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March 2nd, 2001, 03:24 AM
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Sergeant
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Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
Posts: 215
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Multi-player Bug! for diplomacy cheats!!!
To all,
I was told a way to "cheat" info in the game.
Now as far as I can see this is against the spirit of the game and is cheating your fellow gamers.
If another empire, in a multi-player game, sends you a non-aggression or better treaty you can start your turn accept it, thus be able to see their scores, if set to see scores of allies. Then quit the game and then just start the turn a new.
This means the other player does not know what you have done, and you get a BIG adantage over them.
You of course could do this in a single player game, but it's only computer players so who cares!!!
Aaron needs to do something about this!! Such as both sides need to say yes then both get the agreement on the same turn. So it needs to occur during the host turn then posted to the palyers for them to see.
Please don't cheat other players.....
Rick
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March 2nd, 2001, 03:50 AM
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Major
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Join Date: Aug 2000
Posts: 1,246
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Re: Multi-player Bug! for diplomacy cheats!!!
E-mail this to MM, but you could stop this with the right option.
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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March 2nd, 2001, 04:06 AM
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Sergeant
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Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
Posts: 215
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Re: Multi-player Bug! for diplomacy cheats!!!
I realised this with the next game. No scores for anyone shown....
Still F#$King annoys me!!!
I will try posting it to MM later but my works mail server program went belly up earlier in the week and they have not fixed it.
Can you post it for me please so maybe it can be included in the next patch due out soon.
Thanks
Rick
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March 2nd, 2001, 07:48 PM
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Private
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Join Date: Jan 2001
Location: Boston, MA USA
Posts: 43
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Re: Multi-player Bug! for diplomacy cheats!!!
This cheat doesn't work if you play with the option "see score for ALL players", because this information is already available. This is the way I normally play.
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March 2nd, 2001, 08:57 PM
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Captain
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Join Date: Sep 2000
Location: USA
Posts: 806
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Re: Multi-player Bug! for diplomacy cheats!!!
Yeah, I like to see everyone's scores also. Seems more realistic to me, since there is supposedly all this trade shipping going back and forth that one never sees. (Off-topic rant: Which annoys me a little because it assumes that every race will have a free-market economy with independent traders. Aaron is SO obviously American. Why can't I be a commie with state-controlled everything?  )
On-topic whine: But I'd like more control over the detail. Sure, I'd probably know whether someone was powerful or wimpy, but not exactly how many ships, etc.
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Give me a scenario editor, or give me death! Pretty please???
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March 2nd, 2001, 09:07 PM
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Corporal
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Join Date: Jan 2001
Location: Dayton
Posts: 158
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Re: Multi-player Bug! for diplomacy cheats!!!
Biggest problem i have with seeing everyones scores is the exact amount of intel you have,...
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Je maintendrai
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