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May 25th, 2004, 09:34 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
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MP Game - Zap\'s New game with House Rules
Each time I get knocked out of a game I've created, I learn something. Not something about how to play better, unfortunately, but something about the parameters of games I enjoy playing.
So here I go again. I intend to create a game on the mosehansen server (if there's room) to be played on The World map. If practical, I'll edit the .map file (as Norfleet did in his World game) to remove undesirable starting locations.
The registration procedure is as follows. Claim your nation here in this thread, and send the password you will use on your pretender to the non-playing registrar at martin.gregory@bigpond.com
State your mosehansen login ID, the nation you're playing, and the password. Martin will use this password to move you to computer control if you drop out.
EDIT: You will be deemed to have dropped out if you stale two turns in a row.
When registration closes, I'll create the game and you may upload your pretender. If anyone uploads that hasn't registered, I'll abort and repeat until we only have registered players. If anyone uses a pretender password different from the one they register, I shall hate them forever.
The turnaraound shall be 24 hours, HOF=15, research=difficult, sites=50, indeps=6, the rest default. The house rules are:
1) No Vampire Queens unless you play Black Forest Ulm;
2) Clam limit = Half the turn number (see the Orania Semiblitz thread if you don't know what this means)
3) Fortress limit = 1/3 provinces held at the time of building (rounded up)
4) No-one with a Shrapnel alias starting with N and ending with T may play. This can't be enforced, of course, so we just gotta hope ...
Current Registrations:
Ulm - Esben Mose Hansen
Abysya - Cohen
Vanheim - Stormbinder
Marignon - Yvelina
Caelum - Petar
[ June 07, 2004, 03:48: Message edited by: Zen ]
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May 25th, 2004, 09:52 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
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Re: MP Game - Zap\'s New game with House Rules
Maybe I'll get support for this sort of game in place before it starts :-)
If you don't want Norfleet in the game, why not just say so? I think he would respect that
Anyway, I would like to join as Ulm. I will play without a password, if that's allright. I trust you all  If you abuse this trust, I'll change you real name to something nasty on my server
Could we have another house rule? No more than 1/3 provinces with castles if you own more than 5 provinces? I really hate micromanagement.
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May 25th, 2004, 10:02 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
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Re: MP Game - Zap\'s New game with House Rules
Quote:
Originally posted by Esben Mose Hansen:
If you don't want Norfleet in the game, why not just say so? I think he would respect that
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He has said in another thread that he may not.
A hard guy to figure out, for sure.
Quote:
Anyway, I would like to join as Ulm. I will play without a password, if that's allright.
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I'd really prefer it if you set a password, if for no better reason than not confusing the registrar. Past experience has also taught that no password is a Bad Idea.
Quote:
Could we have another house rule? No more than 1/3 provinces with castles if you own more than 5 provinces? I really hate micromanagement.
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Heck, why not. It's early days and I've heard that "castling" leads to a boring game. I'll add it to the original post.
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May 25th, 2004, 11:21 AM
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Lieutenant General
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Re: MP Game - Zap\'s New game with House Rules
World (random start locations) or modified world war scenario? I would join if it was world map (random start).
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May 25th, 2004, 11:25 AM
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First Lieutenant
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Re: MP Game - Zap\'s New game with House Rules
Certainly not the scenario, so I guess it's what you want.
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May 25th, 2004, 12:17 PM
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Second Lieutenant
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Re: MP Game - Zap\'s New game with House Rules
Just to be sure: I'll make a password, and write it down somewhere. So I will be playing Ulm, maybe using some theme, maybe not.
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"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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May 25th, 2004, 12:42 PM
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Lieutenant General
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Re: MP Game - Zap\'s New game with House Rules
Quote:
Originally posted by Zapmeister:
The registration procedure is as follows. Claim your nation here in this thread, and send the password you will use on your pretender to the non-playing registrar at martin.gregory@bigpond.com
State your mosehansen login ID, the nation you're playing, and the password. Martin will use this password to move you to computer control if you drop out.
EDIT: You will be deemed to have dropped out if you stale two turns in a row.
When registration closes, I'll create the game and you may upload your pretender. If anyone uploads that hasn't registered, I'll abort and repeat until we only have registered players. If anyone uses a pretender password different from the one they register, I shall hate them forever.
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A question about this part. Is it really all this necessary in order to set players to AI if they drop? Setting a master password should do the same.
Btw I'm still pondering what nation to play. 
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May 25th, 2004, 12:47 PM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
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Re: MP Game - Zap\'s New game with House Rules
Quote:
Originally posted by Daynarr:
A question about this part. Is it really all this necessary in order to set players to AI if they drop? Setting a master password should do the same.
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That's what I assumed Last time. Then I discovered that the master password cannot be used remotely, and the mosehansen server can only be accessed remotely. Trust me, I've been here before 
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May 25th, 2004, 02:10 PM
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Captain
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Re: MP Game - Zap\'s New game with House Rules
I go for Abysya.
Leave score graphs enabled so we can check about the castling.
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May 25th, 2004, 02:21 PM
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Lieutenant General
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Re: MP Game - Zap\'s New game with House Rules
I'll take Arco this time. 
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