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Old April 25th, 2001, 08:40 AM
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Default Ship Design Questions, Weapon Picks

Ok, I am just finishing off my first/second/third shipsets. Now I am working on the AI...For the ship creation there is the weapon picks (1 through 5). Now this is how I ASSUME it works. Pick 1 is the most important and is what the ship 'fills up' on. Now if pick one is not available (through research) then it goes on to pick 2 etc. I want to design ships with straight Crystal Torp. And a second set with just High Energy Magnifiers. These wpns would be supplimented with a few well placed shard cannons. Also, the weight limit..now can I set this at say 400 and then design a totally seperate attack ship class for 400 and up that the AI will use?

Any help would be appreciated....The shipsets will eventually make their way to the mod section.(the second shipset will have wpns consisting primarily of tk.proj, but also a virus/subverter combo.)

Also (not quite done ), any advice on designing a crystal/organic race??

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Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
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