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World War II! The 2024 winSPWW2 Upgrade Patch is In!
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Showing results 201 to 225 of 500
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Posts Made By:
Pyros
Forum:
WinSPMBT
February 19th, 2006, 06:19 AM
Replies:
21
Elevating infantry units
Views:
5,609
Posted By
Pyros
Re: Elevating infantry units
Gentlemen,
The trick is to first build your special building in the desired location.
Then you select a hill of 1,2,3,...,15 level and you click (in order to create that hill) in the center of...
Forum:
WinSPMBT
February 17th, 2006, 07:30 PM
Replies:
21
Elevating infantry units
Views:
5,609
Posted By
Pyros
Re: Elevating infantry units
I am glad I helped you a little (and good luck with your campaign designing)!
Btw, the above is not as simple as it looks (no-one has answered the quiz question yet about the designing technique...
Forum:
WinSPMBT
February 17th, 2006, 06:32 PM
Replies:
21
Elevating infantry units
Views:
5,609
Posted By
Pyros
Re: Elevating infantry units
Hi,
RubberNeck just look at this tactical suggestion (picture below). I think that this way you may be partially happy. http://forum.shrapnelgames.com/images/smilies/wink.gif
cheers,
Pyros
...
Forum:
Campaigns, Scenarios & Maps
February 17th, 2006, 10:27 AM
Replies:
17
DUTCH TERROR! - Mini Campaign
Views:
6,284
Posted By
Pyros
Re: DUTCH TERROR! Mini campaign - playtester needed!
http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum:
WinSPMBT
February 17th, 2006, 10:15 AM
Replies:
21
Elevating infantry units
Views:
5,609
Posted By
Pyros
Re: Elevating infantry units
Just check how realistic is the LOS from that chapel.
It is as good as the real thing! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
cheers,
Pyros
...
Forum:
WinSPMBT
February 17th, 2006, 04:47 AM
Replies:
21
Elevating infantry units
Views:
5,609
Posted By
Pyros
Re: Elevating infantry units
Hi,
While in the map editor, you may use a very useful advanced command: the " shift * " , which allows you to input new height values to a HEX (under certain conditions - you must experiment)....
Forum:
Campaigns, Scenarios & Maps
February 14th, 2006, 03:30 AM
Replies:
2
How do you change the battle start line?
Views:
1,603
Posted By
Pyros
Re: How do you change the battle start line?
Hi,
This is used for setting start lines while making a scenario for a campaign!
While being in the scenario editor, click the deploy button (for human player) and then "shift+!".
Now, set a...
Forum:
Campaigns, Scenarios & Maps
February 9th, 2006, 04:49 AM
Replies:
3
Adding Wrecked Tank
Views:
2,754
Posted By
Pyros
Re: Adding Wrecked Tank
Hi,
you could add a tank, then modify the crew number to 0 and then adding an ammo container (with also modified crew to 0) in order to create the flame effect.
cheers,
Forum:
WinSPMBT
January 22nd, 2006, 05:24 PM
Replies:
2
Fred Chlanda's MAP EDITOR (alpha stage)
Views:
4,163
Posted By
Pyros
Re: Fred Chlanda\'s MAP EDITOR (alpha stage)
Hi,
You may download the files from the attachment.
Here is the text file included with the map editor.
**********
WW2 Map (alpha 0.010)
A Map Editor for Steel Panthers World War II...
Forum:
WinSPMBT
January 22nd, 2006, 01:51 PM
Replies:
2
Fred Chlanda's MAP EDITOR (alpha stage)
Views:
4,163
Posted By
Pyros
Fred Chlanda\'s MAP EDITOR (alpha stage)
Hi,
Fred Chlanda is working on a new SP MAP EDITOR.
For those who are interested in MAP/Scenario designing this could be an excellent opportunity to acquire a new power-tool.
I think (since...
Forum:
WinSPMBT
January 20th, 2006, 12:03 PM
Replies:
9
Map Label Issue on Generated Maps?
Views:
3,826
Posted By
Pyros
Re: Map Label Issue on Generated Maps?
I think that sometimes this may happen if two text are overlapping in (extreme) zoom out, or if the text is near the border of the map.
cheers,
...
Forum:
WinSPMBT
January 17th, 2006, 06:23 PM
Replies:
10
Sneaking commandos in MBT
Views:
4,820
Posted By
Pyros
Re: Sneaking commandos in MBT
Just a small suggestion,
Use Airborne Special forces whenever you play on a huge map and you have to seek & destroy the enemy.
The above combat force combines high mobility with lethality.
(As...
Forum:
Campaigns, Scenarios & Maps
January 17th, 2006, 04:12 PM
Replies:
1
WinSPMBT Campaign Design Contest Runner-Up Entry
Views:
1,848
Posted By
Pyros
Re: WinSPMBT Campaign Design Contest Runner-Up Entry
Yes, thanks to Shrapnel for supporting this WinSPMBT contest (organized by Deuble_Deuce)!
I would also like to recommend to everyone to play both campaigns (Artur and desh44), as both were very...
Forum:
WinSPMBT
January 17th, 2006, 04:01 PM
Replies:
10
Sneaking commandos in MBT
Views:
4,820
Posted By
Pyros
Re: Sneaking commandos in MBT
Hi,
Special Forces have better mobility, visibility etc..., thus you may use these units as shock units.
Anyway, the infiltration routine that Chris mentioned, isn't a good aspect of the game...
Forum:
WinSPMBT
January 16th, 2006, 09:00 PM
Replies:
10
Sneaking commandos in MBT
Views:
4,820
Posted By
Pyros
Re: Sneaking commandos in MBT
Chris,
You can't use this option in WinSPMBT.
cheers,
Pyros
Forum:
WinSPMBT
January 13th, 2006, 06:20 PM
Replies:
21
Improvements you want to WinSPMBT
Views:
7,348
Posted By
Pyros
Re: Improvements you want to WinSPMBT
Hi,
Usually when a soldier enters a battle-zone he watch his every step.
In WinSPMBT, an infantry unit, when marching in a road, may travel up to 7 hexes (350 meters in one turn (5 minutes)....
Forum:
Campaigns, Scenarios & Maps
January 13th, 2006, 05:51 PM
Replies:
17
Scenario designers- how much research do you do?
Views:
3,821
Posted By
Pyros
Re: Scenario designers- how much research do you d
Making a historically accurate battle doesn't mean that you will make a balanced or even enjoyable battle!!
But even with random maps it would help a lot if you could find some military archives...
Forum:
Campaigns, Scenarios & Maps
January 12th, 2006, 06:43 PM
Replies:
4
Scenario- and Campaignlist
Views:
2,731
Posted By
Pyros
Re: Scenario- and Campaignlist
Mike,
I think you will need to add this one in your links section http://forum.shrapnelgames.com/images/smilies/wink.gif
p.s I read your last PM at ACG, nice to hear good news!
cheers,
Pyros
Forum:
Campaigns, Scenarios & Maps
January 12th, 2006, 06:40 PM
Replies:
4
Yugoslav wars
Views:
2,145
Posted By
Pyros
Re: Yugoslav wars
Hi,
since I live in the Balkan peninsula, I will try to make something. http://forum.shrapnelgames.com/images/smilies/wink.gif
cheers,
Pyros
Forum:
Campaigns, Scenarios & Maps
January 12th, 2006, 06:35 PM
Replies:
17
Scenario designers- how much research do you do?
Views:
3,821
Posted By
Pyros
Re: Scenario designers- how much research do you do?
Hi,
It depends on the battle... If you wish to design a battle with historical accuracy then you must choose one with a lot of coverage.
Usually in a period of 30 work-days, I would spent 15...
Forum:
Campaigns, Scenarios & Maps
January 12th, 2006, 11:51 AM
Replies:
4
Scenario- and Campaignlist
Views:
2,731
Posted By
Pyros
Re: Scenario- and Campaignlist
Nice job Dutchiexx,
Although you could also add some information about WinSPMBT... http://forum.shrapnelgames.com/images/smilies/wink.gif
cheers,
Pyros
Forum:
WinSPMBT
January 11th, 2006, 04:39 PM
Replies:
4
Announcement About the ACG/SZO Forums
Views:
2,819
Posted By
Pyros
Re: Announcement About the ACG/SZO Forums
Mike (Double_Deuce),
By the way, I wish to thank you for all the good support that, you personally, provide to the WinSPMBT community!
friendly yours,
Pyros
p.s due to the split of the...
Forum:
Campaigns, Scenarios & Maps
November 16th, 2005, 12:32 PM
Replies:
3
LZ X-ray website
Views:
2,092
Posted By
Pyros
LZ X-ray website
Gentlemen,
One of the most complete Vietnam War based website, the Lzxray.com website has added a link to the LZ X-ray campaign.
This is a great promotion for the Steel Panther community,...
Forum:
WinSPMBT
November 8th, 2005, 08:06 PM
Replies:
6
Some suggestions for SPMBT / SPWW2
Views:
2,467
Posted By
Pyros
Re: Some suggestions for SPMBT / SPWW2
Artur,
The game is great and we haven't yet understand its full potentials...
Try this:
1.Action:
Add rough terrain on a hex. Then on top of it add forest.
Result:
Your armor won't be...
Forum:
WinSPMBT
November 8th, 2005, 06:42 PM
Replies:
6
Some suggestions for SPMBT / SPWW2
Views:
2,467
Posted By
Pyros
Re: Some suggestions for SPMBT / SPWW2
You are welcome.
Showing results 201 to 225 of 500
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