Aaron/Richard/Beta Testers
Have you developed a fix for the problem that is occurring with the AI's research subroutine?
The AI is maintaining a rigid queue of four items and as tech's are being research sequentially regardless of their % setting, this means that the AI spends too much time researching Theoretical Sciences.
I have developed an interim fix using two "spacer/filler" techs which works very well (AI researches the follow on techs more).
Would be interested to hear whether the problem will be fixed though in the new patch though.
Regards,
God Emperor
PS: The problem is mainly significant in the early stages of a game when there are lots of theoretical sciences to research and the AI does not have a lot of research points.
[This message has been edited by God Emperor (edited 11 February 2001).]
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