|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				March 8th, 2009, 03:25 AM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Amusing trick. 
 N/ NW casters, casting on the same turn:  Swarm + mossbody.
 Holy homing Bat grenades!
 
 One square of dragon flies gets 10-20 prot.  Die you dragon fly!
 And yet - if it does AoE4 Dmg 1 AN.
 
                 Last edited by chrispedersen; March 17th, 2009 at 12:25 AM..
 |  
	
		
			| The Following 3 Users Say Thank You to chrispedersen For This Useful Post: |  |  |  
	
		
	
	
	| 
			
			 
			
				March 8th, 2009, 04:01 AM
			
			
			
		 |  
	| 
		
			
			| 
 Sergeant |  | 
					Join Date: Jan 2009 Location: Reno, NV 
						Posts: 353
					 Thanks: 10 
		
			
				Thanked 14 Times in 6 Posts
			
		
	      |  |  
    
	| 
				 Re: Amusing trick. 
 One use for limited utility NW mages.How can you make sure that the Mossbody would be cast before the swarm leaves?
 |  
	
		
	
	
	| 
			
			 
			
				March 8th, 2009, 04:16 AM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Sep 2006 
						Posts: 2,198
					 Thanks: 90 
		
			
				Thanked 32 Times in 22 Posts
			
		
	      |  |  
    
	| 
				 Re: Amusing trick. 
 Chris means using 2 mages together, any mages size 3 or lower could pull off this trick.  NW mages are great btw.  One of the best magic combinations in dominions.  You would after make sure the swarm mage cast 1st in the same battleround, easy to do, make sure he is listed above the mossbody mage not below. 
                 Last edited by Meglobob; March 8th, 2009 at 04:33 AM..
 |  
	
		
	
	
	| 
			
			 
			
				March 8th, 2009, 01:24 PM
			
			
			
		 |  
	| 
		
			
			| 
 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
						Posts: 5,921
					 Thanks: 194 
		
			
				Thanked 855 Times in 291 Posts
			
		
	      |  |  
    
	| 
				 Re: Amusing trick. 
 Why is NW great? |  
	
		
	
	
	| 
			
			 
			
				March 8th, 2009, 02:47 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Jan 2004 Location: Columbus, OH 
						Posts: 2,204
					 Thanks: 67 
		
			
				Thanked 49 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: Amusing trick. 
 I've always thought soul vortex was like, the defining spell for SC chassishow do you pluralize chassis?  
 Jazzepi
 |  
	
		
	
	
	| 
			
			 
			
				March 8th, 2009, 03:38 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Sep 2007 Location: Scotland 
						Posts: 2,066
					 Thanks: 109 
		
			
				Thanked 162 Times in 118 Posts
			
		
	      |  |  
    
	| 
				 Re: Amusing trick. 
 I try not to.  Chasses, maybe? |  
	
		
	
	
	| 
			
			 
			
				March 8th, 2009, 04:03 PM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: May 2008 
						Posts: 29
					 Thanks: 3 
		
			
				Thanked 4 Times in 4 Posts
			
		
	      |  |  
    
	| 
				 Re: Amusing trick. 
 Chassis.
 Web dictionaries ftw.
 |  
	
		
	
	
	| 
			
			 
			
				March 16th, 2009, 12:55 AM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Amusing trick II 
 Soooo you're going to face a paralyze spamming foe.
 And you have troops with an area attack - like abysia's heat radiance.  How do you get them there?
 
 Set all the troops to guard commander.  Give the commander hi mr (and prot from heat obviously in this case).
 
 The units will still follow the commander around, even paralyzed.
 
 There are a variety of uses for this trick.  Surprisingly it works with elephants too.
 |  
	
		
	
	
	| 
			
			 
			
				March 16th, 2009, 06:33 AM
			
			
			
		 |  
	| 
		
			
			| 
 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
						Posts: 5,921
					 Thanks: 194 
		
			
				Thanked 855 Times in 291 Posts
			
		
	      |  |  
    
	| 
				 Re: Amusing trick. 
 What? Are you saying paralyzed units can move when they're set to Guard Commander?
 That sounds like a nasty bug if it's what you meant.
 |  
	
		
	
	
	| 
			
			 
			
				March 16th, 2009, 07:11 AM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: Feb 2007 
						Posts: 5,463
					 Thanks: 165 
		
			
				Thanked 324 Times in 190 Posts
			
		
	      |  |  
    
	| 
				 Re: Amusing trick. 
 I wonder what else that command allows them to ignore. |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |