Quote:
Originally Posted by Ragnarok-X
Basicly, what im asking is, if i enable the CBcomplete_1.6.dm within Dom3 and my mods folder has the heroes subfolder, which contains only images, no .dm, will i play with the new heroes & images or not ?
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1) The fact that you can enable the mod in the DOM3 application means that it can see the .dm file in your mods folder, so that is working.
2) The .dm file for CBM references images in a subdirectory from where the .dm file is located, e.g. #spr1 "./Worthy_Heroes/Keymaker.tga" --> looks for an image named "Keymaker.tga" in a subdirectory named "Worthy_Heroes" under you mods directory, which is in turn under your DOM3 application directory.
Assuming that the above are true (including uppercase/lowercase distinction in some systems) and that the user you are running the application as has access to that subdirectory, you should be able to load the image when running the mod.
Note that if you're running Vista/Win7, your application directory may not be where you think it is (but since you're able to enable the mod itself, this does not appear to be the case here.)
BTW, you'll need to start a new game once the mod is enabled to have it take effect. After that, it should automatically load the mod when you start that game.