|
|
|
 |
|

March 24th, 2009, 04:38 PM
|
 |
First Lieutenant
|
|
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
|
|
Gemless combat magic
It appears that all the cool combat magics use gems, but i´m a miser, i like to use gems to other things (rituals, forging, etc.), so, there are any early, mid and/or late game combat strategies with spells that don´t use any gems?
Other reason to use gemless magic combat spells is because of the AI that sometimes uses gems in spells that don´t need them, so, any good ideas?
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
|

March 24th, 2009, 04:52 PM
|
Captain
|
|
Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
|
|
Re: Gemless combat magic
Lots of fire and lightning evocations.
Skelespam
Various buffs
There's plenty of non gem combat magic, just a question of what exactly you are trying to do and with what nation.
It's easy to set up thunderstrike (or orb lightning) spam with various air nations.
Same with falling fires/flare/fireball for various fire nations.
Also all the astral 100 accuracy spammy spells to deal with thugs/SCs (and things like incinerate or frozen heart there as well).
|

March 24th, 2009, 06:09 PM
|
 |
Lieutenant General
|
|
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
|
|
Re: Gemless combat magic
There are indeed lots of things you can do without expending gems.
However, many of those things culminate in a battlefield wide version that requires gems, and saves you an incredible amount of casting time and Fatigue. Low path mages can put out an incredible amount of evocations, if you rely on only a couple high path mages to do battlefield buffs.
Also, for example, Light of the Northern Star buffs all Astral by +1, enabling your Astral spammers to access higher spells, or to cast for longer, or to get penetration bonus.
I think the key to remember is to keep it simple at first. Have a scout carry some extra gems, or just place extras on a commander/mage that lacks the path to use them. The management of this adds a little difficulty, but it's not that much work to get a couple of large effects added to an important army, and the investment can pay for itself hugely (especially if you use a lot of summons, why would you not want them all Regenerating, or....?).
|

March 24th, 2009, 06:15 PM
|
Sergeant
|
|
Join Date: Aug 2005
Posts: 286
Thanks: 8
Thanked 9 Times in 7 Posts
|
|
Re: Gemless combat magic
Most combat spells don't require gems (its just the army killing/battle field wide/blood magic spells that require gems).
That said, those same spells are mostly limited to use as buffs on your thugs/SCs or spamming.
Low level Alteration buffs (especially E/N/S) can be spammed on your elite/trampling troops to great effect (and can also turn that chaff army into an elite uber-force). Mid-level evocations (and even some low ones) can make a real difference, especially when you hit a critical mass of mages (varies depending on spell/target, but I find few early armies can withstand, say, 3-6 mages spamming Thunderbolt).
You might also want to look into Linebacker communions (see Baalz's excellent communion guide). Any nation with strong (in melee) astral commanders (admittedly, not many) or access to quick, cheap matrices can make good use of them.
For death nations (I'm looking at you, LA C'Tis) I have been soundly dumbfounded more than once by a simple skelly spam (Ench 4 I believe).
Thaum 4 also gives nice things like gift of flight, regeneration, battle frenzy (use at your own risk).
In general, though, I find that gem-less spells are weaker than their gem-costing counterparts. And you know what you lack in quality you must make up in quantity...
|

March 24th, 2009, 06:49 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Gemless combat magic
Oh yeah, just try Falling Fires with Marignon/Abysia, Thunderstrike with Caelum or Raise Skeletons with EA/LA C'tis and you'll see gemless combat magic can be pretty brutal.
I'd say most combat spells are gemless really. You generally just want at most a few key gem-using spells, even for big battles. Of course in emergencies it's certainly possible to use more gems with some benefit, e.g. for Shadow Blast.
|

March 25th, 2009, 04:23 AM
|
Captain
|
|
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
|
|
Re: Gemless combat magic
Fire: evocations (fire ball, falling fires...).
Air: evocations (thunder strike, lightning bolt...).
Death: skelly spam, ghost grip, some fear spells.
Astral: body ethereal, luck, soul slays, enslave mind...
Nature: Not much imho. Some buffs, panic, vine arrows.
Water: Some evocations.
Blood: Zilch.
Earth: Destruction, Blade Wind.
There are other spells, but these seem the most common/cheap to me (it'snot always easy to cast astral fires for instance).
|

March 25th, 2009, 04:28 AM
|
First Lieutenant
|
|
Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
|
|
Re: Gemless combat magic
Blood has 1 actually, blood boil perhaps? B1F1, high fatigue but it's something when you have no slaves, packs a heavy punch
|

March 25th, 2009, 04:36 AM
|
 |
Sergeant
|
|
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
|
|
Re: Gemless combat magic
Quote:
Also, for example, Light of the Northern Star buffs all Astral by +1, enabling your Astral spammers to access higher spells, or to cast for longer, or to get penetration bonus.
|
that's one spell I find only partially useful. Isn't it better to just have someone lug around a banner of the northern star?
|

March 25th, 2009, 04:47 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Gemless combat magic
Oh come now, I think you can work out some reasons why people might cast light of the northern star.
|

March 25th, 2009, 07:19 AM
|
 |
Sergeant
|
|
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
|
|
Re: Gemless combat magic
The only one I can think of is that they havent teched up to constructing banners yet.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|