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Old October 7th, 2006, 06:55 AM
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Default Lack of middle ground pretenders

Hey

I noticed that there are basically two kinds of pretenders in Dominions(2-3).

Big, costly 'giant' type pretenders, with 60+ hp, very poor ability to learn magic (cost 50+); generally designed for being SCs, I think.

Then there are little 'rainbow' pretenders like Archmage, Druid, Great Sage. These cost very little, but are also very fragile and it's probably very risky to use them in combat as support casters or something. It's probably just site searching, research and rituals with them. New paths are very cheap (10) for these pretenders.

I see no (or very, very little) middle ground pretenders. I'd like to pay like 50 design points and get something that's perhaps too weak to go into melee, but can serve as support caster and survive a battle if I'm cautious. And I'd like path costs to be fairly reasonable, like 20-30. I'd use Ritual of Returning etc.
There are immortal pretenders, but these are VERY expensive.
20-30 hp would be enough for me. National mages with so much hp aren't too rare.

The only pretender that fits description for me is Phoenix. Decent body for a support caster, immortal, already starts with 2 paths. I'd like more pretenders like this. With Phoenix, the problem is it doesn't have very many slots for spell boosters.
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Why there's such a gap in pretender choices ? Am I missing something ? I suppose I could design a Manticore (cost 0) and give it two paths ( cost 100) to get a decent support caster, but I still feel quite limited.
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