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  #1  
Old December 19th, 2006, 08:27 PM

Strages Sanctus Strages Sanctus is offline
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Default Strange Scales Behaviour

I made a test map so I could test scale effects on underwater provinces. To ensure that I had the same start loc I modified a test version of Glory of the Gods Multiplayer to have only 1 start location underwater.

I chose Shipwreck Shoals (249)

#landname 249 "Shipwreck Shoals"
#terrain 249 6

Whenever I start in that province with a dormat/imprisoned pretender on turn two all scales go to neutral.

This happens every time I create a new game with this setup; on turn 1 scales are as per dominion. Turn 2 they are 0.

This does not happen in any other surrounding provinces.
I can't see anything special in the map file regarding that province.

Seems very odd to me.
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Old December 19th, 2006, 09:41 PM
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Ygorl Ygorl is offline
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Default Re: Strange Scales Behaviour

Sounds like the persistence of a bug from Dominions 2 (it's generally called, cleverly enough, "the scales bug") - it can be pretty annoying! Though, your scales will come back, in time...
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Old December 20th, 2006, 06:08 AM
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Default Re: Strange Scales Behaviour

Every time? Please, post the map and all the details you can - this bug has been in here from Dominions II, but is usually caught only after it has already happened. If you have managed to repeat this, the cause can be deduced and it can finally be solved!
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Old December 20th, 2006, 12:15 PM

Strages Sanctus Strages Sanctus is offline
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Default Re: Strange Scales Behaviour

Ok I will upload the relevant files tonight.
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Old December 22nd, 2006, 02:18 AM

Strages Sanctus Strages Sanctus is offline
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Default Re: Strange Scales Behaviour

Ok so further testing definitely confirms that starting a game on this province (but not other provinces around it) results in the scales droppping to base (except temperature) which fluctuates. This is across multiple attempts and in several confirming no magic sites are influencing it.

Even with dom 10 the scales vanish, pretender awake the scales vanish etc...

I include here my test file which will force any water nation to start in the province that I found causes the bug. I think I have provided all the necessary files to help debug this issue.
Attached Files
File Type: zip 481751-gog_test.zip (86.6 KB, 164 views)
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