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  #1  
Old June 25th, 2001, 04:47 AM

Dragonlord Dragonlord is offline
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Default Question about AI diplomacy

HI all,

When you send Messages to an AI player you can set the tone to Pleading, Neutral, or Demanding. Does anyone know exactly what effect this has on your chances of the AI accepting your trade / treaty?

I wish there was a way of having better info beforehand on what the AI will accept and what they won't...

Also, why will "moderate" races who are at war with me not make peace, and "warm" race with whom I have a NA pact not accept a Trade Alliance?
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Old June 25th, 2001, 11:38 AM

jc173 jc173 is offline
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Default Re: Question about AI diplomacy

I am not exactly sure what the tone does it may affect the chance the AI will accept a request from you depending on how different your scores are. Then again I might have that backwards sorta, I might be thinking of the setting that determines what tone the AI will use with you.

If you dig around the AI's settings/politics files it does list the percentage chances of the AI's accepting different treaties according to your score differences.

For the third part there's a minimum time that must pass after a war has been declared before the AI will accept a peace treaty. However, I think there's something buggy in those subroutines because in the past I have seen brotherly AI's refuse to accept a nonagression treaty or trade agreement with me.

The major factors in the AI's politics seem to be it's anger level/attitude towards you and the difference in your scores.
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Old June 25th, 2001, 02:03 PM

God Emperor God Emperor is offline
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Default Re: Question about AI diplomacy

I think the tone acts as a modifier to how an AI considers a proposal. In the Politics.txt file, each race has a modifier for Pleading and Demanding. Some races give you a bonus for pleading, whilst others give you a penalty. I havent studied it in detail though to see whether the feature actually works.

With respect to races accepting treaties etc. From my observations, your score position and whether the AI is already at war seem to make alot of difference.

ie in some games a particular race has been very reluctant to do anything whilst in other games they are quite cooperative. The only difference seems to have been the factors I have mentioned.
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