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Showing results 176 to 200 of 364
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Posts Made By:
Quikngruvn
Forum:
Space Empires: IV & V
January 23rd, 2002, 05:28 AM
Replies:
43
OT: IF's testing
Views:
7,517
Posted By
Quikngruvn
Re: OT: IF\'s testing
I think he's testing "How do you keep a fool in suspense?"
I'm still waiting for the answer, tho. http://forum.shrapnelgames.com/images/icons/tongue.gif
Quikngruvn
Forum:
Space Empires: IV & V
January 23rd, 2002, 05:19 AM
Replies:
10
Massivley interconnected systems.
Views:
2,476
Posted By
Quikngruvn
Re: Massivley interconnected systems.
Heh. More conflict indeed. Defending your territory would be tougher, with many more points of entry into your empire to defend and fewer (or nonexistent) bottlenecks....
Faster expansion for...
Forum:
Space Empires: IV & V
January 22nd, 2002, 10:41 PM
Replies:
75
Colony ships, for sale cheap!
Views:
11,632
Posted By
Quikngruvn
Re: Colony ships, for sale cheap!
I agree with IF about the racial points. Anyone wiling to spend that many points should get faster builds. Just wondering where you'd sacrifice, and what would happen when you meet other races who...
Forum:
Space Empires: IV & V
January 18th, 2002, 07:33 PM
Replies:
151
# of Posts
Views:
20,696
Posted By
Quikngruvn
Re: # of Posts
Congratulations, Growltigga! So we'll see you again in, what, about three days?
I'm a little confused about the 'circle the wagons' anecdotes. Did so many people really not know what the phrase...
Forum:
Space Empires: IV & V
January 17th, 2002, 05:15 PM
Replies:
31
Stealth Armour/Cloaking - possible bug
Views:
7,449
Posted By
Quikngruvn
Re: Stealth Armour/Cloaking - possible bug
It could be done, making a sufficiently-hard-to-hit vessel. Stealth armor + scattering armor + ECM + vessel size + experience + racial bonus = nasty to hit.
Two problems I see, though.
One,...
Forum:
Space Empires: IV & V
January 17th, 2002, 04:32 PM
Replies:
75
Colony ships, for sale cheap!
Views:
11,632
Posted By
Quikngruvn
Re: Colony ships, for sale cheap!
Ah, great minds think alike.... Making the colony ship hull low-maintentance sounds like the trick. And a player could still get a slightly-faster colonizer with a warship hull... though with the...
Forum:
Space Empires: IV & V
January 17th, 2002, 04:17 PM
Replies:
97
newby's guide to ship and fleet strategy
Views:
14,758
Posted By
Quikngruvn
Re: newby\'s guide to ship and fleet strategy
Thanks! (Whew, for a while there I thought I was going to have to completely redo my tactics....)
Quikngruvn
Forum:
Space Empires: IV Classic Threads (Newbie FAQS)
January 17th, 2002, 04:17 PM
Replies:
97
newby's guide to ship and fleet strategy
Views:
41,384
Posted By
Quikngruvn
Re: newby\'s guide to ship and fleet strategy
Thanks! (Whew, for a while there I thought I was going to have to completely redo my tactics....)
Quikngruvn
Forum:
Space Empires: IV & V
January 16th, 2002, 09:44 PM
Replies:
97
newby's guide to ship and fleet strategy
Views:
14,758
Posted By
Quikngruvn
Re: newby\'s guide to ship and fleet strategy
"Break formation" is almost always better than holding formation, because of the aforemetioned problem with ships flying out of range of enemy ships to hold the formation. But, I can think of one...
Forum:
Space Empires: IV Classic Threads (Newbie FAQS)
January 16th, 2002, 09:44 PM
Replies:
97
newby's guide to ship and fleet strategy
Views:
41,384
Posted By
Quikngruvn
Re: newby\'s guide to ship and fleet strategy
"Break formation" is almost always better than holding formation, because of the aforemetioned problem with ships flying out of range of enemy ships to hold the formation. But, I can think of one...
Forum:
Space Empires: IV & V
January 16th, 2002, 09:30 PM
Replies:
75
Colony ships, for sale cheap!
Views:
11,632
Posted By
Quikngruvn
Colony ships, for sale cheap!
This has been bugging me for while, so I figured I'd vent and get feedback....
Colony ships are cheap. Very cheap. Too cheap, IMO. Thus, extremely rapid expansion and development.
I'm curious...
Forum:
Space Empires: IV & V
January 16th, 2002, 08:17 PM
Replies:
58
Just Wondering....
Views:
9,338
Posted By
Quikngruvn
Re: Just Wondering....
Quik is the name of my (recently-departed) cat. When I needed to come up with a username when I joined AOL (I didn't know any better then!), I amalgamated Quik with Fukngruvn, from a bumper sticker...
Forum:
Space Empires: IV & V
January 16th, 2002, 07:05 PM
Replies:
36
what do you think of the racial techs?
Views:
6,261
Posted By
Quikngruvn
Re: what do you think of the racial techs?
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by suicide_junkie:
How would you describe an empire that uses ALL 5 racial techs at once? ...
Forum:
Space Empires: IV & V
January 16th, 2002, 06:45 PM
Replies:
151
# of Posts
Views:
20,696
Posted By
Quikngruvn
Re: # of Posts
Why anyone would want to bloat their posting stat is beyond me. 'Course, who anyone would want to cheat on PBW is beyond me, also. In any case, as long as the member# stays visible... I'd be...
Forum:
Space Empires: IV & V
November 25th, 2001, 06:13 AM
Replies:
15
Unique Mod Idea: would you play it?
Views:
2,588
Posted By
Quikngruvn
Re: Unique Mod Idea: would you play it?
I think this is a great idea! I think a big part of the strategy would be to determine how much of your fleet to go high-tech (which may work only occasionally) and how much for low-tech (which...
Forum:
Space Empires: IV & V
October 27th, 2001, 08:10 AM
Replies:
20
Neutral Challange on PBW
Views:
5,780
Posted By
Quikngruvn
Re: Neutral Challange on PBW
It was probably a mistake, but I filled the Last open spot. This should be REAL interesting....
------------------
Stay alert. Trust no one. Keep your laser handy.
--from the RPG Paranoia, now...
Forum:
Space Empires: IV & V
October 24th, 2001, 07:46 PM
Replies:
25
Flagships
Views:
4,416
Posted By
Quikngruvn
Re: Flagships
I love this idea of fleet experience being tied to a flagship. That could be an option at game startup, and possibly set values for number of ships per flaship and maximum number of flagships there...
Forum:
Space Empires: IV & V
September 14th, 2001, 08:10 AM
Replies:
269
War.... (Historical: 9/11 discussion thread)
Views:
109,906
Posted By
Quikngruvn
Re: War....
It was "The Star-Spangled Banner".
As a jaded, cynical, elitist American, I must say I'm heartened at the support that the rest of the world has shown for the US, both here and from what I see on...
Forum:
Space Empires: IV & V
September 12th, 2001, 07:15 AM
Replies:
269
War.... (Historical: 9/11 discussion thread)
Views:
109,906
Posted By
Quikngruvn
Re: War....
Some points to ponder.
Supposedly someone close to Osama bin Laden told a European (British?) newspaper three weeks ago that bin Laden was going to do something big and bad to the US.
My boss...
Forum:
Space Empires: IV & V
August 25th, 2001, 08:10 PM
Replies:
54
SE4 code
Views:
7,511
Posted By
Quikngruvn
Re: SE4 code
I had ideas for adding 'Vehicle driven' and 'Alcohol consumption' into the code, but I forgot the details. Sigh.
Quikngruvn
L++ GdY $ Fr- C- SdS T++ Sf Tcp+ A M MpT RSV Pw+++ Fq++ Nd? Rp+ G+
Forum:
Space Empires: IV & V
August 25th, 2001, 07:51 PM
Replies:
56
OT- Best Snack Donut
Views:
8,176
Posted By
Quikngruvn
Re: OT- Best Snack Donut
Interesting. I thought I'd get more quizzical responses to the deep-fried turkeys. Oh well, live and learn.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by...
Forum:
Space Empires: IV & V
August 25th, 2001, 07:30 PM
Replies:
28
Tech Council
Views:
5,771
Posted By
Quikngruvn
Re: Tech Council
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Atraikius:
...restrict the mod to modifing the various data files so that any changes could be used by existing...
Forum:
Space Empires: IV & V
August 21st, 2001, 07:30 AM
Replies:
11
Mine Scrap/Self Destruct Bug
Views:
2,787
Posted By
Quikngruvn
Re: Mine Scrap/Self Destruct Bug
Bummer. So much for that strategy....
Quikngruvn
Forum:
Space Empires: IV & V
August 21st, 2001, 07:09 AM
Replies:
54
SE4 code
Views:
7,511
Posted By
Quikngruvn
Re: SE4 code
I'm so proud sweet tea made the code. *Sniff*
This is funny as hell and proves we have WAAAAYYYY too much time on our hands....
Quikngruvn
RStVa MpTdm! Rp+ Tcp+ Pb++ Fq++@ M Fr- P+ A Sf T++...
Forum:
Space Empires: IV & V
August 21st, 2001, 06:42 AM
Replies:
6
OT-Book/Movie help
Views:
1,429
Posted By
Quikngruvn
Re: OT-Book/Movie help
Fargo is a really good movie, and IIRC only takes place in North Dakota and Minnesota.
Quikngruvn
Showing results 176 to 200 of 364
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