type?
Phoenix-D:
Yeah, it's rather frightening, I think that the total defense bonus using a race with an average ship defense stat is something along the lines of 150%. Even fighters with combat sensors...
Forum:
Space Empires: IV & V
July 28th, 2001, 01:55 AM
Replies:
14
What's Your Favorite Ship Type?
Views:
3,407
Posted By
Hotfoot
Re: What\'s Your Favorite Ship Type?
Dreadnaughts and battleships usually make up my warfleets, and my support vessels are often battleships or battlecruisers, or at least whatever my highest ship tech is at the time. I don't usually...
Forum:
Space Empires: IV & V
July 22nd, 2001, 05:26 AM
Replies:
255
PBW "newbie game"
Views:
28,430
Posted By
Hotfoot
Re: PBW \"newbie game\"
If you all are planning another newbie game, what would be the limit to how many people you would allow? And when would you plan on starting?
-Hotfoot
"Enter Prince Mortova..."
Forum:
Space Empires: IV & V
July 21st, 2001, 07:10 AM
Replies:
96
Game Stories
Views:
13,715
Posted By
Hotfoot
Re: Game Stories
Author's note prior to the continuation of the story:
Yes, the turns in this game seem to be going rather slowly, but I am picking this game up after letting it sit for a time while another game...
Forum:
Space Empires: IV & V
July 20th, 2001, 05:44 AM
Replies:
96
Game Stories
Views:
13,715
Posted By
Hotfoot
Re: Game Stories
The Path of Shadows
Journal of Prince Mortova
The Date is 2420.1. The Skeleton Key Operation was a success. For nearly a year now we have lived without the annoyance of other races' insanity....
Forum:
Space Empires: IV & V
July 19th, 2001, 06:05 AM
Replies:
96
Game Stories
Views:
13,715
Posted By
Hotfoot
Re: Game Stories
The Path of Shadows
What has come before:
For years, the galaxy was at war. The Humans and the Eee, the Praetorians, the Krill, the Sagella, the Xi'Chung, the Sergetti, just to name a few. ...
Forum:
Space Empires: IV & V
June 9th, 2001, 06:41 PM
Replies:
27
COPYRIGHT ISSUES, RICHARD/ALL READ PLEASE!!
Views:
5,356
Posted By
Hotfoot
Re: COPYRIGHT ISSUES, RICHARD/ALL READ PLEASE!!
She has her main Gallery at Elfwood, which is a site that hosts art for free for amateur artists. The main site is www.elfwood.com (http://www.elfwood.com) and has thousands of wonderfully...
Forum:
Space Empires: IV & V
June 9th, 2001, 08:16 AM
Replies:
27
COPYRIGHT ISSUES, RICHARD/ALL READ PLEASE!!
Views:
5,356
Posted By
Hotfoot
Re: COPYRIGHT ISSUES, RICHARD/ALL READ PLEASE!!
Hm...this sounds oddly familiar. I know a friend of mine has had some problems like this in the past. Copyright is a tricky issue, but when it comes down to amature artists, I can definately...
Forum:
Space Empires: IV & V
June 7th, 2001, 02:06 AM
Replies:
8
I noticed a few odd things today.
Views:
2,243
Posted By
Hotfoot
Re: I noticed a few odd things today.
On the topic of the naming structure, I personally give each of my ships a model designation after the name, so that I can continue to use the model name as I continue to upgrade class. For example,...
Forum:
Space Empires: IV & V
May 25th, 2001, 09:10 AM
Replies:
99
This game is an expensive coaster
Views:
21,709
Posted By
Hotfoot
Re: This game is an expensive coaster
Hm, well, this is just my guess here, but I would say it's a pretty safe to assume that this guy is vulnerable to acid and fire. http://www.shrapnelgames.com/ubb/images/icons/icon12.gif
Kagetora:...
Showing results 151 to 169 of 169
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